Working way to tier 3. Gear advice..
Hello all, am fairly new to the game and been reading some posts here and from googling, now that I have moved up to tier 2 and got some 3* gears was wondering which to go for next...
Current stuff:
Swords:
Ice Brandish
NightBlade
Snarble Barb
Shield:
Bristling Buckler
Owlite Shield
side-arm:
Cryotech alchemer
Bomb:
Haze bomb
Armor:
Wolver cap/coat (i know i'm part of the common armor but my playstyle is swords).
IDK which one should I get/upgrade... Or if am lacking anything...
Any enlightenment from the veterans will do... Thanks...
Thanks for the response... Yea was thinking of getting a calibur, too seeing as my friends do great with it... lol
Atm I've worked up into a Horned owl shield.
So prolly next is some more arsenals.
BTW this game reminds me of Monster Hunter... All relies on skill and not character level... Awesome game...
You have an excellent start there. I would recommend these additions, eventually:
Ditch the Iceburst brandish and get the Avenger line; the charge attack on Divine Avenger is great (also, highly recommended for FSC)
Start the Calibur line and get a low or med CTR if you can (the 360 sweep charge attack is great, and Calibur is a fantastic general purpose sword)
Nightblade is good, develop it into an Acheron if you want some serious slime/gremlin-killing power, otherwise the Calibur will serve you just fine
Your choice in shield lines are both good, I would add the Blackened Crest/Crest of Almire once you are able to.
I personally prefer a Voltech, but any status alchemer is serviceable. Silversix line would be a useful add, but is not necessary in any way.
Since you are primarily swords, I'd recommend a Shivermist for some crowd control. Keep in mind the bomb radius only starts getting useful at 4* though.
As for armor, wolver gear is fine- there's a reason everyone uses it. You can mix and match Vog and Skolver in the end for elemental/piercing defense. I usually invest more into weapons and rely on skill to stay alive (this is not a game where you can tank hits, even with maxed defenses versus whatever you're facing), so I just gear for the most troublesome damage types (ranged elemental; shadow from fiends is a close second).