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Support bombs

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Dom, 12/14/2014 - 01:58
Imagen de Dahall
Dahall

<introduction>

hai, is of gib explicnations to problems of bomb. apologemizations if englesh not god , is not of englesh u seeings.

</introduction>

Since bombers have been complaining on the lack of variety in their branch of equipment and tactics. I propose supportive bombs that are more focused in dealing statūs and buffs.

For one, I offer the "Moneta bomb" which shall increase the drop rates of any monster within it's circle of influence. The value of increase would be somewhere near 1.125x leading to a maximum of 1.5x(unless a tea group of GMs decide to accompany a full house) which in my eyes still seem reasonable.

Secondly, the "buff bomb", acting similar to the heart attack ability of the seraphynx, would increase the chances of dropping a specific buff token(e.g. Swift-G Bomb for speed boosts. etc.)

Third and finally, the "sentinel". This device would create a circle of protection that pushes away standard living enemies(undead, mechs, minions and heavy units can pass) for a short time. This is to allow knights to catch their breath and to find an opening in the enemy lines.

Dom, 12/14/2014 - 07:12
#1
Imagen de Keepscaite
Keepscaite
Okay, where do I

Okay, where do I start?

-Moneta bomb
This is going to cause the current metagame to crash. I mean it. Pretty much every player will be forced to have this bomb equipped on EVERY loadout if they want to maximize their payout.

-Buff Bomb
Useful, but not really. If all the bomb does is increase the CHANCE of an enemy to drop an item, that would just make this bomb a waste of a weapon slot. Why bother having a chance of increasing your damage on an enemy if you can outright poison it? Simply put, it's overshadowed by Venom Veiler.

-Sentinel Bomb
This seems to be the most useful of the bunch, but once again, hugely overshadowed by other bombs. Namely, Shivermist and Nitronome. Nitronome already does an amazing job at area denial, it also does considerable damage too.

Nice effort though.

Lun, 12/15/2014 - 04:22
#2
Imagen de Gunnerific
Gunnerific
urm.

healings out the question, and the only other way to support any members is either buffing them or weakening the foe,
Poison and fire is a good start.

More of status bombs probabbly? other than Mists, not other bomb i would use them Just for their status.

Maybe crusher...... but electron just Crushes it. Aaaawww yeah!!

Lun, 12/15/2014 - 05:20
#3
Imagen de Jmmoormann
Jmmoormann
Just no

I'm sorry, but this really isn't going to work. A money-bomb would be ridiculously OP. Why a debuff bomb when you can already light, freeze, shock, stun and poison then with the current bombs? And pushing enemies away is not something we need a new bomb for since Nitro already has huge knockback.

The haze bombs are probably always the best option: anyone would rather poison, shock, stun, etc. than randomly increasing those orb drops. I actually think that bombers rather need pure damage bombs because the only viable damage bombs (no shards or course, they don't work) are
Normal: Nitro
Piercing: DBB
Elemental: Electron
Shadow: Graviton/DR

Lun, 12/15/2014 - 06:59
#4
Imagen de Keepscaite
Keepscaite
@Jmoorman

Electron Vortex does scratch damage, you might as well just use DR on constructs and DBB on undeads.

At the moment, or at least until they remove invincitinks, there are NO elemental DPS bomb.

Lun, 12/15/2014 - 07:28
#5
Imagen de Thunder-The-Bright
Thunder-The-Bright
algorithms are the solutions to any problem.

an EV with high enough CTR can deal damage pretty reliably. I'm talking about VH+. I don't know what you mean about EV not dealing damage, it does 240 damage+shock on hit.

Lun, 12/15/2014 - 16:36
#6
Imagen de Keepscaite
Keepscaite
@Thundrr

I mean, using EV isn't efficient for DPS. It's outdamaged by DBB against undead and DR against constructs. It is of course, still a great support weapon though.

Lun, 12/15/2014 - 20:37
#7
Imagen de Gunnerific
Gunnerific
hurk

EV's decent on it's own and can pair up with other bombs eg. electron + DBB vs a zombie horde. You can group up a bunch on the undead and dealing max damage per DBB while withering them with minor shock which also makes they stay in their bunched up possition for another chain.

Further more it's a good DPS/support bomb.

Lun, 12/15/2014 - 22:35
#8
Imagen de Xxpapaya
Xxpapaya
The papaya thinks

Moneta Bomb: You'll have to take into consideration just how much the chances of drops increase. Too little and the bomb's worthless, you'll earn much more loot killing monsters than wasting precious seconds dropping these around. If the chances are too high, then, as stated above by others, it'll be broken.

Buff Bomb: I don't think the few thousand crowns required to craft this will be worth a speed boost. Unless, again, the chances of dropping a buff are high.

Sentinal: We already have many of these, they are called the Shivermist Buster and Nitronome.

Overall, nice ideas, but they need a bit of refining.

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