The most common, failed tactic in Pvp is to keep the close bases as opposed to cycling around. Everyone goes to their nearest base, only to encounter the intire enemy team, who also have all the other bases in possesion but unguarded. So the enemy continualy gets points as no one decides to go for the other bases. So prehaps closer bases need a homebase advantage? What about things simmilar to those mist turrets from jelly farm? No energy required of course, they would deal low amounts of all damage, and high knockback, and would require a pilot. Only the near team could enter it, and the fight becomes more of a tug of war as opposed to flies bouncing off of a winsheild.
Mabey this isn't the best idea for this, but I dislike having all caps on my team, and losing the match becuase everyone goes single file to get beaten by the intire enemy team at base 1, only to be lectured becuase I have less damage points. The fact is, no matter how often I say "go away from the base they are guarding", everyones going to try and defend it for no real reson.
Turrets in Pvp?
Tue, 09/20/2011 - 17:57
Orangeo