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I am out until the my game runs properly.

16 replies [Last post]
Sat, 08/27/2011 - 09:57
Iamwetoddid

Yes i have read the countless tutorials and fixes and checked my packet loss and ping. I have 0% packet loss and 30ms ping with a 1Mb upload speed. My computer specs far and away exceed anything this game could throw at it. Even so i have graphics and resolution down as far as they could go. I have even completely wiped my harddrive.

I am out of options as it seems my end is perfectly fine.

I lose control of my character for 1 second at a time about every 15 seconds or so. Its mainly during arena and when there are a lot of enemies on screen. Its enough to make me not have fun anymore.

Warping into spike or not shielding in time even though i have held the button for more than long enough. Or dodging gun puppy bullets and then getting screwed.

I will check back every few weeks to see if it still does it or not.

Im not blaming it on the game itself, I just dont know what to do anymore.

Sat, 08/27/2011 - 10:05
#1
Algol-Sixty's picture
Algol-Sixty
Have you tried turning on the

Have you tried turning on the "compatibility mode" graphics option? It is under the "adanced ideo options" when you hit escape. It is supposed to help, but the last time i checked, it didn't help much.

I too have a computer that is above the claimed required specs, but it is unplayable in many parts of T2, once retrodes start their spray, bombers start filling the screen, etc. Fortunately for me, my girlfriends computer is fast enough and I can use hers when she isn't using it.

Sat, 08/27/2011 - 10:17
#2
Iamwetoddid
I tried compatibility

I tried compatibility mode.

And I am playing on a desktop i built myself. I know saying this doesnt mean much for a java game but I can play metro2033 on max settings at 1920x1080 at a solid 30fps.

Sat, 08/27/2011 - 10:46
#3
Ufana
This sounds like you have a

This sounds like you have a bad network interface (or router). Yes, it's hard to see elsewhere, but the way SK works it can get very annoying. Maybe check your mtu, jitter (there might actually even be a ping spike every 15 seconds that you don't see with other software), try different hardware / drivers.

(And if you can't find the culprit in your home network, maybe it's en route to the SK servers )

Sat, 08/27/2011 - 10:49
#4
Providence
Legacy Username
Sorry that you're giving up,

Sorry that you're giving up, but I can't find any threads from you in the Technical Support section of the forums so I don't know what you may or may not have already tried.
If you want to move this thread there and describe your computer specs in detail, someone more talented than I might be able to help you.

Sat, 08/27/2011 - 10:50
#5
Tengu's picture
Tengu
Are you wireless? Wireless is

Are you wireless? Wireless is really bad for this game.

I'm wireless :( The things you are describing are EXACTLY my problem.

Sat, 08/27/2011 - 10:59
#6
Providence
Legacy Username
If your problem occurs when

If your problem occurs when you are on a wireless internet connection and does NOT occur when you are plugged directly into your modem or equivalent, then your problem IS your wireless router. Old router hardware or old and buggy router software (such as what is found on Linksys' fine, fiiiiiiiine WRT54G series) don't seem to react well to the way SK works.

If you're still having these problems while plugged into your modem, then your ISP may be to blame. You'll have to talk to them.
Sometimes there are legitimate server-side problems, but those are relatively rare because of the way the game is hosted (unless you're playing on Steam, in which case, you then have to deal with all of Steam's bugs as well).

There are a lot of factors that go into lag, OP has not provided a lot of information.

Sat, 08/27/2011 - 11:20
#7
Dirt
Legacy Username
I have 0% packet loss and

I have 0% packet loss and 30ms ping with a 1Mb upload speed.
And you tested this with SK's servers? I somewhat doubt you're getting the same performance from that connection.

Sat, 08/27/2011 - 11:49
#8
Iamwetoddid
I dont really care anymore

I dont really care anymore about troubleshooting the problem, ive spent days doing that.
The other 20 online games i have played over the last 5 years have had 0 lag issues.
As far as I am concerned it is what it is.

Sun, 08/28/2011 - 00:18
#9
Ufana
tengutengu: You might want to

tengutengu: You might want to try different wifi-sticks. I had similar problems with 2 out of 3 wifi adapters, but with the third one I tried everything works fine out of the box.

mfors704: If you "don't really care anymore about troubleshooting", maybe you should just leave - you're wasting the time of everyone who's trying to help ;).

Sun, 08/28/2011 - 01:03
#10
Iamwetoddid
I was just raging. I am

I was just raging.

I am connected directly to my modem right now.

I like this game alot. I am just curious as to who doesnt have these warps in spiral knights time and space.

it seems like it happens when their is a big load on the server.

My jitter on pingtest is 1ms to cali.

Sun, 08/28/2011 - 01:11
#11
Providence
Legacy Username
Lag is normal for any online

Lag is normal for any online game. Naturally, when there's heavy traffic on the server, EVERYONE lags.
If your performance is significantly better when connected to your modem, then your router may not be optimized for this sort of game so that's something to look into on your end.
If you want help with that, you'll have to consult entities more knowledgeable than I.

