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Problem with Entering to Haven

8 replies [Last post]
Tue, 08/02/2011 - 07:42
Sidewindermo
Legacy Username

Since 08/25/11, I'm starting to get more and more the problem I will explain about.
When I'm enter Spiral Knights then Log in (Steam User), I click the character and in little words i down the screen it says "Heading into town...", well after a lot of time like 15 min it disconnects me and then I can't Log in the whole day or I just getting the same problem.
It happens always, it drives me crazy!
I need your help!
Thanks

Tue, 08/02/2011 - 08:23
#1
Starlinvf's picture
Starlinvf
take a look at the

take a look at the projectx.log file and post the contents in the thread. The bug comes and goes on its own, and the only common trend seems to be related to what Haven you logged off from last time. (67 comes up a lot)

Thu, 08/04/2011 - 01:47
#2
Sidewindermo
Legacy Username
Here

Old projectz.old :

2011/08/02 17:44:01:260 INFO H$a.a: Logging to 'd:\program files (x86)\steam\steamapps\common\spiral knights\.\projectx.log'.
2011/08/02 17:44:11:570 INFO H$a.a: Steam initialized.
2011/08/02 17:44:19:470 INFO H$a.a: Connecting [host=game.spiralknights.com/184.73.171.119, port=47624]
Loading: net.java.games.input.DirectAndRawInputEnvironmentPlugin
2011/08/02 17:44:25:830 INFO H$a.a: Datagram connection established [port=47624]
2011/08/02 17:44:56:533 INFO H$a.a: Moving at request of server [zoneId=16777217, sceneId=1]
2011/08/02 17:44:57:461 WARNING H$a.a: Failed to find property. [name=portal, object=[actor=null, location=[]]]
2011/08/02 17:44:57:462 WARNING H$a.a: Failed to find property. [name=scene_id, object=[actor=null, location=[]]]
2011/08/02 17:44:57:915 WARNING H$a.a: Failed to find property. [name=conditions, object=[tag=, all=false, target=[]]]
2011/08/02 17:44:58:370 INFO H$a.a: Issuing zoned moveTo(1:1, 1, 47).
2011/08/02 17:44:58:561 INFO H$a.a: Connecting [host=/50.17.78.53, port=47629]
2011/08/02 17:45:04:530 INFO H$a.a: Datagram connection established [port=47629]
2011/08/02 17:45:05:364 INFO H$a.a: Issuing zoned moveTo(1:1, 1, 47).
2011/08/02 17:47:12:341 INFO H$a.a: Updating outgoing message throttle [msgsPerSec=15]
2011/08/02 17:47:41:751 INFO H$a.a: Connecting [host=game.spiralknights.com/184.73.171.119, port=47624]
2011/08/02 17:47:42:831 INFO H$a.a: Redirected to another node. [hostname=50.17.78.53, ports=(47629), datagramPorts=(47629)]
2011/08/02 17:47:42:841 INFO H$a.a: Connecting [host=/50.17.78.53, port=47629]
2011/08/02 17:47:43:951 INFO H$a.a: Updating outgoing message throttle [msgsPerSec=15]
2011/08/02 17:47:46:121 INFO H$a.a: Datagram connection established [port=47629]
2011/08/02 17:48:00:711 INFO H$a.a: Issuing zoned moveTo(1:1, 1, 47).
2011/08/02 17:50:51:462 INFO H$a.a: Idle state changed. [idle=true]
2011/08/02 17:51:00:862 INFO H$a.a: Connection failed
java.io.IOException: An existing connection was forcibly closed by the remote host
at sun.nio.ch.SocketDispatcher.read0(Native Method)
at sun.nio.ch.SocketDispatcher.read(SocketDispatcher.java:25)
at sun.nio.ch.IOUtil.readIntoNativeBuffer(IOUtil.java:202)
at sun.nio.ch.IOUtil.read(IOUtil.java:175)
at sun.nio.ch.SocketChannelImpl.read(SocketChannelImpl.java:243)
at com.threerings.io.r.a(SourceFile:106)
at com.threerings.projectx.client.D.on(SourceFile:107)
at com.threerings.presents.client.BlockingCommunicator.om(SourceFile:486)
at com.threerings.presents.client.BlockingCommunicator$c.gu(SourceFile:699)
at com.samskivert.util.S.run(SourceFile:60)
2011/08/02 17:51:00:872 INFO H$a.a: Connection failed
java.io.IOException: An established connection was aborted by the software in your host machine
at sun.nio.ch.SocketDispatcher.write0(Native Method)
at sun.nio.ch.SocketDispatcher.write(SocketDispatcher.java:33)
at sun.nio.ch.IOUtil.writeFromNativeBuffer(IOUtil.java:72)
at sun.nio.ch.IOUtil.write(IOUtil.java:43)
at sun.nio.ch.SocketChannelImpl.write(SocketChannelImpl.java:334)
at com.threerings.presents.client.BlockingCommunicator.b(SourceFile:399)
at com.threerings.projectx.client.D.b(SourceFile:73)
at com.threerings.presents.client.BlockingCommunicator$d.gu(SourceFile:783)
at com.samskivert.util.S.run(SourceFile:60)
2011/08/02 17:51:00:992 WARNING H$a.a: Failed to subscribe to server object. [oid=17]
com.threerings.presents.dobj.ObjectAccessException: Client connection closed
at com.threerings.presents.client.s.cleanup(SourceFile:246)
at com.threerings.presents.client.g.run(SourceFile:913)
at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:209)
at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:641)
at java.awt.EventQueue.access$000(EventQueue.java:84)
at java.awt.EventQueue$1.run(EventQueue.java:602)
at java.awt.EventQueue$1.run(EventQueue.java:600)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
at java.awt.EventQueue.dispatchEvent(EventQueue.java:611)
at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:269)
at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:184)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:174)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:169)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:161)
at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
2011/08/02 17:51:15:122 INFO H$a.a: Idle state changed. [idle=false]
2011/08/02 17:51:15:292 INFO H$a.a: Connecting [host=game.spiralknights.com/184.73.171.119, port=47624]

