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Keep getting stuck between levels during the day.

19 replies [Last post]
Fri, 08/19/2011 - 20:29
Scrum-Lord's picture
Scrum-Lord

When I play during the day (like today around 2:30 - 3:30ish CST), I tend to get stuck going between levels. I get on the elevator and I don't get the choice to go up or done. Music still plays and I can hear the voice chat of other players. The in-game connection strength bars do not drop during this time. If I wait long enough, say like 5 minutes, I might see the heat tally screen. If I logoff and come back in it puts me back in Haven and I don't think I am getting the heat from the level applied. When this happens, I generally have to wait until evening before I am able to normally progress through the gates. It is quite irritating to continue to play the first level of tier 2 again and again when this happens. Traveling throughout Haven is quite normal during these times. I usually just go and craft something but I would sometimes like to be able to get some heat for my gear. My character name is Ringlord and he is on my steam-based account. I created this second account since I could not figure out how to post to this forum via my steam-based account. My apologies for having two accounts. I do not intend this one for gameplay. I am playing over a 3 Meg DSL link with sufficient power in my PC.

I apologize for being long-winded but I hope I have given you sufficient detail to work with.

Fri, 08/19/2011 - 21:18
#1
Starlinvf's picture
Starlinvf
Whose your ISP and were are

Whose your ISP and were are you from? Seeing as it clears up at night, its probably related to network load.

Sat, 08/20/2011 - 07:10
#2
Scrum-Lord's picture
Scrum-Lord
AT&T in Houston, TX. Why

AT&T in Houston, TX. Why would that affect just going between levels. I have occasional sluggish during levels but is this problem between levels really that sensitive to network demands? Also, it seems like I have been psuedo-disconnected at the time. If I click on the mail tab, it will not show anything except the spinning logos.

Sat, 08/20/2011 - 18:50
#3
Starlinvf's picture
Starlinvf
It doesn't sound like typical

It doesn't sound like typical packet loss since you would be warping around a lot due to client/server corrections. But if you have QoS where your on the low end and/or packet queuing what you end up with is fairly reliable delivery, but variable latency or even bursty transmissions. In TCP its not a big deal since it'll reorder packets into the correct sequence, but with UDP (which the game uses most of the time) you don't have any protection inherent in the protocol, so its up to the program to figure out how to deal with out of order data.

Under most circumstances you don't need to reconnect to an IP on a zone change, and the server just issues a command to the client and the maps are loaded. Since your connection isn't timing out (supposedly up for 5min), there should still enough packets coming in to keep the connection alive... still, its still highly abnormal behavior even under UDP.

What you could try doing is leaving the Task manger up on the network tab while you play. The bar graph will track network usage at the NIC, and you should see how it behaves when playing at different times to give you an idea of whats up. Granted its not very accurate since traffic from other programs will show up, but flat lines are pretty easy to spot.

If you can find a working server nearby, NDT (Network Diagnostic Tool) speed test servers are one of the better tests out there. It'll attempt to look for abnormal network conditions like congestion, queuing, firewalls, packet loss, and report what it finds. Network issues reported shouldn't be taken at face value, as things like a bad line will mimic congestion, and bad packet loss sometimes looks like a duplex mismatch, but it gives you a good idea of what you should be looking for.

http://ndt.hous.net.internet2.edu:7123/ <--- closest one I can find to Huston, but it doesn't respond to me.
http://ndb1.internet2.edu/perfAdmin/directory.cgi#NDT <- list of a few other servers

You should shutdown any other programs or machines that uses the network so they don't jade the test results. Take samples at different times of the day and record the speed and any problems it finds. If it does find a problem, run it a second time just to verify the results.

Tue, 08/23/2011 - 19:59
#4
Scrum-Lord's picture
Scrum-Lord
Similar problems tonight

Similar problems tonight except more times where item pickups and damage did not register for a while. One time I must have timed-out as I got knocked back to the log-in screen. At that point, it would not let me log back in until I closed the application.

I ran the network test twice tonight (http://206.76.12.249:7123/) after not making it very far due to the log-out, and got client-to-server rates of 367/383 kb/s and server-to-client of 2.41/2.33 Mb/s with packet queueing detected on the server-to-client route.

When I was noticing the item pickup problem, the network connection on the Windows Task Manager seemed to be more active than other times. Nothing else was using the network at the time. There was one big spike when during a danger room where I finally got back in sync with the server( was dead of course).

I think this is the first time I have had the problem at night.

I appreciate the time took on your last post. I hope have given something helpful. If not, let me know. I will keep trying.

I used to work as tech support for an ISP back during the modem heyday and remember the pains of having to deal with customers who had flaky modems so I really appreciate what you are doing. Thanks again for all of the help.

Tue, 08/23/2011 - 23:24
#5
Arctic-Fern's picture
Arctic-Fern
You are on Steam, huh? Maybe

You are on Steam, huh? Maybe one of your game library is updating at that time. Imagine it, I'm on the Royal Jelly fight and my character spazzes out. We all die, I start experiencing lag even back in Haven. A few minutes later: "Magic the Gathering 2012 has finished updating".

*It's annoying to right click on my games and "disable updates"... especially if I have to re-do it every time Steam client has an update.

Wed, 08/24/2011 - 01:01
#6
Starlinvf's picture
Starlinvf
@ringlords2: The game does

@ringlords2: The game does have a tendency to spam packets if its not getting responses from the server (like hey... hey.... heeeeeeeeeeeeeeeeeeeyyyyyyyyyyyyy).

What is the speed test like during off peak hours when its behaving? I'm assuming you have 384k/3M provisioned speed on your DSL?

Tue, 09/20/2011 - 20:33
#7
Scrum-Lord's picture
Scrum-Lord
Had the problem again tonight

Had the problem again tonight for the first time in a while. I still need to do a speed test during the good times. I had 370kb outbound and 2.57 Mb inbound tonight... Speed test said no network congestion discovered. Packets queued 89.2% of the time.

I am behind a NAT but have always been so I don't think that is getting in the way was all last week it went pretty smooth except for some lag in the Munitions Factory.

This was the first time I have used a mic and I used SK's voice chat system. Voice started out lagging about 5 seconds behind but got better. One time I quit and restarted and tried to log in but it never would log in. I was able to hear my teammate's voice chat during that time at the log in screen but I could not chat with him.

Tue, 09/20/2011 - 20:39
#8
Scrum-Lord's picture
Scrum-Lord
Log data: 2011/09/20

Log data:

