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The number one LD reward item

14 replies [Last post]
Tue, 10/07/2014 - 23:27
Holy-Nightmare's picture
Holy-Nightmare

There is a lot of dispute about who is the "best" LD player of all time (you all probably have your opinions and you may voice them, but please comment on the OP before spouting off "suchnsuch is best LDer ever" or whatever); What I am proposing is a new sort of "game".

Every Monday, the top scoring LD player of the previous week (not of all time) will receive a special cosmetic (I'm not certain about the design but I have some ideas). This cosmetic is only available to the number one, it will automatically apply itself to whatever armor the player is using.

I'm thinking along the lines of a sort of a Shadowsun Stetson with a white headband that with a long trailing sort of streamer thing.

The idea had been floating around for a while but after I saw this I had to say something.

Unlike the item this is based on this particular item would give a debuff in PVP battle.

For the T1 champ it would only be a low universal status debuff.
For the T2 champ it would be a low debuff of status and type damage.
For the T3 champ it would be a low universal debuff (includes CTR, ASI, etc)(excluding monster damage since that is practically useless in LD anyway) as well as a -1 hp (not much but hey...).

(debuffs are there to help ensure that a new champ is chosen each week)

It is very important to note that this effect only activates in LD, outside of LD it does the opposite thus it would be very beneficial to obtain this item.

After 7 days are up the prize goes back to Krogmo and is given to the new champion. In addition to this the prize will have a counter on it that tells how many weeks the top 10 of all time have manage to hold onto this (only consecutive weeks count, losing it resets your next score).

Wed, 10/08/2014 - 08:19
#1
Vohtarak-Forum's picture
Vohtarak-Forum
im vohtarak, call me by that name

I see your point, make it replace the helm they use so others have a chance, I like it

maybe give the champ a costume helm for winning (super brawl crown any1?)

Wed, 10/08/2014 - 08:54
#2
Mystrian's picture
Mystrian

Point of any game: To have FUN

But really, wouldn't it be the same if Three Rings nerf'd trinket slots and UV/bonuses?

Wed, 10/08/2014 - 09:36
#3
Fangel's picture
Fangel
Would be neat.

Here's an idea:
When a player that week wins, they get the armor pieces sent to them in their mail. They are told of what they do, and have an option to "reject" it. For that week, the item is returned. Whoever is next in line will get a "silver" version of the costume sent in the mail with universal buffs in the same manner as the gold one's debuff. This encourages other players to still play well, and if players keep rejecting the mail it will slowly make its way down the line of Lockdown players, and benefit others to "overthrow" the original winner. This also means if you get the silver armor that you might be able to get a gold next week, thus stripping you of the silver armor boosts.

This allows players who want to be able to "brag" to not be put out of lockdown for a week(with those debuffs), and if they do reject the debuff then they are essentially buffing potential competition. The mails sent out are automatically deleted after one day, and thus players would be inclined to log in every Monday to see if they scored the costumes.

I'd recommend some graphic under the gold/silver player's character so others know of their status while fighting them.

Wed, 10/08/2014 - 10:04
#4
Holy-Nightmare's picture
Holy-Nightmare
@ Fangel

To quote Contri "If you suck and you use pendants you will still sucking but you will give free damage. Trinkets are useless if you don't know how to play."

The debuff on the Prize is a similar theme, you can have sucky armor or a low debuff but if you are good enough to be the #1 weekly champion then you can still crush people. Debuffs don't mean much if you are still the best around.

Its more of a massive bragging rights deal for "I had the Crown for X weeks" sort of deal.

Wed, 10/08/2014 - 11:45
#5
Fangel's picture
Fangel
That's sort of what I'm going after as well.

However, someone might have a plan for later that week for a GvG and they want to have the best possible stats possible. They could possibly loose immunity due to this armor, which would directly affect their gameplay. Having a reject option for a week would also allow other players to be competitive with the top ranking player, and even dethrone them, but in the process become the #1 and lose the silver buffs.

If you can play well and are consistently scoring the highest amongst the lockdown community, then by all means you still have the bragging rights to hold onto that armor.
And as an idea, the "silver" armor would last a week from when it was acquired, hence there could be multiple silvers in the game at one time.