projectx.log:

2011/08/02 17:52:32:172 INFO H$a.a: Logging to 'd:\program files (x86)\steam\steamapps\common\spiral knights\.\projectx.log'.
2011/08/02 17:52:42:492 INFO H$a.a: Steam initialized.
Loading: net.java.games.input.DirectAndRawInputEnvironmentPlugin
2011/08/02 17:53:01:392 INFO H$a.a: Connecting [host=game.spiralknights.com/184.73.171.119, port=47624]
2011/08/02 17:53:06:672 INFO H$a.a: Redirected to another node. [hostname=50.17.78.53, ports=(47629), datagramPorts=(47629)]
2011/08/02 17:53:06:682 INFO H$a.a: Connecting [host=/50.17.78.53, port=47629]
2011/08/02 17:53:16:782 INFO H$a.a: Updating outgoing message throttle [msgsPerSec=15]
2011/08/02 17:53:17:052 INFO H$a.a: Datagram connection established [port=47629]
2011/08/02 17:53:23:682 WARNING H$a.a: Failed to find property. [name=portal, object=[actor=null, location=[]]]
2011/08/02 17:53:23:682 WARNING H$a.a: Failed to find property. [name=scene_id, object=[actor=null, location=[]]]
2011/08/02 17:53:24:142 WARNING H$a.a: Failed to find property. [name=conditions, object=[tag=, all=false, target=[]]]
2011/08/02 17:53:24:592 INFO H$a.a: Issuing zoned moveTo(1:1, 1, 47).

Thu, 08/04/2011 - 02:45
#3
Starlinvf's picture
Starlinvf
If you make a 2nd Knight, can

If you make a 2nd Knight, can he enter haven?

Thu, 08/04/2011 - 03:41
#4
Sidewindermo
Legacy Username
No more

Now I'm able to enter but I'm having very bad lags every sec.
And i getting stuck for like 5 min per lag.
I'm always going to the twins (boss) but really often I'm to much in the iron claw factory and I'm getting disconnected or out of power cause of the often death lags.

Thu, 08/04/2011 - 06:38
#5
Starlinvf's picture
Starlinvf
Have to done any tests on

Have to done any tests on your net connection?

Thu, 08/04/2011 - 13:15
#6
Sidewindermo
Legacy Username
speed

You means like speedtest.net?
Well there I got above 2.98 Mbps and 18 ms

Fri, 08/05/2011 - 04:32
#7
Starlinvf's picture
Starlinvf
The speed test results should

The speed test results should be within 10% or so of your service level from your ISP. If it falls too far below that, it could be a sign of modem trouble or malware traffic, and would need to be looked into. Also the servers are hosted out of Seattle WA, so if your an abnormally long distance from there, latency is going to be a big problem.

Sun, 08/07/2011 - 03:32
#8
Sidewindermo
Legacy Username
but

the problem is that I'm lagging only in iron claw in the levels 15-16 and little in whole tier2

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