2011/09/20 21:59:38:864 INFO I$a.b: Logging to 'c:\program files (x86)\steam\steamapps\common\spiral knights\.\projectx.log'.
2011/09/20 21:59:42:754 INFO I$a.b: Steam initialized.
2011/09/20 21:59:45:692 INFO I$a.b: Connecting [host=game.spiralknights.com/184.73.171.119, port=47624]
WARNING: Found unknown Windows version: Windows 7
Attempting to use default windows plug-in.
Loading: net.java.games.input.DirectAndRawInputEnvironmentPlugin
2011/09/20 21:59:46:526 INFO I$a.b: Datagram connection established [port=47624]
2011/09/20 21:59:49:521 INFO I$a.b: Moving at request of server [zoneId=16777217, sceneId=3]
2011/09/20 21:59:49:789 WARNING I$a.b: Failed to find property. [name=portal, object=[actor=null, location=[]]]
2011/09/20 21:59:49:789 WARNING I$a.b: Failed to find property. [name=scene_id, object=[actor=null, location=[]]]
2011/09/20 21:59:49:791 INFO I$a.b: Issuing zoned moveTo(1:1, 3, 64).
2011/09/20 21:59:49:931 INFO I$a.b: Connecting [host=/50.17.78.53, port=47627]
2011/09/20 21:59:50:730 INFO I$a.b: Datagram connection established [port=47627]
2011/09/20 21:59:51:017 INFO I$a.b: Issuing zoned moveTo(1:1, 3, 64).
2011/09/20 21:59:51:264 INFO I$a.b: Updating outgoing message throttle [msgsPerSec=15]
2011/09/20 22:00:06:557 WARNING I$a.b: Long invoker unit [unit=News Reader (class com.threerings.projectx.client.aI), time=2352ms].
2011/09/20 22:00:15:199 INFO I$a.b: Connecting [host=/50.17.200.213, port=47624]
2011/09/20 22:00:15:959 INFO I$a.b: Datagram connection established [port=47624]
2011/09/20 22:00:16:217 INFO I$a.b: Issuing zoned moveTo(2:0, 1073741871, 0).
2011/09/20 22:00:17:058 INFO I$a.b: Updating outgoing message throttle [msgsPerSec=45]
2011/09/20 22:00:17:116 INFO I$a.b: Got updated scene model [placeId=538, config=[type=data.LevelSceneConfig, aks=null, akt=true], scene=1073741871/%dungeon:m.lichenous_lair_vanilla/1]
2011/09/20 22:00:17:156 WARNING I$a.b: Failed to find property. [name=target, object=[]]
2011/09/20 22:00:17:156 WARNING I$a.b: Failed to find property. [name=size, object=[]]
2011/09/20 22:00:17:186 WARNING ae.isLoggable: Previous message repeated 1 times.
2011/09/20 22:00:17:186 WARNING I$a.b: Failed to find property. [name=target, object=[]]
2011/09/20 22:00:17:208 WARNING I$a.b: Failed to find property. [name=shape, object=[expansion=0.0]]
2011/09/20 22:00:17:209 WARNING I$a.b: Failed to find property. [name=shape, object=[expansion=0.0, location=[]]]
2011/09/20 22:00:17:217 WARNING ae.isLoggable: Previous message repeated 3 times.
2011/09/20 22:00:17:217 WARNING I$a.b: Failed to find property. [name=target, object=[]]
2011/09/20 22:00:17:218 WARNING I$a.b: Failed to find property. [name=size, object=[]]
2011/09/20 22:00:18:393 WARNING I$a.b: Failed to find property. [name=distribute, object=[actor=null, location=[]]]
2011/09/20 22:00:18:394 WARNING I$a.b: Failed to find property. [name=dropped, object=[actor=null, location=[]]]
2011/09/20 22:00:18:394 WARNING I$a.b: Failed to find property. [name=item, object=[actor=null, location=[]]]
2011/09/20 22:00:18:394 WARNING I$a.b: Failed to find property. [name=loot, object=[actor=null, location=[]]]
2011/09/20 22:00:18:629 WARNING I$a.b: Failed to find property. [name=shape, object=[expansion=0.0, location=[]]]
2011/09/20 22:00:18:774 WARNING ae.isLoggable: Previous message repeated 1 times.
2011/09/20 22:00:18:774 WARNING I$a.b: Failed to find property. [name=value, object=[actor=null, location=[]]]
2011/09/20 22:00:18:981 WARNING ae.isLoggable: Previous message repeated 2 times.
2011/09/20 22:00:18:981 WARNING I$a.b: Failed to find property. [name=action, object=[tag=, all=false, target=[]]]
2011/09/20 22:00:18:997 WARNING I$a.b: Failed to find property. [name=shape, object=[expansion=0.0, location=[]]]
2011/09/20 22:00:58:677 WARNING ae.isLoggable: Previous message repeated 11 times.
2011/09/20 22:00:58:677 WARNING I$a.b: Failed to find property. [name=target, object=[actor=null, location=[]]]
2011/09/20 22:00:58:677 WARNING I$a.b: Failed to find property. [name=name, object=[actor=null, location=[]]]
2011/09/20 22:01:56:431 WARNING I$a.b: Failed to find property. [name=damage, object=[actor=null, location=[]]]
2011/09/20 22:01:56:431 WARNING I$a.b: Failed to find property. [name=region, object=[actor=null, location=[]]]
2011/09/20 22:05:56:349 WARNING I$a.b: Failed to find property. [name=item, object=[actor=null, location=[]]]
2011/09/20 22:06:37:229 INFO I$a.b: Moving at request of server [sceneId=1073741880]
2011/09/20 22:06:37:252 INFO I$a.b: Issuing moveTo(1073741880, 0).
2011/09/20 22:06:37:915 INFO I$a.b: Updating outgoing message throttle [msgsPerSec=45]
2011/09/20 22:06:37:998 INFO I$a.b: Got updated scene model [placeId=576, config=[type=data.LevelSceneConfig, aks=null, akt=true], scene=1073741880/%dungeon:m.tfa_slime/1]
2011/09/20 22:06:39:046 WARNING I$a.b: Failed to find property. [name=shape, object=[expansion=0.0]]
2011/09/20 22:06:39:047 WARNING I$a.b: Failed to find property. [name=action, object=[tag=, all=false, target=[]]]
2011/09/20 22:06:39:050 WARNING I$a.b: Failed to find property. [name=shape, object=[expansion=0.0, location=[]]]
2011/09/20 22:06:39:156 WARNING ae.isLoggable: Previous message repeated 2 times.
2011/09/20 22:06:39:155 WARNING I$a.b: Failed to find property. [name=value, object=[actor=null, location=[]]]
2011/09/20 22:06:39:264 WARNING I$a.b: Failed to find property. [name=shape, object=[expansion=0.0, location=[]]]
2011/09/20 22:06:39:482 WARNING I$a.b: Failed to find property. [name=translation, object=[actor=null, location=[]]]
2011/09/20 22:15:42:402 WARNING ae.isLoggable: Previous message repeated 1 times.
2011/09/20 22:15:42:402 INFO I$a.b: Connection failed
java.io.IOException: An existing connection was forcibly closed by the remote host
at sun.nio.ch.SocketDispatcher.read0(Native Method)
at sun.nio.ch.SocketDispatcher.read(SocketDispatcher.java:25)
at sun.nio.ch.IOUtil.readIntoNativeBuffer(IOUtil.java:202)
at sun.nio.ch.IOUtil.read(IOUtil.java:175)
at sun.nio.ch.SocketChannelImpl.read(SocketChannelImpl.java:243)
at com.threerings.io.r.a(SourceFile:106)
at com.threerings.projectx.client.D.oD(SourceFile:107)
at com.threerings.presents.client.BlockingCommunicator.oC(SourceFile:486)
at com.threerings.presents.client.BlockingCommunicator$c.gH(SourceFile:699)
at com.samskivert.util.T.run(SourceFile:60)
2011/09/20 22:15:42:425 INFO I$a.b: Connection failed
java.io.IOException: An existing connection was forcibly closed by the remote host
at sun.nio.ch.SocketDispatcher.write0(Native Method)
at sun.nio.ch.SocketDispatcher.write(SocketDispatcher.java:33)
at sun.nio.ch.IOUtil.writeFromNativeBuffer(IOUtil.java:72)
at sun.nio.ch.IOUtil.write(IOUtil.java:43)
at sun.nio.ch.SocketChannelImpl.write(SocketChannelImpl.java:334)
at com.threerings.presents.client.BlockingCommunicator.b(SourceFile:399)
at com.threerings.projectx.client.D.b(SourceFile:73)
at com.threerings.presents.client.BlockingCommunicator$d.gH(SourceFile:783)
at com.samskivert.util.T.run(SourceFile:60)
2011/09/20 22:15:42:570 WARNING I$a.b: Child operation choked. [op=com.threerings.opengl.gui.v@176d4a4, child=com.threerings.projectx.social.a.l@827875]
java.lang.NullPointerException
at com.threerings.projectx.social.a.l.wasRemoved(SourceFile:298)
at com.threerings.opengl.gui.v.apply(SourceFile:354)
at com.threerings.opengl.gui.s.applyOperation(SourceFile:429)
at com.threerings.opengl.gui.s.wasRemoved(SourceFile:352)
at com.threerings.opengl.gui.aw.wasRemoved(SourceFile:139)
at com.threerings.opengl.gui.ax.setRoot(SourceFile:236)
at com.threerings.opengl.gui.M.removeWindow(SourceFile:305)
at com.threerings.opengl.gui.ax.dismiss(SourceFile:154)
at com.threerings.projectx.social.a.A.dismiss(SourceFile:42)
at com.threerings.projectx.client.S.wasRemoved(SourceFile:622)
at com.threerings.projectx.dungeon.client.h.wasRemoved(SourceFile:137)
at com.threerings.opengl.gui.ax.setRoot(SourceFile:236)
at com.threerings.opengl.gui.M.removeWindow(SourceFile:305)
at com.threerings.projectx.client.bU.wasRemoved(SourceFile:255)
at com.threerings.projectx.client.ProjectXApp.a(SourceFile:543)
at com.threerings.projectx.client.ProjectXApp.c(SourceFile:534)
at com.threerings.projectx.client.ProjectXApp.uM(SourceFile:1432)
at com.threerings.projectx.client.ProjectXApp.uL(SourceFile:1423)
at com.threerings.projectx.client.bJ.a(SourceFile:350)
at com.threerings.presents.client.c.a(SourceFile:283)
at com.threerings.presents.client.J.apply(SourceFile:31)
at com.samskivert.util.ObserverList.a(SourceFile:295)
at com.samskivert.util.ObserverList$a.c(SourceFile:230)
at com.threerings.presents.client.f.run(SourceFile:887)
at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:209)
at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:641)
at java.awt.EventQueue.access$000(EventQueue.java:84)
at java.awt.EventQueue$1.run(EventQueue.java:602)
at java.awt.EventQueue$1.run(EventQueue.java:600)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
at java.awt.EventQueue.dispatchEvent(EventQueue.java:611)
at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:269)
at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:184)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:174)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:169)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:161)
at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
2011/09/20 22:15:44:778 INFO I$a.b: Connecting [host=game.spiralknights.com/184.73.171.119, port=47624]
2011/09/20 22:15:45:065 INFO I$a.b: Redirected to another node. [hostname=50.17.200.213, ports=(47624), datagramPorts=(47624)]
2011/09/20 22:15:45:067 INFO I$a.b: Connecting [host=/50.17.200.213, port=47624]
2011/09/20 22:15:45:782 INFO I$a.b: Updating outgoing message throttle [msgsPerSec=45]
2011/09/20 22:15:45:867 INFO I$a.b: Datagram connection established [port=47624]
2011/09/20 22:15:46:098 INFO I$a.b: Issuing zoned moveTo(2:0, 1073741880, 0).
2011/09/20 22:15:46:614 INFO I$a.b: Got updated scene model [placeId=576, config=[type=data.LevelSceneConfig, aks=null, akt=true], scene=1073741880/%dungeon:m.tfa_slime/1]
2011/09/20 22:16:11:966 INFO I$a.b: Moving at request of server [zoneId=16777217, sceneId=3]
2011/09/20 22:16:13:022 INFO I$a.b: Issuing zoned moveTo(1:1, 3, 64).
2011/09/20 22:16:13:149 INFO I$a.b: Connecting [host=/50.17.29.133, port=47626]
2011/09/20 22:16:13:886 INFO I$a.b: Datagram connection established [port=47626]
2011/09/20 22:16:14:187 INFO I$a.b: Issuing zoned moveTo(1:1, 3, 64).
2011/09/20 22:16:14:431 INFO I$a.b: Updating outgoing message throttle [msgsPerSec=15]
2011/09/20 22:17:30:746 INFO I$a.b: Moving at request of server [sceneId=2]
2011/09/20 22:17:32:071 INFO I$a.b: Issuing moveTo(2, 63).
2011/09/20 22:17:32:148 INFO I$a.b: Updating outgoing message throttle [msgsPerSec=15]
2011/09/20 22:17:32:547 INFO I$a.b: Got updated scene model [placeId=183, config=[type=data.TownSceneConfig, ], scene=2/%town:m.haven_bazaar/64]
2011/09/20 22:18:37:612 INFO I$a.b: Moving at request of server [sceneId=1]
2011/09/20 22:18:38:810 WARNING I$a.b: Failed to find property. [name=conditions, object=[tag=, all=false, target=[]]]
2011/09/20 22:18:38:880 INFO I$a.b: Issuing moveTo(1, 64).
2011/09/20 22:18:38:948 INFO I$a.b: Updating outgoing message throttle [msgsPerSec=15]

