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game closes automatically

7 replies [Last post]
Sun, 10/16/2011 - 07:53
Shinknight

I'm having a constant issue of the game closing itself automatically,

sometimes it happens during level change, which is fine, i can just start the game again and i'll be on the next floor

but the most annoying thing, which happens most of the time, is that the game closes itself mid way through the game, which is the most disturbing thing that can happen to this game, especially when i'm losing energ and heat because my character is just sitting there getting killed when I'm trying to log back into the game because the game closes itself, and it is not bug or any error, the game just closes... no error message, no lag spikes before it went off, the game just closes at any random period

is there any solutions around this? I'm experiencing this more frequently the last few days than before,

Sun, 10/16/2011 - 19:45
#1
Starlinvf's picture
Starlinvf
It sounds like Java is

It sounds like Java is crashing hard. If you look in the SK folder, you should see several hs_errPID####.log files, which are generated by java itself.

Depending on what the error is, it'll give an idea of what underlying issue we should be looking for.

Wed, 10/19/2011 - 05:28
#2
Shinknight
# # A fatal error has been

#
# A fatal error has been detected by the Java Runtime Environment:
#
# EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x0343a25a, pid=5852, tid=5472
#
# JRE version: 6.0_25-b06
# Java VM: Java HotSpot(TM) Client VM (20.0-b11 mixed mode windows-x86 )
# Problematic frame:
# V [jvm.dll+0x5a25a]
#
# If you would like to submit a bug report, please visit:
# http://java.sun.com/webapps/bugreport/crash.jsp
#

--------------- T H R E A D ---------------

Current thread (0x03376c00): VMThread [stack: 0x05860000,0x058b0000] [id=5472]

siginfo: ExceptionCode=0xc0000005, reading address 0x000000cd

Registers:
EAX=0x146d8d20, EBX=0x058afa54, ECX=0x20ca0a18, EDX=0x00000001
ESP=0x058af8d4, EBP=0x058af8f0, ESI=0x02f4e684, EDI=0x02f4e520
EIP=0x0343a25a, EFLAGS=0x00010206

Top of Stack: (sp=0x058af8d4)
0x058af8d4: 146d8d20 058afa54 02f4e520 146d8d20
0x058af8e4: 02f4e684 02f4e520 146d8d20 058af904
0x058af8f4: 0343aae4 02f4e520 146d8d20 00000000
0x058af904: 058af924 0343ab73 146d8d23 058afa54
0x058af914: 14e54bc4 2049c278 02f4e520 08028096
0x058af924: 058af944 0345ad31 146d8d20 14e72160
0x058af934: 14e54bb0 058afa54 2049c280 2049c130
0x058af944: 058af964 03447c28 14e54bb0 14e54bcc

Instructions: (pc=0x0343a25a)
0x0343a23a: 8b 45 fc eb 0a 8b 4e 1c 48 89 46 10 8b 04 81 8b
0x0343a24a: 48 04 8b 9f 60 01 00 00 8b 51 08 83 c1 08 53 50
0x0343a25a: ff 92 cc 00 00 00 8b 87 80 01 00 00 85 c0 0f 85
0x0343a26a: 64 ff ff ff 5e 5b 5f 8b e5 5d c3 cc cc cc cc cc

Register to memory mapping:

EAX=0x146d8d20 is an oop

[error occurred during error reporting (printing register info), id 0xc0000005]