Sun, 08/28/2011 - 01:20
#12
Chris's picture
Chris
No, you are right, and

No, you are right, and everybody posting here is pretty much an idiot.

Spiral Knights has some EXTREMELY [derpy] servers. There were NEVER these problems during beta, RARELY before steam release, and now they are SOO COMMON. The problem is obviously OOO's servers, and lack of desire to upgrade to improve their game. They have really been sending spiral knights down the [derper] with their greed.

This is the ONLY game I get these weird lag problems, I can run multiple instances of world of warcraft at 60fps and have a constant ping under 50ms.
Even League of Legends has less problems for me, and they have one of the [derpiest] game engines ever.

The problem obviously lies with OOO's servers, as even no other massive java games give me these problems...
Everybody I know has these problems and the people who claim to not have them are either lying or extremely fortunate.

OOO needs to get their [derp] together before they lose all their players.
I am friends with most of the players who have spend $200+ on this game since beta and most of us don't plan to spend anymore until some redeeming updates come out.

Sun, 08/28/2011 - 01:31
#13
Ufana
I was playing with these

I was playing with these "warps" every 3-10 seconds for the first 1-2 months. It's manageable, you get used to it, even fsc if you use your shields whenever you walk in to the general direction of something dangerous (I had my first 100 seals long before I managed to fix those issues). But yes, of course it's very frustrating at times and the game's a lot more fun if you can run in circles for more than a few seconds without lagging away 4 tiles into a random direction (yes, burning OR crawling around shielded the whole time might look "fun" at first, but it gets annoying xD).

It turned out to be 3 different Problems at once, all of them together getting me to a pretty nasty "warp frequency".:
1) A bug in the client / server software - happened about every 20-30 seconds. This seemed to occur in combination with random upload spikes, mainly for players that have an upstream bottleneck somewhere between their machine and SK servers. This Problem disappeared quite a few weeks ago though, when OOO did some bug fixing. Shouldn't happen for anyone any more. After that, I was able to find the other 2...
2) Bad server between me and SK. This only seemed to affect SK / amazonaws servers, not other online games: about every ~10-15 seconds, it had a ping spike (ping ~1500ms) for a few packages sent, which was barely visible without advanced diagnostics software. An angry call to my ISP solved that problem, guess they sometimes route people through "cheap servers" to certain locations, because most people don't care about such ping spikes.
3) My new wifi card which I bought in the hopes to get rid of problems 1 & 2. Didn't notice it actually made things worse before the other 2 were solved. This actually resulted in warping / lag spikes *exactly* every 15 seconds: I think it had something to do with a bad driver + unlucky mtu's / interfaces that had problems to adjust mtu en route to SK servers. After switching back to an older / cheaper wifi stick, everything worked fine. As far as I know, similar problems can occur with LAN & router hardware too. And to make it worse: with ones that aren't you own, further on the way to amazonaws.

BTW: You can easily miss those problems with ordinary ping tests. To optimize your chance of catching a glance of it:
- Ping amazonaws, a server that answers as close to the SK server as possible from your location (trace first to find it)
- Don't use ping's standard settings: Use adaptive ping (so it fires the next package as soon as it gets the last one) and maybe increase the size of the packages.

Sun, 08/28/2011 - 01:38
#14
stupysays
Legacy Username
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Sun, 08/28/2011 - 01:41
#15
Providence
Legacy Username
Like ufna said, SK is

Like ufna said, SK is actually hosted on Amazon's cloud servers.
Any time Amazon's servers are stressed (random DDoS attack, etc.) SK suffers. That may not be optimal, but it is a LOT cheaper than Three Rings maintaining it's own server farms. Your claims that Three Rings is being "greedy" aren't all that valid, OOO does things this way to keep costs down (or keep costs optional) for YOU.
Part of the reason you pay a subscription for World of Warcraft is the fact that Blizzard has a lot of overhead---they have a LOT of servers and a lot of employees.
Definitely try to check out ufna's suggestions. It might help you.

Sun, 08/28/2011 - 02:09
#16
Thoranhippo's picture
Thoranhippo
That definitely doesn't solve

That definitely doesn't solve the problem for players living far from those server's. Serious lack of consideration on this side as well; I mean the game's been translated in other languages, staff's been hired to serve these players as well, it shouldn't be a big deal to get to the last step by adding some better located game hosts for "foreign" players. Personnally I have a constant A graded connection based on pingtest.net ratings (with 0% PL, <50ms ping and <3ms jitter), a reasonable 5mb Down speed and 0.8mb Up speed, and that can't help me anyhow playing the game correctly. Clockworks can be dealt with even with lag, there are always solutions, like being careful or using shield. But for Blast Network for instance, and probably also the coming-soon Lockdown I know its screwed for me already, and that's a bit frustrating. (I don't mention my computer specs..its a desk computer plentily able to run any most recent game at best settings, so it shouldn't be any problem with SK)

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