Wed, 09/21/2011 - 20:48
#9
Scrum-Lord's picture
Scrum-Lord
Better night tonight. Numbers

Better night tonight. Numbers are outbound: 318kbs, inbound: 2.54Mbs.

Hope things helps.

Thu, 09/22/2011 - 03:40
#10
Starlinvf's picture
Starlinvf
java.io.IOException: An

java.io.IOException: An existing connection was forcibly closed by the remote host

This is the line that concerns me the most. Unfortunately java doesn't have enough visibility to know exactly where it was cut off.

Normally you'd expect to kick back to the login screen, but it look like its able to recover the connection before it times out. That might actually be why the client doesn't realize the link is probably dead.

Thu, 09/22/2011 - 19:43
#11
Scrum-Lord's picture
Scrum-Lord
I did not know where the log

I did not know where the log was until someone else posted it on a another thread. I will post it again the next time the problem occurs to see if it matches. The log was after I gave up and quit and tried to come back in...

Sun, 10/09/2011 - 19:34
#12
Scrum-Lord's picture
Scrum-Lord
Latest log from bad session.

Damage numbers stopped showing up and then I stopped collecting items/crowns.

2011/10/09 21:16:20:589 INFO I$a.b: Logging to 'c:\program files (x86)\steam\steamapps\common\spiral knights\.\projectx.log'.
2011/10/09 21:16:24:596 INFO I$a.b: Steam initialized.
2011/10/09 21:16:27:537 INFO I$a.b: Connecting [host=game.spiralknights.com/184.73.192.155, port=47624]
WARNING: Found unknown Windows version: Windows 7
Attempting to use default windows plug-in.
Loading: net.java.games.input.DirectAndRawInputEnvironmentPlugin
2011/10/09 21:16:28:620 INFO I$a.b: Datagram connection established [port=47624]
2011/10/09 21:16:39:180 INFO I$a.b: Moving at request of server [zoneId=16777217, sceneId=1]
2011/10/09 21:16:39:506 WARNING I$a.b: Failed to find property. [name=portal, object=[actor=null, location=[]]]
2011/10/09 21:16:39:506 WARNING I$a.b: Failed to find property. [name=scene_id, object=[actor=null, location=[]]]
2011/10/09 21:16:39:710 WARNING I$a.b: Failed to find property. [name=conditions, object=[tag=, all=false, target=[]]]
2011/10/09 21:16:40:181 INFO I$a.b: Issuing zoned moveTo(1:1, 1, 66).
2011/10/09 21:16:40:350 INFO I$a.b: Connecting [host=/184.73.84.204, port=47627]
2011/10/09 21:16:41:227 INFO I$a.b: Datagram connection established [port=47627]
2011/10/09 21:16:41:758 INFO I$a.b: Issuing zoned moveTo(1:1, 1, 66).
2011/10/09 21:16:42:019 INFO I$a.b: Updating outgoing message throttle [msgsPerSec=15]
2011/10/09 21:17:00:545 WARNING I$a.b: Long invoker unit [unit=News Reader (class com.threerings.projectx.client.aI), time=2118ms].
2011/10/09 21:18:23:165 INFO I$a.b: Moving at request of server [sceneId=3]
2011/10/09 21:18:24:474 INFO I$a.b: Issuing moveTo(3, 66).
2011/10/09 21:18:24:568 INFO I$a.b: Updating outgoing message throttle [msgsPerSec=15]
2011/10/09 21:19:52:635 INFO I$a.b: Connecting [host=/50.16.40.164, port=47624]
2011/10/09 21:19:53:589 INFO I$a.b: Datagram connection established [port=47624]
2011/10/09 21:19:54:177 INFO I$a.b: Issuing zoned moveTo(2:52, 58, 66).
2011/10/09 21:19:54:718 INFO I$a.b: Updating outgoing message throttle [msgsPerSec=45]
2011/10/09 21:19:55:962 WARNING I$a.b: Failed to find property. [name=flags, object=[tag=, all=false, target=[]]]
2011/10/09 21:19:55:962 WARNING I$a.b: Failed to find property. [name=flags, object=[type=EARNED_TIER_2, target=[]]]
2011/10/09 21:19:55:963 WARNING I$a.b: Failed to find property. [name=conditions, object=[tag=, all=false, target=[]]]
2011/10/09 21:19:55:963 WARNING I$a.b: Failed to find property. [name=condition, object=[]]
2011/10/09 21:19:55:963 WARNING I$a.b: Failed to find property. [name=conditions, object=[tag=, all=false, target=[]]]
2011/10/09 21:19:55:964 WARNING ae.isLoggable: Previous message repeated 3 times.
2011/10/09 21:19:55:964 WARNING I$a.b: Failed to find property. [name=condition, object=[]]
2011/10/09 21:19:55:964 WARNING ae.isLoggable: Previous message repeated 3 times.
2011/10/09 21:19:55:964 WARNING I$a.b: Failed to find property. [name=conditions, object=[tag=, all=false, target=[]]]
2011/10/09 21:19:55:965 WARNING I$a.b: Failed to find property. [name=condition, object=[]]
2011/10/09 21:19:55:969 WARNING I$a.b: Failed to find property. [name=shape, object=[expansion=0.0, location=[]]]
2011/10/09 21:20:22:080 INFO I$a.b: Moving at request of server [zoneId=33554460, sceneId=34]
2011/10/09 21:20:22:186 WARNING I$a.b: Failed to find property. [name=shape, object=[expansion=0.0]]
2011/10/09 21:20:22:186 WARNING I$a.b: Failed to find property. [name=shape, object=[expansion=0.0, location=[]]]
2011/10/09 21:20:22:189 WARNING ae.isLoggable: Previous message repeated 3 times.
2011/10/09 21:20:22:189 WARNING I$a.b: Failed to find property. [name=size, object=[]]
2011/10/09 21:20:22:190 WARNING I$a.b: Failed to find property. [name=target, object=[]]
2011/10/09 21:20:22:196 WARNING I$a.b: Failed to find property. [name=shape, object=[expansion=0.0]]
2011/10/09 21:20:22:197 WARNING I$a.b: Failed to find property. [name=shape, object=[expansion=0.0, location=[]]]
2011/10/09 21:20:22:201 INFO I$a.b: Issuing zoned moveTo(2:28, 34, 64).
2011/10/09 21:20:22:384 INFO I$a.b: Updating outgoing message throttle [msgsPerSec=45]
2011/10/09 21:20:22:784 INFO I$a.b: Got updated scene model [placeId=2256, config=[type=data.LevelSceneConfig, alM=null, alN=true], scene=34/%dungeon:m.concrete_jungle_blight_boulevard_2/66]
2011/10/09 21:20:24:144 WARNING I$a.b: Failed to find property. [name=shape, object=[expansion=0.0, location=[]]]
2011/10/09 21:20:24:415 WARNING I$a.b: Failed to find property. [name=conditions, object=[action=[actor=null, location=[]]]]
2011/10/09 21:20:24:550 WARNING I$a.b: Failed to find property. [name=action, object=[tag=, all=false, target=[]]]
2011/10/09 21:20:39:752 WARNING I$a.b: Failed to find property. [name=shape, object=[expansion=0.0, location=[]]]
2011/10/09 21:20:54:114 WARNING I$a.b: Failed to find property. [name=distribute, object=[actor=null, location=[]]]
2011/10/09 21:20:54:114 WARNING I$a.b: Failed to find property. [name=dropped, object=[actor=null, location=[]]]
2011/10/09 21:20:54:114 WARNING I$a.b: Failed to find property. [name=item, object=[actor=null, location=[]]]
2011/10/09 21:20:54:114 WARNING I$a.b: Failed to find property. [name=loot, object=[actor=null, location=[]]]

Tue, 10/11/2011 - 19:57
#13
Scrum-Lord's picture
Scrum-Lord
Tried resetting both DSL

Tried resetting both DSL modem and router tonight to see if it would help.