Stack: [0x05860000,0x058b0000], sp=0x058af8d4, free space=318k
Native frames: (J=compiled Java code, j=interpreted, Vv=VM code, C=native code)
V [jvm.dll+0x5a25a]
V [jvm.dll+0x5aae4]
V [jvm.dll+0x5ab73]
V [jvm.dll+0x7ad31]
V [jvm.dll+0x67c28]
V [jvm.dll+0x5986d]
V [jvm.dll+0x5ef0a]
V [jvm.dll+0x59ca7]
V [jvm.dll+0x5ff28]
V [jvm.dll+0x57acb]
V [jvm.dll+0x13afb7]
V [jvm.dll+0x11d903]
V [jvm.dll+0x11cbce]
V [jvm.dll+0x11cef0]
V [jvm.dll+0x11d2f2]
V [jvm.dll+0x140a8c]
C [msvcr71.dll+0x9565] endthreadex+0xa0
C [kernel32.dll+0x13677] BaseThreadInitThunk+0x12
C [ntdll.dll+0x39f02] RtlInitializeExceptionChain+0x63
C [ntdll.dll+0x39ed5] RtlInitializeExceptionChain+0x36

VM_Operation (0x0203f240): GenCollectForAllocation, mode: safepoint, requested by thread 0x0a2d1c00

--------------- P R O C E S S ---------------

Java Threads: ( => current thread )
0x0a2d2000 JavaThread "BlockingCommunicator_DatagramWriter" [_thread_blocked, id=2988, stack(0x02080000,0x020d0000)]
0x0a2d1c00 JavaThread "BlockingCommunicator_DatagramReader" [_thread_blocked, id=3516, stack(0x01ff0000,0x02040000)]
0x0a2d0c00 JavaThread "BlockingCommunicator_Writer" [_thread_blocked, id=784, stack(0x01f60000,0x01fb0000)]
0x07ef7000 JavaThread "BlockingCommunicator_Reader" [_thread_in_native, id=5284, stack(0x003b0000,0x00400000)]
0x07efcc00 JavaThread "Thread-6" daemon [_thread_blocked, id=5412, stack(0x0c2d0000,0x0c320000)]
0x02f49c00 JavaThread "DestroyJavaVM" [_thread_blocked, id=1260, stack(0x02f50000,0x02fa0000)]
0x07bf7000 JavaThread "AWT-EventQueue-0" [_thread_blocked, id=2644, stack(0x085e0000,0x08630000)]
0x07bf6c00 JavaThread "samskivert Interval Timer" daemon [_thread_blocked, id=1172, stack(0x08410000,0x08460000)]
0x07bf6400 JavaThread "AWT-Windows" daemon [_thread_in_native, id=3676, stack(0x08380000,0x083d0000)]
0x07bf5c00 JavaThread "AWT-Shutdown" [_thread_blocked, id=2520, stack(0x08260000,0x082b0000)]
0x033c5400 JavaThread "Java2D Disposer" daemon [_thread_blocked, id=3100, stack(0x081b0000,0x08200000)]
0x05dc3000 JavaThread "SoundManager.Loader" daemon [_thread_blocked, id=5956, stack(0x07ab0000,0x07b00000)]
0x033b3800 JavaThread "Low Memory Detector" daemon [_thread_blocked, id=5600, stack(0x05bc0000,0x05c10000)]
0x033ae800 JavaThread "C1 CompilerThread0" daemon [_thread_blocked, id=6052, stack(0x05b30000,0x05b80000)]
0x033ad800 JavaThread "Attach Listener" daemon [_thread_blocked, id=4856, stack(0x05aa0000,0x05af0000)]
0x03383c00 JavaThread "Signal Dispatcher" daemon [_thread_blocked, id=3668, stack(0x05a10000,0x05a60000)]
0x0337bc00 JavaThread "Finalizer" daemon [_thread_blocked, id=3232, stack(0x05980000,0x059d0000)]
0x0337a800 JavaThread "Reference Handler" daemon [_thread_blocked, id=3200, stack(0x058f0000,0x05940000)]

Other Threads:
=>0x03376c00 VMThread [stack: 0x05860000,0x058b0000] [id=5472]
0x033d5400 WatcherThread [stack: 0x05c50000,0x05ca0000] [id=5820]

VM state:at safepoint (normal execution)

