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Shield/Armour buff status bomb

12 replies [Last post]
Thu, 11/03/2011 - 11:46
Nicoya-Kitty's picture
Nicoya-Kitty

Let me start off by saying this is not a healing bomb.

So we all know that the primary use of bombs like the Shivermist, and to a lesser extent the Venom Veiler and Stagger Storm, is defensive. The status effects stop, reduce, or slow down the enemy's ability to do damage to us.

Thus the idea for a "haze of protection" for allies. Basically any ally standing in the mist would gain an armour and shield buff, reducing the damage received from enemy attacks by some percentage.

Thu, 11/03/2011 - 12:05
#1
Khamsin's picture
Khamsin
Venom Veiler.

Venom Veiler.

Thu, 11/03/2011 - 12:10
#2
Master-Of's picture
Master-Of
Sounds nice. It inspires me

Sounds nice. It inspires me also to a shield restore bomb, a bomb that creates a huge deflector shield and pushes enemies away for a period of time (a bit like the gremlin healers can do) and, as you already mentioned, why not a healing bomb.

PS: I think the primary use of Shivermist is not defensive. It is a 2 steps offensive weapon. In step 1 you freeze them and have a small chance to damage them. In step 2 you approach the frozen enemies and place the Shivermist right next to them, so they receive damage for sure and re-freeze. You can repeat step 2 until they are dead. If they have freeze resistance you will never get to step 2, but you can repeat step 1. Since Shivermist deals Elemental, it is effective versus Undead and Construct. A side effect is, if you are interrupted before or during step 2, the freeze deals extra damage when it wears off. Thus it's really helpful as long as everyone tries to attack frozen enemies last.

Thu, 11/03/2011 - 12:59
#3
Orangeo's picture
Orangeo
Ehh, sheild restore would be

Ehh, sheild restore would be awkward becuase it wouldn't apply to everyone sometimes. And HP bomb would make less reviving, and people would camp with it before fighting.
Also, it's better to use a calibur charge on a cluster of frozen people.
I like nicoyas idea though. Venom vieler does sortof fill that spot, so why not make it like the trojan buff? Short fuse, average time, works like a nitro as opposed to a stagger. Pushes everything back and gives everyone a medium something buff.

Thu, 11/03/2011 - 14:49
#4
Master-Of's picture
Master-Of
"Ehh, sheild restore would be

"Ehh, sheild restore would be awkward becuase it wouldn't apply to everyone sometimes."
So what's your point? Oh wait, I don't even care.

"HP bomb would make less reviving, and people would camp with it before fighting."
Cool. Sounds fun. Y U no liek?

"Also, it's better to use a calibur charge on a cluster of frozen people."
Except it would unfreeze them, throws them all over the place and when it does not kill them it's more dangerous for everyone. Sounds not so funny IMO.

Thu, 11/03/2011 - 16:34
#5
Orangeo's picture
Orangeo
Y U no liek? I like, OOO

Y U no liek?
I like, OOO wouldn't. That's less energy being spent.
"Except it would unfreeze them, throws them all over the place and when it does not kill them it's more dangerous for everyone."
Hurp I got a shivermist and a CIV. They refreeze. Very fast. Level your calibur for medium CTR.

Thu, 11/03/2011 - 17:03
#6
Nicoya-Kitty's picture
Nicoya-Kitty
@Khamsin It's somewhat

@Khamsin It's somewhat similar to the VV, but still different. The VV reduces the offensive and defensive capability of any monster it inflicts status on, whereas this bomb's mist would buff the defensive capability of any friendly knight in the radius.

@Orangeo OOO have said they won't be implementing any healing weapons, but this is different enough that I think it has a reasonable chance.

@Desouler I still maintain that the shivermist is a defensive bomb. While it can be used offensively, its primary use is to immobilize enemies and prevent them from swarming you or your teamies. This then gives your team an opportunity to attack via other (more effective) means.

Thu, 11/03/2011 - 17:07
#7
Orangeo's picture
Orangeo
"OOO have said they won't be

"OOO have said they won't be implementing any healing weapons, but this is different enough that I think it has a reasonable chance."
Yup yup yup. Buff not heal, I agree 100%. Would suck for soloing, but then again, soloing sucks IMO.

Thu, 11/03/2011 - 17:35
#8
Khamsin's picture
Khamsin
Nitronome spam is basically a

Nitronome spam is basically a protective dome around an area already.

Fri, 11/04/2011 - 07:54
#9
Kentard's picture
Kentard
+1 to this idea

What really got me intrigued would be that bombers could adopt a more defensive-supportive role in the party - instead of dishing out statuses and damage, or knocking back enemies, some bombers may opt to sacrifice that to buff up the party instead.
It's an opportunity cost nonetheless, but when played well the bomber can always double up as a "medic" role - effectively giving bombers a new playstyle altogether.
My only concern for this is that the only relevant UV would be CTR - then again that's probably the pièce de résistance of bomber equipment UVs.

Fri, 11/04/2011 - 15:28
#10
Orangeo's picture
Orangeo
"Nitronome spam is basically

"Nitronome spam is basically a protective dome around an area already."
Whoa!
Cool story bro.

You could make it do a little damage, like the shivermist. That way damage bonuses would at least do somehting.
+1 for nicoya whipping out new ideas.

Fri, 11/04/2011 - 16:23
#11
Master-Of's picture
Master-Of
When you have reduced charge

When you have reduced charge time, so you can put a lot of Nitronomes in the same spot, it may keep enemies off, but they can still shoot you and whatnot. Also, you can't see sh**, because Nitros make a big whitish blue effect and shake the whole screen. It just makes people dizzy until they die by a shot they didn't see coming. ... and when they run away, the Nitro throws a monster at them and they die, too.

Fri, 11/04/2011 - 23:13
#12
Kentard's picture
Kentard
No Damage!

I'd really just rather they protect the party.
Like I mentioned in my previous post, opportunity cost.

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