2011/10/11 21:13:02:816 INFO I$a.b: Logging to 'c:\program files (x86)\steam\steamapps\common\spiral knights\.\projectx.log'.
2011/10/11 21:13:06:668 INFO I$a.b: Steam initialized.
2011/10/11 21:13:09:585 INFO I$a.b: Connecting [host=game.spiralknights.com/184.73.214.58, port=47624]
WARNING: Found unknown Windows version: Windows 7
Attempting to use default windows plug-in.
Loading: net.java.games.input.DirectAndRawInputEnvironmentPlugin
2011/10/11 21:13:10:566 INFO I$a.b: Datagram connection established [port=47624]
2011/10/11 21:13:12:607 INFO I$a.b: Moving at request of server [zoneId=16777217, sceneId=3]
2011/10/11 21:13:12:871 WARNING I$a.b: Failed to find property. [name=portal, object=[actor=null, location=[]]]
2011/10/11 21:13:12:872 WARNING I$a.b: Failed to find property. [name=scene_id, object=[actor=null, location=[]]]
2011/10/11 21:13:12:873 INFO I$a.b: Issuing zoned moveTo(1:1, 3, 66).
2011/10/11 21:13:13:023 INFO I$a.b: Connecting [host=/184.73.171.169, port=47626]
2011/10/11 21:13:13:829 INFO I$a.b: Datagram connection established [port=47626]
2011/10/11 21:13:14:171 INFO I$a.b: Issuing zoned moveTo(1:1, 3, 66).
2011/10/11 21:13:14:556 INFO I$a.b: Updating outgoing message throttle [msgsPerSec=15]
2011/10/11 21:13:29:485 WARNING I$a.b: Long invoker unit [unit=News Reader (class com.threerings.projectx.client.aI), time=2445ms].
2011/10/11 21:13:34:410 INFO I$a.b: Connecting [host=/67.202.36.202, port=47624]
2011/10/11 21:13:35:174 INFO I$a.b: Datagram connection established [port=47624]
2011/10/11 21:13:35:375 INFO I$a.b: Issuing zoned moveTo(2:0, 1073742128, 0).
2011/10/11 21:13:35:792 INFO I$a.b: Updating outgoing message throttle [msgsPerSec=45]
2011/10/11 21:13:35:942 INFO I$a.b: Got updated scene model [placeId=1872, config=[type=data.LevelSceneConfig, alM=null, alN=true], scene=1073742128/%dungeon:m.candlestick_keep_shock/1]
2011/10/11 21:13:36:128 WARNING I$a.b: Failed to find property. [name=target, object=[]]
2011/10/11 21:13:36:128 WARNING I$a.b: Failed to find property. [name=size, object=[]]
2011/10/11 21:13:37:297 WARNING I$a.b: Failed to find property. [name=value, object=[actor=null, location=[]]]
2011/10/11 21:13:37:302 WARNING I$a.b: Failed to find property. [name=name, object=[actor=null, location=[]]]
2011/10/11 21:13:37:303 WARNING I$a.b: Failed to find property. [name=value, object=[actor=null, location=[]]]
2011/10/11 21:13:37:355 WARNING I$a.b: Failed to find property. [name=damage, object=[actor=null, location=[]]]
2011/10/11 21:13:37:355 WARNING I$a.b: Failed to find property. [name=region, object=[actor=null, location=[]]]
2011/10/11 21:13:37:462 WARNING I$a.b: Failed to find property. [name=shape, object=[expansion=0.0, location=[]]]
2011/10/11 21:13:37:550 WARNING ae.isLoggable: Previous message repeated 1 times.
2011/10/11 21:13:37:550 WARNING I$a.b: Failed to find property. [name=conditions, object=[action=[actor=null, location=[]]]]
2011/10/11 21:13:37:610 WARNING I$a.b: Failed to find property. [name=shape, object=[expansion=0.0, location=[]]]
2011/10/11 21:14:14:439 WARNING I$a.b: Failed to find property. [name=distribute, object=[actor=null, location=[]]]
2011/10/11 21:14:14:440 WARNING I$a.b: Failed to find property. [name=dropped, object=[actor=null, location=[]]]
2011/10/11 21:14:14:440 WARNING I$a.b: Failed to find property. [name=item, object=[actor=null, location=[]]]
2011/10/11 21:14:14:440 WARNING I$a.b: Failed to find property. [name=loot, object=[actor=null, location=[]]]
2011/10/11 21:15:48:871 WARNING I$a.b: Failed to find property. [name=shape, object=[expansion=0.0, location=[]]]
2011/10/11 21:19:14:455 WARNING I$a.b: Failed to find property. [name=number, object=[effect=null, location=[]]]
2011/10/11 21:19:14:951 INFO I$a.b: Moving at request of server [zoneId=33554447, sceneId=21]
2011/10/11 21:19:15:015 INFO I$a.b: Issuing zoned moveTo(2:15, 21, 53).
2011/10/11 21:19:15:090 INFO I$a.b: Updating outgoing message throttle [msgsPerSec=45]
2011/10/11 21:19:15:440 INFO I$a.b: Got updated scene model [placeId=1878, config=[type=data.LevelSceneConfig, alM=null, alN=true], scene=21/%dungeon:m.lost_castle_spiral_court_2/66]
2011/10/11 21:19:15:647 WARNING I$a.b: Requested to remove unmanaged window. [window=com.threerings.projectx.dungeon.client.p@12bbffd]
java.lang.Exception
at com.threerings.opengl.gui.M.removeWindow(SourceFile:296)
at com.threerings.projectx.dungeon.client.ReportWindow.zb(SourceFile:417)
at com.threerings.projectx.dungeon.client.ReportWindow.za(SourceFile:177)
at com.threerings.projectx.client.an.wasAdded(SourceFile:185)
at com.threerings.opengl.gui.ax.setRoot(SourceFile:238)
at com.threerings.opengl.gui.M.addWindow(SourceFile:212)
at com.threerings.opengl.gui.M.addWindow(SourceFile:175)
at com.threerings.tudey.a.k.c(SourceFile:1049)
at com.threerings.projectx.client.bW.c(SourceFile:275)
at com.samskivert.swing.a.a.a(SourceFile:49)
at com.threerings.crowd.client.t.c(SourceFile:154)
at com.threerings.whirled.a.a.c(SourceFile:53)
at com.threerings.tudey.a.a.c(SourceFile:410)
at com.threerings.projectx.client.bT.c(SourceFile:151)
at com.threerings.projectx.dungeon.client.k.c(SourceFile:45)
at com.threerings.crowd.client.d.b(SourceFile:464)
at com.threerings.crowd.client.g.a(SourceFile:311)
at com.threerings.presents.b.c.a(SourceFile:198)
at com.threerings.presents.client.s.a(SourceFile:364)
at com.threerings.presents.client.s.aE(SourceFile:203)
at com.threerings.presents.client.s.run(SourceFile:189)
at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:209)
at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:641)
at java.awt.EventQueue.access$000(EventQueue.java:84)
at java.awt.EventQueue$1.run(EventQueue.java:602)
at java.awt.EventQueue$1.run(EventQueue.java:600)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
at java.awt.EventQueue.dispatchEvent(EventQueue.java:611)
