Ok guys, REALLY not trying to be sexist here, but do you think OOO doesn't update lockdown and releases cool looking costumes because there are women working on the game as well? Before I get B-slapped by a well-manicured hand online, please allow me to explain:
So we know that Nick was the lead designer, and a guy. He ragequit in style. Ever since he left, we haven't had many combat-centered updates (gunner update would be the only possible one I can think of). There have been a TON of accessories and costumes released, however. Also, swearing in lockdown is ban-worthy (always has been I believe), and AT and other gear have not been sufficiently balanced (Black kat set).
Keeping AT = promoting fairness, a feminine trait
There is no AT in games like Halo or similar games, which are usually seen as games for guys.
Costumes/Things that look pretty = feminine trait
-Low or no functionality, but awesome cosmetics is a feminine trait right? Like clothes or makeup or other things girls like
"No swearing, there are children about" mentality = feminine trait
-School teachers that are women usually enforce this quite often, as I learned. Even more so in a game for kids (13+)
So basically, it seems like OOO is influenced by feminine traits, which could explain why AT, unbalanced gear that looks cool, and player complaints seem unimportant to them. It could also explain why they release cool-looking new accessories and costumes very frequently.
Wat do u guys think?
No
In my experience, men and women don't think that differently if they are working in the same field on the same project with same/similar interests.