Players who can play great with debuffs are still rewarded for their good work. However, sometimes you need that extra CTR, or MSI, or ASI when faced with someone of similar skill and bonuses. If you know you are going to be going up against those people, or are going to be playing competitive games, then the option to not wear the armor (as it seems you want the costume to be auto-equipped) would be great.
The silver pass-along idea is just so someone gets to feel great, and at the same time potentially perform better than they usually would have for a week, and thus potentially get themselves to gold status to keep competition on.

Wed, 10/08/2014 - 12:07
#6
Holy-Nightmare's picture
Holy-Nightmare
The prize would be made so

The prize would be made so you can toggle it on/off for GVG since it is guilds not just pub players, That way you can still have it and it not ruin your GVG.

As I mentioned in my OP (at the bottom) the prize stays with the player for 7 days. As an insurance for consistent gameplay it can only be given/taken by Krogmo between rounds of LD (since some people never leave LD).

The reason I want the debuffs to automatically apply is also in the OP, it nearly guarantees that a new champ is chosen each week, if a player manages to hold on to it even with debuffs that is reason for them to be proud and making a list of the top 10 longest holders is something for players to strive for.

I do like the silver armor idea though.... let Krogmo set special token costumes (Silver/Mercurial colored reskins of current 5star armors) based on:
Skolver, Mad Bomber (because it is more awesome), Gunslinger, Cloaks, Raiments, Dragon Scale mail, Arcane Salamander (also more awesome), Crusader, Skelly, Azure, Ice Queen, and Ironmight. Each costume part would cost 1 token and getting the Champ prize gets you 1 for every week you have it.

Wed, 10/08/2014 - 12:15
#7
Vohtarak-Forum's picture
Vohtarak-Forum
im vohtarak, call me by that name

how about make them cost 1 special token, as you said, but also make them cost 200-250 regular tokens?
maybe put a special crest on the special token ones

Wed, 10/08/2014 - 12:42
#8
Holy-Nightmare's picture
Holy-Nightmare
@ Vohtarak

A lot of the current "top" LD players already have several times that amount, making them purchasable with regular tokens wouldn't really help establish "Champ" players, rather it would merely point out the old LD players not necessarily the best.

Wed, 10/08/2014 - 14:13
#9
Fangel's picture
Fangel
Eh...

I understand your reasoning, but at the same time a person who wins one week might not want to have the armor or costume for whatever reason. The idea of giving the "next in line" person a costume that actually benefits them makes it harder for the person who rejected the gold armor to maintain the "gold" title, thus rotating the top player.

Also, something that might be good in general is for winners to get a crest accessory that would be bound to the player but could be worn across all armors always (infinite accessory) that, when inspected, would tell anyone inspecting how many times they had come in 1st, 2nd, or 3rd place in terms of weekly lockdown scores.

What I'm thinking is, instead of a silver armor costume (silver armor is a lockdown scoreboard thing. It is like buffing another player to overtake your score instead of taking the debuff yourself and show that you can prevail through debuffs. Either way, you are the champion that week, but you can reject the armor), maybe a bronze one. Bronze costumes would be in all standard accessories/armor designs, and have a shiny... Well, bronze color.
These would be costumes ONLY (would not affect lockdown, whereas gold and silver do), and would NOT be taken away at the end of the week if you didn't maintain your status. If you came in 3rd, 4th, or 5th place, you would get one Champion token. If you came in second, you would get two. If you came in first, you would get three. These tokens could be exchanged for costumes. Costumes would be automatically bound - however, maybe there would be super expensive versions that are unbound? The descriptions would be altered at the end to read "This costume is bound to its champion, showing their valiant victories in King Krogmo's coliseum." if it were bound, and read "This costume is unbound to it's champion, showing the charitable character of a knight who continuously shines in King Krogmo's coliseum."

Make the unbound costumes cost at least 50 tokens. In this way, it would take a little over 4 months of staying in first place to even buy a single bronze item to sell, and would make playing PvP a potential way to get good money. Unbound accessories and bound costumes could be 10 tokens, meaning if you top in the 1st three times that month and make it to at least 5th the last one, you'll be able to get that accessory. Bound accessories would be 2 tokens.