VM Mutex/Monitor currently owned by a thread: ([mutex/lock_event])
[0x02f47ef0] Threads_lock - owner thread: 0x03376c00
[0x02f48300] Heap_lock - owner thread: 0x0a2d1c00

Heap
def new generation total 78656K, used 75766K [0x100a0000, 0x155f0000, 0x155f0000)
eden space 69952K, 100% used [0x100a0000, 0x144f0000, 0x144f0000)
from space 8704K, 66% used [0x144f0000, 0x14a9d868, 0x14d70000)
to space 8704K, 15% used [0x14d70000, 0x14ebc108, 0x155f0000)
tenured generation total 174784K, used 126455K [0x155f0000, 0x200a0000, 0x200a0000)
the space 174784K, 72% used [0x155f0000, 0x1d16dce8, 0x1d16de00, 0x200a0000)
compacting perm gen total 20480K, used 20277K [0x200a0000, 0x214a0000, 0x240a0000)
the space 20480K, 99% used [0x200a0000, 0x2146d500, 0x2146d600, 0x214a0000)
No shared spaces configured.

Code Cache [0x03690000, 0x03cd0000, 0x05690000)
total_blobs=4303 nmethods=3996 adapters=242 free_code_cache=27018432 largest_free_block=384

Dynamic libraries:
0x00400000 - 0x00424000 l:\steam\steamapps\common\spiral knights\java_vm\bin\javaw.exe
0x76f50000 - 0x770d0000 C:\Windows\SysWOW64\ntdll.dll
0x752f0000 - 0x753f0000 C:\Windows\syswow64\kernel32.dll
0x755c0000 - 0x75606000 C:\Windows\syswow64\KERNELBASE.dll
0x759f0000 - 0x75a90000 C:\Windows\syswow64\ADVAPI32.dll
0x74d30000 - 0x74ddc000 C:\Windows\syswow64\msvcrt.dll
0x74b70000 - 0x74b89000 C:\Windows\SysWOW64\sechost.dll
0x75800000 - 0x758f0000 C:\Windows\syswow64\RPCRT4.dll
0x74ac0000 - 0x74b20000 C:\Windows\syswow64\SspiCli.dll
0x74ab0000 - 0x74abc000 C:\Windows\syswow64\CRYPTBASE.dll
0x74c30000 - 0x74d30000 C:\Windows\syswow64\USER32.dll
0x75bb0000 - 0x75c40000 C:\Windows\syswow64\GDI32.dll
0x75790000 - 0x7579a000 C:\Windows\syswow64\LPK.dll
0x75050000 - 0x750ed000 C:\Windows\syswow64\USP10.dll
0x75c40000 - 0x75ca0000 C:\Windows\system32\IMM32.DLL
0x74f80000 - 0x7504c000 C:\Windows\syswow64\MSCTF.dll
0x75630000 - 0x7578c000 C:\Windows\syswow64\ole32.dll
0x10000000 - 0x10091000 L:\Steam\GameOverlayRenderer.dll
0x7c340000 - 0x7c396000 l:\steam\steamapps\common\spiral knights\java_vm\bin\msvcr71.dll
0x033e0000 - 0x0368f000 l:\steam\steamapps\common\spiral knights\java_vm\bin\client\jvm.dll
0x748c0000 - 0x748f2000 C:\Windows\system32\WINMM.dll
0x72e90000 - 0x72edb000 C:\Windows\system32\apphelp.dll
0x00290000 - 0x0029c000 l:\steam\steamapps\common\spiral knights\java_vm\bin\verify.dll
0x6d3d0000 - 0x6d3ef000 l:\steam\steamapps\common\spiral knights\java_vm\bin\java.dll
