I am expiriencing a massive fps drop whenever I am on a depth that has particle effects. IE/ Snow levels with snow falling in the foreground, Plazmodium with fog in the foreground etc.. The Fps goes from 40 to 5-7. almost unplayable, and vanaduke runs are out of the question because of the foreground effects in cit.
My fps is rock solid in any level where these effects are not present. My wife, who plays SK beside me on a much older and less powerful computer does not have this issue, and actually gets better performance at a higher res. I have tried adjusting every possible option to no effect.
My specs:
Operating System: Windows Vista™ Home Premium (6.0, Build 6002) Service Pack 2 (6002.vistasp2_gdr.101014-0432)
Language: English (Regional Setting: English)
System Manufacturer: HP-Pavilion
Java Ver. 1.6
BIOS: Phoenix - AwardBIOS v6.00PG
Processor: AMD Phenom(tm) 9500 Quad-Core Processor (4 CPUs), ~2.2GHz
Memory: 3070MB RAM
Page File: 1461MB used, 9533MB available
Windows Dir: C:\Windows
DirectX Version: DirectX 11
Display spec copied from dx diag:
Card name: ATI Radeon HD 5700 Series
Manufacturer: ATI Technologies Inc.
Chip type: ATI display adapter (0x68B8)
DAC type: Internal DAC(400MHz)
Device Key: Enum\PCI\VEN_1002&DEV_68B8&SUBSYS_21D71458&REV_00
Display Memory: 2294 MB
Dedicated Memory: 1015 MB
Shared Memory: 1279 MB
Current Mode: 1024 x 768 (32 bit) (60Hz)
Monitor: Generic Non-PnP Monitor
Driver Name: aticfx32.dll,aticfx32.dll,aticfx32.dll,atiumdag.dll,atidxx32.dll,atiumdva.cap
Driver Version: 8.17.0010.1083 (English)
DDI Version: 11
BGRA Supported: Yes
Driver Attributes: Final Retail
Driver Date/Size: 5/24/2011 20:07:48, 688128 bytes
I have Every thing up to date. any help would be much apreciated !
I get this too, i have 40fps+ when standing in a particle-free zone, but as soon as a effect comes on screen like fire, or a spotlight etc. my fps drops to roughly 5fps.
Any ideas why particle FX cause so much lag?