Wed, 10/08/2014 - 15:43
#10
Holy-Nightmare's picture
Holy-Nightmare
Just have the person with the

Just have the person with the "Gold" set take the debuffs, with no buffed silver set. The debuffs do not affect GvG and if they reject the armor they still get one champ token but are excluded from being the champ of next week. The silver sets (have no perks) do not affect anything at all but just provide a nice cosmetic.

I think we could sell bronze ones (no perks) for 200 regular Krogmo coins, that way LD players could have something to wear other than a costume item promoting a PVP game few play.

I guess the gold set could just be a recolor of armor they wore last to LD (to keep this easy have the program just track the top 20 LD players of the week instead of everyone that tried LD that week)

Wed, 10/08/2014 - 16:49
#11
Fangel's picture
Fangel
Actually this gives me another idea.

The gold and silver sets could both do the same things in terms of debuffs, but maybe the silver one doesn't penalize MSI, CTR, freeze, curse, and fire statuses. If you accept the sets you would get +2 champion tokens for gold, and +1 for silver. All top 5 contestants would get +1 champion token.

Oh! And maybe we could have it so these tokens could buy those super rare bombhead masks! And maybe have bombhead armors to go along with them. That would be a cool addition.

And perhaps instead of the sets being anything, it would simply give them a prismatic sunshine aura in lockdown, and the golden costume is something that happens outside of lockdown. That way you can make out who was #1 while in-game while still knowing that they're wearing full snarbolax. Silver would have a prismatic snowfall aura. Both costume pieces have these auras built into them as well, so you can show them off.

Bronze costumes would basically be a way of saying "Hey, I was on the lockdown scoreboards!" rather than "I played lockdown a lot". I'm still of the idea that we should have krogmo prize boxes we can buy with krogmo coins year-round, with the 1% chance being bombhead masks or an explosive aura. Heck, perhaps have a 5% chance at a copper item that looks almost identical to a bronze one, but a bit more red.

Wed, 10/08/2014 - 18:36
#12
Klipik-Forum's picture
Klipik-Forum

I believe you're thinking of this.

And if they put something like this in, especially something that carried actual weight (something I don't really agree with, kind of a rich-get-richer thing), I would prefer they put in a new score/ranking system that actually reflected skill, rather than number of games played. And that it was awarded more like once a month instead of once a week.

Would there be something similar for GvG?

Wed, 10/08/2014 - 20:03
#13
Holy-Nightmare's picture
Holy-Nightmare
That ref is in the OP....

I mentioned the crown in the OP "The idea had been floating around for a while but after I saw this I had to say something."

The OP also never mentioned anything but the Champion prize, the leaderboard that came with it, and the debuffs. (It just sort of evolved into this with costumes and tokens) If it was up to me the only costumes that would be tradeable would be the bronze ones.

I don't spend hours in Ld so I don't know (or care) about the current scoring system (usually I'm there collecting tokens for recipes till I get bored of constantly being put on teams of losing knights (ones that just got their first 4star item, no capping damage farmers, etc)). If the LD rankings is based on raw numbers then there would have to be a new list. Average score of LD matches per tier (losing matches takes 5% from your current score.... have 100 lose game now have 95) would be better (caps and defends giving a +1% to your average.... win game with 5 caps and 120.... average 120 with current average then add that to 0.5 X 120)

Lose X - Y *0.5 = new LD score
win ((X + Y) / 2) + ((0.1 * Z) * Y) = new LD score

X is current LD score
Y is previous match score
Z is caps + defends

There could be something similar for GVG but there would be no whole team debuff (perhaps a randomly selected debuff to anyone on the Champ team) for them since a whole team debuff would be unfair, rather there would be a special Furniture item (perhaps some thing like "King Krogmo's robes" and if you inspect it a few Krogmo devilites would come out and wander a bit before despawning). Much like the Pub prize this would also have a top score list for those who hold it the longest

Wed, 10/08/2014 - 20:42
#14
Klipik-Forum's picture
Klipik-Forum

Oh sorry, I misread the debuffs as buffs. :p

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