0x755b0000 - 0x755b5000 C:\Windows\syswow64\PSAPI.DLL
0x6d890000 - 0x6d89f000 l:\steam\steamapps\common\spiral knights\java_vm\bin\zip.dll
0x6d0b0000 - 0x6d1fb000 L:\Steam\steamapps\common\spiral knights\java_vm\bin\awt.dll
0x74980000 - 0x749d1000 C:\Windows\system32\WINSPOOL.DRV
0x72a40000 - 0x72bde000 C:\Windows\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_6.0.7600.16661_none_420fe3fa2b8113bd\COMCTL32.dll
0x75b20000 - 0x75b77000 C:\Windows\syswow64\SHLWAPI.dll
0x05f70000 - 0x05fe1000 L:\Steam\steamapps\common\spiral knights\native\lwjgl.dll
0x73b20000 - 0x73be8000 C:\Windows\system32\OPENGL32.dll
0x73af0000 - 0x73b12000 C:\Windows\system32\GLU32.dll
0x738d0000 - 0x739b7000 C:\Windows\system32\DDRAW.dll
0x738c0000 - 0x738c6000 C:\Windows\system32\DCIMAN32.dll
0x74de0000 - 0x74f7d000 C:\Windows\syswow64\SETUPAPI.dll
0x75430000 - 0x75457000 C:\Windows\syswow64\CFGMGR32.dll
0x75a90000 - 0x75b1f000 C:\Windows\syswow64\OLEAUT32.dll
0x75610000 - 0x75622000 C:\Windows\syswow64\DEVOBJ.dll
0x71e40000 - 0x71e53000 C:\Windows\system32\dwmapi.dll
0x749e0000 - 0x749e9000 C:\Windows\system32\VERSION.dll
0x062e0000 - 0x06500000 l:\steam\steamapps\common\spiral knights\native\OpenAL32.dll
0x74900000 - 0x74972000 C:\Windows\system32\dsound.dll
0x74890000 - 0x748b5000 C:\Windows\system32\POWRPROF.dll
0x75490000 - 0x75513000 C:\Windows\syswow64\CLBCatQ.DLL
0x73560000 - 0x73599000 C:\Windows\System32\MMDevApi.dll
0x71d40000 - 0x71e35000 C:\Windows\System32\PROPSYS.dll
0x71fc0000 - 0x72040000 C:\Windows\system32\uxtheme.dll
0x71f80000 - 0x71fb6000 C:\Windows\system32\AUDIOSES.DLL
0x73530000 - 0x73560000 C:\Windows\system32\wdmaud.drv
0x73520000 - 0x73524000 C:\Windows\system32\ksuser.dll
0x73510000 - 0x73517000 C:\Windows\system32\AVRT.dll
0x73500000 - 0x73508000 C:\Windows\system32\msacm32.drv
0x71f60000 - 0x71f74000 C:\Windows\system32\MSACM32.dll
0x734f0000 - 0x734f7000 C:\Windows\system32\midimap.dll
0x6d6b0000 - 0x6d6c3000 L:\Steam\steamapps\common\spiral knights\java_vm\bin\net.dll
0x753f0000 - 0x75425000 C:\Windows\syswow64\WS2_32.dll
0x755a0000 - 0x755a6000 C:\Windows\syswow64\NSI.dll
0x07f00000 - 0x07f42000 C:\Program Files\NVIDIA Corporation\NetworkAccessManager\bin32\nvLsp.dll
0x72f20000 - 0x72f5c000 C:\Windows\system32\mswsock.dll
0x709e0000 - 0x709e6000 C:\Windows\System32\wship6.dll
0x730d0000 - 0x730e0000 C:\Windows\system32\NLAapi.dll
