I feel that the cutter series is most definitely one of the most lackluster series in non-dps situations. The sole reason for this, I feel, is because of the split damage. It was a unique idea and kudos to the dev who thought of it, but honestly it ends up gimping the weapon whenever you're NOT facing an immobile and unmovable target.
My swings simply knock the monster out of the way and the ghost-swipe NEVER connects unless I'm literally RIGHT next to the monster. I feel that the devs should simply either increase the range of the ghost swipe, or TAKE AWAY the halved damage and add on the ghost swipe damage to the regular swipes.
What do you think? Would this be over-buffing? Should the series even receive a buff at all?
"increase the range of the ghost swipe" YES !
"TAKE AWAY the halved damage and add on the ghost swipe damage to the regular swipes. " Heck no.