at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:269)
at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:184)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:174)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:169)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:161)
at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
2011/10/11 21:19:16:871 WARNING I$a.b: Failed to find property. [name=shape, object=[expansion=0.0]]
2011/10/11 21:19:16:874 WARNING I$a.b: Failed to find property. [name=shape, object=[expansion=0.0, location=[]]]
2011/10/11 21:19:17:023 WARNING ae.isLoggable: Previous message repeated 2 times.
2011/10/11 21:19:17:023 WARNING I$a.b: Failed to find property. [name=action, object=[tag=, all=false, target=[]]]
2011/10/11 21:23:53:921 WARNING I$a.b: Failed to find property. [name=item, object=[actor=null, location=[]]]
2011/10/11 21:28:26:230 INFO I$a.b: Connection failed
java.io.IOException: An existing connection was forcibly closed by the remote host
at sun.nio.ch.SocketDispatcher.read0(Native Method)
at sun.nio.ch.SocketDispatcher.read(SocketDispatcher.java:25)
at sun.nio.ch.IOUtil.readIntoNativeBuffer(IOUtil.java:202)
at sun.nio.ch.IOUtil.read(IOUtil.java:175)
at sun.nio.ch.SocketChannelImpl.read(SocketChannelImpl.java:243)
at com.threerings.io.r.a(SourceFile:106)
at com.threerings.projectx.client.D.pe(SourceFile:107)
at com.threerings.presents.client.BlockingCommunicator.pd(SourceFile:486)
at com.threerings.presents.client.BlockingCommunicator$c.hh(SourceFile:699)
at com.samskivert.util.T.run(SourceFile:60)
2011/10/11 21:28:26:231 INFO I$a.b: Connection failed
java.io.IOException: An existing connection was forcibly closed by the remote host
at sun.nio.ch.SocketDispatcher.write0(Native Method)
at sun.nio.ch.SocketDispatcher.write(SocketDispatcher.java:33)
at sun.nio.ch.IOUtil.writeFromNativeBuffer(IOUtil.java:72)
at sun.nio.ch.IOUtil.write(IOUtil.java:43)
at sun.nio.ch.SocketChannelImpl.write(SocketChannelImpl.java:334)
at com.threerings.presents.client.BlockingCommunicator.b(SourceFile:399)
at com.threerings.projectx.client.D.b(SourceFile:73)
at com.threerings.presents.client.BlockingCommunicator$d.hh(SourceFile:783)
at com.samskivert.util.T.run(SourceFile:60)
2011/10/11 21:28:31:604 INFO I$a.b: Connecting [host=game.spiralknights.com/184.73.214.58, port=47624]
2011/10/11 21:28:31:907 INFO I$a.b: Redirected to another node. [hostname=67.202.36.202, ports=(47624), datagramPorts=(47624)]
2011/10/11 21:28:31:909 INFO I$a.b: Connecting [host=/67.202.36.202, port=47624]
2011/10/11 21:28:32:623 INFO I$a.b: Updating outgoing message throttle [msgsPerSec=45]
2011/10/11 21:28:32:702 INFO I$a.b: Datagram connection established [port=47624]
2011/10/11 21:28:32:981 INFO I$a.b: Issuing zoned moveTo(1:1, 3, 66).
2011/10/11 21:28:33:291 INFO I$a.b: Connecting [host=/184.73.171.169, port=47626]
2011/10/11 21:28:34:090 INFO I$a.b: Datagram connection established [port=47626]
2011/10/11 21:28:34:375 INFO I$a.b: Issuing zoned moveTo(1:1, 3, 66).
2011/10/11 21:28:34:623 INFO I$a.b: Updating outgoing message throttle [msgsPerSec=15]
2011/10/11 21:28:51:023 INFO I$a.b: Connecting [host=/67.202.36.202, port=47624]
2011/10/11 21:28:51:781 INFO I$a.b: Datagram connection established [port=47624]
2011/10/11 21:28:51:973 INFO I$a.b: Issuing zoned moveTo(2:0, 1073742133, 0).
2011/10/11 21:28:52:357 INFO I$a.b: Updating outgoing message throttle [msgsPerSec=45]
2011/10/11 21:28:52:523 INFO I$a.b: Got updated scene model [placeId=1916, config=[type=data.LevelSceneConfig, alM=null, alN=true], scene=1073742133/%dungeon:m.ct_undead/1]
2011/10/11 21:28:52:531 WARNING I$a.b: Failed to find property. [name=size, object=[]]
2011/10/11 21:28:52:532 WARNING I$a.b: Failed to find property. [name=target, object=[]]
2011/10/11 21:28:52:532 WARNING ae.isLoggable: Previous message repeated 1 times.
2011/10/11 21:28:52:532 WARNING I$a.b: Failed to find property. [name=size, object=[]]
2011/10/11 21:28:53:689 WARNING I$a.b: Failed to find property. [name=name, object=[actions=(), stopOnFailure=false]]
2011/10/11 21:28:53:689 WARNING I$a.b: Failed to find property. [name=target, object=[actions=(), stopOnFailure=false]]
2011/10/11 21:29:35:360 WARNING I$a.b: Failed to find property. [name=shape, object=[expansion=0.0, location=[]]]
2011/10/11 21:29:35:422 WARNING ae.isLoggable: Previous message repeated 3 times.
2011/10/11 21:29:35:422 WARNING I$a.b: Failed to find property. [name=target, object=[actor=null, location=[]]]
2011/10/11 21:29:35:423 WARNING I$a.b: Failed to find property. [name=name, object=[actor=null, location=[]]]
2011/10/11 21:37:56:900 INFO I$a.b: Connection failed
java.io.IOException: An established connection was aborted by the software in your host machine
at sun.nio.ch.SocketDispatcher.read0(Native Method)
at sun.nio.ch.SocketDispatcher.read(SocketDispatcher.java:25)
at sun.nio.ch.IOUtil.readIntoNativeBuffer(IOUtil.java:202)
at sun.nio.ch.IOUtil.read(IOUtil.java:175)
at sun.nio.ch.SocketChannelImpl.read(SocketChannelImpl.java:243)
at com.threerings.io.r.a(SourceFile:106)
at com.threerings.projectx.client.D.pe(SourceFile:107)
at com.threerings.presents.client.BlockingCommunicator.pd(SourceFile:486)
at com.threerings.presents.client.BlockingCommunicator$c.hh(SourceFile:699)
at com.samskivert.util.T.run(SourceFile:60)
2011/10/11 21:37:56:900 INFO I$a.b: Connection failed
java.io.IOException: An existing connection was forcibly closed by the remote host
at sun.nio.ch.SocketDispatcher.write0(Native Method)
at sun.nio.ch.SocketDispatcher.write(SocketDispatcher.java:33)
at sun.nio.ch.IOUtil.writeFromNativeBuffer(IOUtil.java:72)
at sun.nio.ch.IOUtil.write(IOUtil.java:43)
at sun.nio.ch.SocketChannelImpl.write(SocketChannelImpl.java:334)
at com.threerings.presents.client.BlockingCommunicator.b(SourceFile:399)
at com.threerings.projectx.client.D.b(SourceFile:73)