0x72e40000 - 0x72e84000 C:\Windows\system32\DNSAPI.dll
0x730c0000 - 0x730c8000 C:\Windows\System32\winrnr.dll
0x72f10000 - 0x72f20000 C:\Windows\system32\napinsp.dll
0x72ef0000 - 0x72f02000 C:\Windows\system32\pnrpnsp.dll
0x72e10000 - 0x72e37000 C:\Program Files (x86)\Common Files\Microsoft Shared\Windows Live\WLIDNSP.DLL
0x72ee0000 - 0x72ee5000 C:\Windows\System32\wshtcpip.dll
0x72f90000 - 0x72fac000 C:\Windows\system32\IPHLPAPI.DLL
0x72f80000 - 0x72f87000 C:\Windows\system32\WINNSI.DLL
0x73bf0000 - 0x73bf6000 C:\Windows\system32\rasadhlp.dll
0x73c00000 - 0x73c38000 C:\Windows\System32\fwpuclnt.dll
0x3b400000 - 0x3b41e000 L:\Steam\steamapps\common\spiral knights\native\steam_api.dll
0x75ca0000 - 0x768e9000 C:\Windows\syswow64\SHELL32.dll
0x735e0000 - 0x735f2000 L:\Steam\steamapps\common\spiral knights\native\froth.dll
0x38000000 - 0x38651000 L:\Steam\steamclient.dll
0x768f0000 - 0x76a0c000 C:\Windows\syswow64\CRYPT32.dll
0x74b90000 - 0x74b9c000 C:\Windows\syswow64\MSASN1.dll
0x75460000 - 0x7548a000 C:\Windows\syswow64\imagehlp.dll
0x3f000000 - 0x3f0ae000 L:\Steam\tier0_s.dll
0x3f600000 - 0x3f670000 L:\Steam\vstdlib_s.dll
0x730e0000 - 0x730e8000 C:\Windows\system32\Secur32.dll
0x73130000 - 0x73146000 C:\Windows\system32\CRYPTSP.dll
0x730f0000 - 0x7312b000 C:\Windows\system32\rsaenh.dll
0x30000000 - 0x302d7000 L:\Steam\steam.dll
0x73600000 - 0x73715000 l:\steam\DbgHelp.dll
0x60000000 - 0x60021000 L:\Steam\CSERHelper.dll
0x69500000 - 0x6a37b000 C:\Windows\system32\nvoglv32.DLL
0x75b80000 - 0x75bad000 C:\Windows\syswow64\WINTRUST.dll
0x70fc0000 - 0x71039000 C:\Windows\system32\mscms.dll
0x732e0000 - 0x732f7000 C:\Windows\system32\USERENV.dll
0x732d0000 - 0x732db000 C:\Windows\system32\profapi.dll
0x71130000 - 0x71168000 C:\Windows\system32\icm32.dll
0x6d2e0000 - 0x6d32f000 L:\Steam\steamapps\common\spiral knights\java_vm\bin\fontmanager.dll
0x6d6d0000 - 0x6d6d9000 L:\Steam\steamapps\common\spiral knights\java_vm\bin\nio.dll
0x0aa60000 - 0x0aa76000 L:\Steam\steamapps\common\spiral knights\native\jinput-dx8.dll
0x71100000 - 0x71130000 C:\Windows\system32\DINPUT8.dll
0x6cc50000 - 0x6cc59000 C:\Windows\system32\HID.DLL
0x0bfa0000 - 0x0bfb5000 L:\Steam\steamapps\common\spiral knights\native\jinput-raw.dll
0x6d250000 - 0x6d273000 L:\Steam\steamapps\common\spiral knights\java_vm\bin\dcpr.dll
0x6d4f0000 - 0x6d515000 L:\Steam\steamapps\common\spiral knights\java_vm\bin\jpeg.dll

