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Acursed Rage

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mar, 08/05/2014 - 08:34
Portrait de Glitch-Incarnate
Glitch-Incarnate

Acursed Rage (A-Curse-Ed-Rage) Could be a Curse Inflicting Haze Bomb, It Would have Shadow Damage Instead of Elemental, And would Inflict the Curse Status, Now I know that Curse is a VERY Powerful Status, And it can Cause Lots Of Destruction in LD, But there Would Be Limits to this Powerful Bomb, The People Whom Enter its Haze Have 3 seconds until they'd Be Inflicted, Also The Haze would only last about 7-10 Seconds, Another Limit It Would have, Is It Would Only Inflict a Moderate Curse, Say 10-12 Seconds, Instead of the Major 30+ (I think) Is Usually Inflicted.
Its Design Would Be Just Like Any Other 5* Haze Bomb, However, Instead of a Little ball Representing Its Status, it would have a Dread Seal, Like Carnavons, Also it Would Have A Baleful Aura, Like How a Shivermist Would Have an Icy Aura, Or Ash Of Agni, a Fiery Aura.
Its Alchemy Line would'nt bee Simple, However, I think this Would be best suited as a Boss Weapon, Optained Via Almarian Seals, 25 To be Exact.
Its Alchemy Line Would be Provided By Basil like all other Boss recipes.
Its Alchemy Line Would Include(Mats in Alchemy Sizes):
2 Star: Cursing Vaporizer (Mats: Dark Shard, Brimstone,Sinful brew )
3 Star: Cursing Vaporizer Mk II (Mats: Dark Shard, Brimstone, Sinful Brew, Wicked Idol)
4 Star: Cursing Atomizer (Mats: Dark Shard, Brimstone, Sinful brew, Wicked idol, Trojan Horseshoe)
5 Star Acursed Rage (Mats: Dark Shard, Brimstone, Sinful Brew, Wicked idol, Trojan Horseshoe, Crest of Ur)
Also, The Haze Would be a Red Violet, Like the Curse Symbol, Be Sure to Critisize, Suggest, And Approve (Or Not) below

-Dusk Satoshi Ω

mar, 08/05/2014 - 13:02
#1
Portrait de Melonfish
Melonfish
This should've been applied for the Star Wars Christmas Special.

The only limit to put on this bomb is not making it at all.

mar, 08/05/2014 - 16:59
#2
Portrait de Fangel
Fangel
My eyes...

First off, if you could avoid capitalizing every word, that would make this much easier to read on other people's eyes. e.e
Now to the critique, I do believe in a curse haze bomb, but it shouldn't exactly be like the curse we all know and love(hate). Every source of curse that exists right now inflicts strong curse. If we had a haze bomb that inflicted minor curse, like every other haze bomb, it should become relatively more balanced.
Shadow damage is a yes. Players who will complain about OPness need to remember that in PvE, the enemies have to attack to be affected by curse, and in PvP all you need to do is not be near a bomber, which should be a no-brainer anyways.

The curse symbol might be a nice touch, but not mandatory. Also the bomb should be obtained via completing the shadow lair of firestorm citadel, so it should need a maiden's tear and to be crafted at the sanctuary alchemy machine. It would be crafted via a haze bomb (2*) prerequisite, and thus you would make the 3* version with a maiden's tear. 4* and 5* would just be a standard alchemy machine away, granted you have the recipe.
Or we could have them return as a new Kataclysmic Confrontation item. It'd just like them to be linked to something that is curse themed already.

mar, 08/05/2014 - 17:19
#3
Portrait de Antice
Antice
+1

Nothing more to say. It will be a good bomb but obtaining this bomb should be made difficult.

mer, 08/06/2014 - 08:57
#4
Portrait de Glitch-Incarnate
Glitch-Incarnate
@Fangel

First of all, sorry for the caps, its a habit of mine *.*
Second, I can see why it would be a SL weapon, but thats never been done...it'd be a little weird, But yes a maidens tear would suffice
Thirdly, i do mention how the curse of this bomb should inflict a minor curse so it won't be 30+ Which would just be ridiculous

mer, 08/06/2014 - 15:13
#5
Portrait de Fangel
Fangel
Yeah I thought I saw that

Especially if we can get curse to work similarly to Poison in terms of infliction. Poison is usually inflicted for longer even at lower levels.

Plus, you know, most of the popular damage-boosting gears have curse negativity. This would make lockdown interesting in its own sense.
Maybe there could be a chance of inflicting yourself with minor curse while planting the bomb? This would make mad bomber relatively more desirable for a full bomber loadout while using this bomb.

mer, 08/06/2014 - 20:11
#6
Portrait de Klipik-Forum
Klipik-Forum

This is an interesting idea, but I think the very nature of the bomb is overpowered. You can tell by the way you design it, the amount of restrictions you put on it. You are basically inventing a new severity of the curse status, "super-minor", as well as severely altering the way only this haze bomb works. This weapon feels like it doesn't fit in the game, because of how many restrictions you have to put on existing systems to make it work. Even with all those restrictions, it would feel forced and awkward to play with because of how it sounds and looks like existing things but actually works differently.

On top of that, the bomb itself works very quirkily. Since you have to be inside the bomb for 3 seconds, it's very hard to make directly effective in LD -- everyone'll just stay out of it, or kill you and get out before they get cursed. On the other hand, if you manage it get it off and curse more than 2 people, it essentially puts half the other team out of commision and gets you a huge advantage. In PvE, mobs are slow and easy to catch in this bomb, making it one of the most powerful things ever especially against fast-attacking enemies (Thwackers, Slimes, turrets, pretty much anything really). On top of that I don't think it would actually be fun or engaging to use - you set it down, kite in a circle till stuff gets caught, and watch it all kill itself.

-1

mer, 08/06/2014 - 23:17
#7
Portrait de Fehzor
Fehzor

The curse status requires some serious tweaking and this would be just the item to show it off, should Three Rings decide to go down that road and I really think they should.

And by serious tweaking, I mean-
+The player cannot see if her shield bash is cursed or not, and requires the weapon wheel turned on to check her weapons.
+The player can effectively buy their way out of curse status via weapon slots
+Enemies vary enormously from never actually taking damage (lumbers) to dying instantly (menders) to taking mediocre damage.

As I wrote on another thread, a curse haze bomb would be a like a strange cross between ash of agni and venom veilor that magically kills menders and turrets, while harming other mobs to varying but usually low degrees. It would effectively just counter a few somewhat difficult situations, and then become become a wasted inventory slot. I would not call it good game design, but as I illustrated for you above that isn't to say that I don't enjoy the concept of it.

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