at com.threerings.presents.client.BlockingCommunicator$d.hh(SourceFile:783)
at com.samskivert.util.T.run(SourceFile:60)
2011/10/11 21:38:14:890 INFO I$a.b: Connecting [host=game.spiralknights.com/184.73.192.155, port=47624]
2011/10/11 21:38:15:206 INFO I$a.b: Redirected to another node. [hostname=67.202.36.202, ports=(47624), datagramPorts=(47624)]
2011/10/11 21:38:15:209 INFO I$a.b: Connecting [host=/67.202.36.202, port=47624]
2011/10/11 21:38:15:890 INFO I$a.b: Updating outgoing message throttle [msgsPerSec=45]
2011/10/11 21:38:15:960 INFO I$a.b: Datagram connection established [port=47624]
2011/10/11 21:38:16:173 INFO I$a.b: Issuing zoned moveTo(2:0, 1073742133, 0).
2011/10/11 21:38:16:756 INFO I$a.b: Got updated scene model [placeId=1916, config=[type=data.LevelSceneConfig, alM=null, alN=true], scene=1073742133/%dungeon:m.ct_undead/1]
2011/10/11 21:40:51:581 INFO I$a.b: Connection failed
java.io.IOException: A connection attempt failed because the connected party did not properly respond after a period of time, or established connection failed because connected host has failed to respond
at sun.nio.ch.SocketDispatcher.read0(Native Method)
at sun.nio.ch.SocketDispatcher.read(SocketDispatcher.java:25)
at sun.nio.ch.IOUtil.readIntoNativeBuffer(IOUtil.java:202)
at sun.nio.ch.IOUtil.read(IOUtil.java:175)
at sun.nio.ch.SocketChannelImpl.read(SocketChannelImpl.java:243)
at com.threerings.io.r.a(SourceFile:106)
at com.threerings.projectx.client.D.pe(SourceFile:107)
at com.threerings.presents.client.BlockingCommunicator.pd(SourceFile:486)
at com.threerings.presents.client.BlockingCommunicator$c.hh(SourceFile:699)
at com.samskivert.util.T.run(SourceFile:60)
2011/10/11 21:40:51:581 INFO I$a.b: Connection failed
java.io.IOException: An existing connection was forcibly closed by the remote host
at sun.nio.ch.SocketDispatcher.write0(Native Method)
at sun.nio.ch.SocketDispatcher.write(SocketDispatcher.java:33)
at sun.nio.ch.IOUtil.writeFromNativeBuffer(IOUtil.java:72)
at sun.nio.ch.IOUtil.write(IOUtil.java:43)
at sun.nio.ch.SocketChannelImpl.write(SocketChannelImpl.java:334)
at com.threerings.presents.client.BlockingCommunicator.b(SourceFile:399)
at com.threerings.projectx.client.D.b(SourceFile:73)
at com.threerings.presents.client.BlockingCommunicator$d.hh(SourceFile:783)
at com.samskivert.util.T.run(SourceFile:60)
2011/10/11 21:40:58:747 INFO I$a.b: Connecting [host=game.spiralknights.com/184.73.192.155, port=47624]
2011/10/11 21:41:50:212 INFO ae.isLoggable: Previous message repeated 1 times.
2011/10/11 21:41:50:212 INFO I$a.b: Connecting [host=game.spiralknights.com/184.73.214.58, port=47624]
2011/10/11 21:41:50:506 INFO I$a.b: Redirected to another node. [hostname=67.202.36.202, ports=(47624), datagramPorts=(47624)]
2011/10/11 21:41:50:508 INFO I$a.b: Connecting [host=/67.202.36.202, port=47624]
2011/10/11 21:41:51:206 INFO I$a.b: Updating outgoing message throttle [msgsPerSec=45]
2011/10/11 21:41:51:285 INFO I$a.b: Datagram connection established [port=47624]
2011/10/11 21:41:51:489 INFO I$a.b: Issuing zoned moveTo(2:0, 1073742133, 0).
2011/10/11 21:41:52:055 INFO I$a.b: Got updated scene model [placeId=1916, config=[type=data.LevelSceneConfig, alM=null, alN=true], scene=1073742133/%dungeon:m.ct_undead/1]
2011/10/11 21:42:52:819 INFO I$a.b: Connection failed
java.io.IOException: A connection attempt failed because the connected party did not properly respond after a period of time, or established connection failed because connected host has failed to respond
at sun.nio.ch.SocketDispatcher.read0(Native Method)
at sun.nio.ch.SocketDispatcher.read(SocketDispatcher.java:25)
at sun.nio.ch.IOUtil.readIntoNativeBuffer(IOUtil.java:202)
at sun.nio.ch.IOUtil.read(IOUtil.java:175)
at sun.nio.ch.SocketChannelImpl.read(SocketChannelImpl.java:243)
at com.threerings.io.r.a(SourceFile:106)
at com.threerings.projectx.client.D.pe(SourceFile:107)
at com.threerings.presents.client.BlockingCommunicator.pd(SourceFile:486)
at com.threerings.presents.client.BlockingCommunicator$c.hh(SourceFile:699)
at com.samskivert.util.T.run(SourceFile:60)
2011/10/11 21:42:52:819 INFO I$a.b: Connection failed
java.io.IOException: An existing connection was forcibly closed by the remote host
at sun.nio.ch.SocketDispatcher.write0(Native Method)
at sun.nio.ch.SocketDispatcher.write(SocketDispatcher.java:33)
at sun.nio.ch.IOUtil.writeFromNativeBuffer(IOUtil.java:72)
at sun.nio.ch.IOUtil.write(IOUtil.java:43)
at sun.nio.ch.SocketChannelImpl.write(SocketChannelImpl.java:334)
at com.threerings.presents.client.BlockingCommunicator.b(SourceFile:399)
at com.threerings.projectx.client.D.b(SourceFile:73)
at com.threerings.presents.client.BlockingCommunicator$d.hh(SourceFile:783)
at com.samskivert.util.T.run(SourceFile:60)
2011/10/11 21:43:24:712 INFO I$a.b: Connecting [host=game.spiralknights.com/184.73.214.58, port=47624]
2011/10/11 21:46:36:588 INFO I$a.b: Idle state changed. [idle=true]
2011/10/11 21:49:33:205 INFO I$a.b: Idle state changed. [idle=false]
2011/10/11 21:49:34:012 INFO I$a.b: Connecting [host=game.spiralknights.com/184.73.214.58, port=47624]
2011/10/11 21:49:34:321 INFO I$a.b: Redirected to another node. [hostname=67.202.36.202, ports=(47624), datagramPorts=(47624)]
2011/10/11 21:49:34:323 INFO I$a.b: Connecting [host=/67.202.36.202, port=47624]
2011/10/11 21:49:38:327 INFO I$a.b: Connecting [host=game.spiralknights.com/184.73.214.58, port=47624]
2011/10/11 21:49:38:622 INFO I$a.b: Redirected to another node. [hostname=67.202.36.202, ports=(47624), datagramPorts=(47624)]
2011/10/11 21:49:38:624 INFO I$a.b: Connecting [host=/67.202.36.202, port=47624]
2011/10/11 21:49:39:355 INFO I$a.b: Updating outgoing message throttle [msgsPerSec=45]
2011/10/11 21:49:39:444 INFO I$a.b: Datagram connection established [port=47624]
2011/10/11 21:49:39:688 INFO I$a.b: Issuing zoned moveTo(2:0, 1073742133, 0).