VM Arguments:
jvm_args: -Dcom.threerings.getdown=true -Xmx256M -XX:+AggressiveOpts -XX:SoftRefLRUPolicyMSPerMB=10 -Djava.library.path=l:\steam\steamapps\common\spiral knights\./native -Dorg.lwjgl.util.NoChecks=true -Dsun.java2d.d3d=false -Dappdir=l:\steam\steamapps\common\spiral knights\. -Dresource_dir=l:\steam\steamapps\common\spiral knights\./rsrc
java_command: com.threerings.projectx.client.ProjectXApp
Launcher Type: SUN_STANDARD

Environment Variables:
PATH=L:\Steam;L:\Steam;C:\Program Files (x86)\ATI Stream\bin\x86_64;C:\Program Files (x86)\ATI Stream\bin\x86;C:\Program Files (x86)\NVIDIA Corporation\PhysX\Common;C:\Program Files\Common Files\Microsoft Shared\Windows Live;C:\Program Files (x86)\Common Files\Microsoft Shared\Windows Live;C:\Windows\system32;C:\Windows;C:\Windows\System32\Wbem;C:\Windows\System32\WindowsPowerShell\v1.0\;C:\Program Files (x86)\Windows Live\Shared
USERNAME=SHIN
OS=Windows_NT
PROCESSOR_IDENTIFIER=Intel64 Family 6 Model 15 Stepping 11, GenuineIntel

--------------- S Y S T E M ---------------

OS: Windows 7 Build 7600

CPU:total 4 (4 cores per cpu, 1 threads per core) family 6 model 15 stepping 11, cmov, cx8, fxsr, mmx, sse, sse2, sse3, ssse3

Memory: 4k page, physical 8387128k(6092312k free), swap 16772356k(13740316k free)

vm_info: Java HotSpot(TM) Client VM (20.0-b11) for windows-x86 JRE (1.6.0_25-b06), built on Apr 14 2011 01:04:32 by "java_re" with MS VC++ 7.1 (VS2003)

time: Wed Oct 19 22:18:42 2011
elapsed time: 566 seconds

this is the latest one, there is basically around 20-30 of these files, should i quote all the numbers?

thanks, the problem is getting worse, I'm not going to get any more CE until this problem is solved, used to be able to run through jk and t3 runs without any deaths, now its at least 2-3 deaths because my character is just standing there getting killed while im desperately trying to reload the game as soon as possible while my mates try to hold off the enemies

Wed, 10/19/2011 - 05:50
#3
Starlinvf's picture
Starlinvf
# # A fatal error has been

#
# A fatal error has been detected by the Java Runtime Environment:
#
# EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x0343a25a, pid=5852, tid=5472
#
# JRE version: 6.0_25-b06
# Java VM: Java HotSpot(TM) Client VM (20.0-b11 mixed mode windows-x86 )
# Problematic frame:
# V [jvm.dll+0x5a25a]
#

Is this same error occurring in all of them?

Wed, 10/19/2011 - 13:02
#4
Shinknight
# # A fatal error has been

#
# A fatal error has been detected by the Java Runtime Environment:
#
# EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x0336de59, pid=4060, tid=5832
#

most of them have this (0x0000005) but there are still some that are different with (0xc000001d) in 2 of them, and the rest is the same

the V [jvm.dll+0x5a25a] however, i only see in maybe 3 of them, all of them are different, and there is no consistency in them

some examples

# Problematic frame:
# V [jvm.dll+0x138670]

# Problematic frame:
# V [jvm.dll+0xde59]

# Problematic frame:
# C 0x00000000

all are different

Wed, 10/19/2011 - 17:30
#5
Starlinvf's picture
Starlinvf
You can ignore the specific

You can ignore the specific address, that goes a lot deeper then we need to look at the moment. What I'm trying to establish is if its all resulting due to the same type of error involving the same files. This would indicate data corruption or possible changes in security software behavior (Anti-viruses react badly to minor errors thinking its all malicious).

Seeing as your using Steam with SK, I would uninstall the game, run scandisk to check for errors, then reinstall the game again.

Wed, 10/19/2011 - 18:55
#6
Shinknight
I had recently formatted the

I had recently formatted the entire computer, and upgraded my computer with new hdd and gfx cards etc, and this is the only game from steam that has problems

Wed, 10/19/2011 - 21:15
#7
Starlinvf's picture
Starlinvf
ATI by any chance?

ATI by any chance?

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