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Biohazard/Neutraliser

2 replies [Last post]
Tue, 01/20/2015 - 01:13
Dimpl's picture
Dimpl

Exploding bullets should trigger nearby bullets
Orbiting/trigger bullets should hit through shields (explosions are blocked by shields)

That's all I can think of for now

Tue, 01/20/2015 - 11:07
#1
Holy-Nightmare's picture
Holy-Nightmare
Remove knockback on targets

Remove knockback on targets with more than 5 tags and replace with massive flinch chance.

Wed, 01/21/2015 - 13:08
#2
Mephisto-Philus's picture
Mephisto-Philus
;;;(

I would like a higher time set for each pellet so I can spam away a bit more.

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