2011/10/11 21:49:40:288 INFO I$a.b: Got updated scene model [placeId=1916, config=[type=data.LevelSceneConfig, alM=null, alN=true], scene=1073742133/%dungeon:m.ct_undead/1]
2011/10/11 21:49:50:896 INFO I$a.b: Connection failed
java.io.IOException: An existing connection was forcibly closed by the remote host
at sun.nio.ch.SocketDispatcher.read0(Native Method)
at sun.nio.ch.SocketDispatcher.read(SocketDispatcher.java:25)
at sun.nio.ch.IOUtil.readIntoNativeBuffer(IOUtil.java:202)
at sun.nio.ch.IOUtil.read(IOUtil.java:175)
at sun.nio.ch.SocketChannelImpl.read(SocketChannelImpl.java:243)
at com.threerings.io.r.a(SourceFile:106)
at com.threerings.projectx.client.D.pe(SourceFile:107)
at com.threerings.presents.client.BlockingCommunicator.pd(SourceFile:486)
at com.threerings.presents.client.BlockingCommunicator$c.hh(SourceFile:699)
at com.samskivert.util.T.run(SourceFile:60)
2011/10/11 21:49:50:896 INFO I$a.b: Connection failed
java.io.IOException: An existing connection was forcibly closed by the remote host
at sun.nio.ch.SocketDispatcher.write0(Native Method)
at sun.nio.ch.SocketDispatcher.write(SocketDispatcher.java:33)
at sun.nio.ch.IOUtil.writeFromNativeBuffer(IOUtil.java:72)
at sun.nio.ch.IOUtil.write(IOUtil.java:43)
at sun.nio.ch.SocketChannelImpl.write(SocketChannelImpl.java:334)
at com.threerings.presents.client.BlockingCommunicator.b(SourceFile:399)
at com.threerings.projectx.client.D.b(SourceFile:73)
at com.threerings.presents.client.BlockingCommunicator$d.hh(SourceFile:783)
at com.samskivert.util.T.run(SourceFile:60)
2011/10/11 21:50:03:743 INFO I$a.b: Connecting [host=game.spiralknights.com/184.73.214.58, port=47624]
2011/10/11 21:50:04:038 INFO I$a.b: Redirected to another node. [hostname=67.202.36.202, ports=(47624), datagramPorts=(47624)]
2011/10/11 21:50:04:039 INFO I$a.b: Connecting [host=/67.202.36.202, port=47624]
2011/10/11 21:50:04:721 INFO I$a.b: Updating outgoing message throttle [msgsPerSec=45]
2011/10/11 21:50:04:795 INFO I$a.b: Datagram connection established [port=47624]
2011/10/11 21:50:05:005 INFO I$a.b: Issuing zoned moveTo(2:0, 1073742133, 0).
2011/10/11 21:50:05:604 INFO I$a.b: Got updated scene model [placeId=1916, config=[type=data.LevelSceneConfig, alM=null, alN=true], scene=1073742133/%dungeon:m.ct_undead/1]
2011/10/11 21:51:21:343 INFO I$a.b: Moving at request of server [sceneId=1073742141]
2011/10/11 21:51:21:360 INFO I$a.b: Issuing moveTo(1073742141, 0).
2011/10/11 21:51:21:438 INFO I$a.b: Updating outgoing message throttle [msgsPerSec=45]
2011/10/11 21:51:21:905 INFO I$a.b: Got updated scene model [placeId=1944, config=[type=data.LevelSceneConfig, alM=null, alN=true], scene=1073742141/%dungeon:m.iea_undead/1]
2011/10/11 21:51:22:143 WARNING I$a.b: Requested to remove unmanaged window. [window=com.threerings.projectx.dungeon.client.p@7817ce]
java.lang.Exception
at com.threerings.opengl.gui.M.removeWindow(SourceFile:296)
at com.threerings.projectx.dungeon.client.ReportWindow.zb(SourceFile:417)
at com.threerings.projectx.dungeon.client.ReportWindow.za(SourceFile:177)
at com.threerings.projectx.client.an.wasAdded(SourceFile:185)
at com.threerings.opengl.gui.ax.setRoot(SourceFile:238)
at com.threerings.opengl.gui.M.addWindow(SourceFile:212)
at com.threerings.opengl.gui.M.addWindow(SourceFile:175)
at com.threerings.tudey.a.k.c(SourceFile:1049)
at com.threerings.projectx.client.bW.c(SourceFile:275)
at com.samskivert.swing.a.a.a(SourceFile:49)
at com.threerings.crowd.client.t.c(SourceFile:154)
at com.threerings.whirled.a.a.c(SourceFile:53)
at com.threerings.tudey.a.a.c(SourceFile:410)
at com.threerings.projectx.client.bT.c(SourceFile:151)
at com.threerings.projectx.dungeon.client.k.c(SourceFile:45)
at com.threerings.crowd.client.d.b(SourceFile:464)
at com.threerings.crowd.client.g.a(SourceFile:311)
at com.threerings.presents.b.c.a(SourceFile:198)
at com.threerings.presents.client.s.a(SourceFile:364)
at com.threerings.presents.client.s.aE(SourceFile:203)
at com.threerings.presents.client.s.run(SourceFile:189)
at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:209)
at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:641)
at java.awt.EventQueue.access$000(EventQueue.java:84)
at java.awt.EventQueue$1.run(EventQueue.java:602)
at java.awt.EventQueue$1.run(EventQueue.java:600)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
at java.awt.EventQueue.dispatchEvent(EventQueue.java:611)
at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:269)
at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:184)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:174)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:169)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:161)
at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
2011/10/11 21:51:23:124 WARNING I$a.b: Failed to find property. [name=action, object=[tag=, all=false, target=[]]]
2011/10/11 21:51:23:248 WARNING I$a.b: Failed to find property. [name=shape, object=[expansion=0.0, location=[]]]
2011/10/11 21:51:23:272 WARNING I$a.b: Failed to find property. [name=condition, object=[]]
2011/10/11 21:51:23:477 WARNING I$a.b: Failed to find property. [name=shape, object=[expansion=0.0, location=[]]]
2011/10/11 21:51:33:243 WARNING ae.isLoggable: Previous message repeated 1 times.
2011/10/11 21:51:33:243 WARNING I$a.b: Frame index went negative! [anim=null, fidx=-1]
2011/10/11 21:53:05:796 WARNING ae.isLoggable: Previous message repeated 3 times.
2011/10/11 21:53:05:796 INFO I$a.b: Moving at request of server [zoneId=16777217, sceneId=3]
2011/10/11 21:53:06:816 INFO I$a.b: Issuing zoned moveTo(1:1, 3, 66).
2011/10/11 21:53:07:023 INFO I$a.b: Connecting [host=/184.73.192.155, port=47626]
2011/10/11 21:53:07:764 INFO I$a.b: Datagram connection established [port=47626]
2011/10/11 21:53:08:057 INFO I$a.b: Issuing zoned moveTo(1:1, 3, 66).
2011/10/11 21:53:08:355 INFO I$a.b: Updating outgoing message throttle [msgsPerSec=15]

Tue, 10/11/2011 - 19:58
#14
Scrum-Lord's picture
Scrum-Lord
Obviously not...

Obviously not...

Tue, 10/11/2011 - 20:17
#15
Starlinvf's picture
Starlinvf
What model is the modem, the

What model is the modem, the router, and what speed are you supposed to be provisioned for? Your going to need to be able find a way to get into the modem to check line stats. I'm not convinced that your net connection is working right, or it could be a sign that either the modem or router are having logic errors.

Wed, 10/12/2011 - 18:57
#16
Scrum-Lord's picture
Scrum-Lord
Modem is SpeedStream 5100

Modem is SpeedStream 5100 Connected at 3008 Kbps (downstream) 512 Kbps (upstream)
Router is Linksys BEFSR11

I do see In Errors under both the ATM and Ethernet Information columns.

ATM Information
VPI / VCI 0 / 35
Protocol PPPoE

In Octets 389224031
In Errors 56
In Unicast Packets 310075
In Non Unicast Packets 0
In Discard Packets 0

Out Octets 33388495
Out Errors 0
Out Unicast Packets 235579
Out Non Unicast Packets 0
Out Discard Packets 573

Ethernet Information

In Octets 31028216
In Errors 1615
In Unicast Packets 231857
In Non Unicast Packets 4829
In Discard Packets 0

Out Octets 385927686
Out Errors 0
Out Unicast Packets 309366
Out Non Unicast Packets 1387
Out Discard Packets 11

Wed, 10/12/2011 - 19:13
#17
Scrum-Lord's picture
Scrum-Lord
Okay, I have a theory now. My

Okay, I have a theory now. My modem was pretty hot yesterday. I am thinking that the logic errors you were talking about were occurring due to the overheating. That would explain why the problem was more in the daytime (during the summer when the house is warmer, this is Houston...). When my modem sits on top of the router it gets a little warm... I am going to try and play some tonight to see if it better as I moved them around last night to see if it will cool off. I will let you know what I find out.

BTW, thanks for all of the support so far. Your dev team is doing a good job too.

Side question: Do you know a way to run multiple AWT/Swing GUIs under one JVM that partitions them off so that they can not see each other's windows or frames? I have tried isolating the classes into their own classloaders but they can still see each other's windows...

Wed, 10/12/2011 - 19:17
#18
Starlinvf's picture
Starlinvf
Can't help you on that last

Can't help you on that last part.... no java coding skills in this brain. But if you ever need help naming 4 of the 7 dwarfs.... well you can't count on me for that either... :\

Sat, 10/22/2011 - 10:13
#19
Scrum-Lord's picture
Scrum-Lord
Just wanted to let you know

Just wanted to let you know my findings so you could help others. I thought it was the modem but it turned out to be the router was going bad. The next time I started having trouble, I connected straight into the modem as a test and since then I have had no problems. I got a new router now and so far things are working fine. Thanks for all of the help.

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