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Some suggestions for new Shadow Bombs

11 replies [Last post]
Fri, 11/04/2011 - 11:50
Verodius's picture
Verodius

Any field marked "???" is one I haven't come up with something for, suggestions are welcome

Series 1 (Mini Totem Series):
Summary: A series that isn't as damaging as, say, the Blast Bomb series but has basically zero knockback.
Appearance: A miniature Grim Totem with a few mechanical bits attached.
Bomb Effect: Dozens of zombie arms burst forth and swat at opponents in the AoE.
Backstory: A failed attempt by the Spiral Knights to repurpose the Grim Totems as a revival system.

Names:
2-star: Horror Headstone
3-star: Grim Grave*
4-star: Warped Ward
5-star: Terror Totem

Series 2 (Kat Kage Series):
Summary: A shadowy shard bomb, basically.
Appearance: A Cat cage with a ghostly aura.
Bomb Effect: Dozens of Ghostly Kats burst forth from the cage.
Backstory: Originally used by the Knights to release captured Kats after trying to study them.

Names:
2-star: Kat Kage
3-star: Pet Cemetery*
4-star: Feline Ferocity*
5-star: ???

Series 3 (Dark Blast Bomb Series):
Name says it all.
Backstory: Blast Bombs imbued with dark energies.

2-star: Dark Blast Bomb
3-star: Shadow Blast Bomb
4-star: Midnight Blast Bomb
5-star (Fast/Normal): Nightshade Bomb
5-star (Slow): Grimalkins Fury

"Grimalkins Fury" has a different effect and such to the other bombs:
Appearance: Resembles a more Skull-like BAB with a spectral aura.
Bomb Effect: A Grimalkin bursts forth with a shockwave and a roar and then disappears.
Description: A Bomb imbued with the wrath of a mighty Grimalkin, only the bravest of Knights dare carry something so dangerous.
Possible Extra: All nearby enemies get the "Panic!" effect as it explodes just like the Knights do when a regular Grimalkin gets near.

* Name suggestion courtesy of Coneykrab

Fri, 11/04/2011 - 12:05
#1
Retequizzle's picture
Retequizzle
Perhaps for the 4*-5* version

Perhaps for the 4*-5* version of the bomb, a good goal for the animation COULD be something like in this Youtube video (game is Tales of Vesperia and the animation is basically for the attack "Violent Pain" which is what I thought of with your bomb description. Mostly because it would actually look vaguely like the energy given off when you revive yourself, but then with the "gone wrong" idea behind it, the energy could collapse back on itself in that manner and give purpose for how the bomb actually inflicts the damage.

http://www.youtube.com/watch?v=zg3rYgaLtZk&t=2m32s

That particular attack would be a good "Grim" visual animation, but as you said, replace the shadow animation with zombie arms and each arm doing a bit of damage when it comes into contact with a target or targets, should there be more than one caught in the blast.

Otherwise I'm kind of lost on what to suggest for anything else, but I'm interested in seeing where this goes.

Fri, 11/04/2011 - 14:08
#2
Juances's picture
Juances
The cage releasing kats could

The cage releasing kats could work as a shadow sun shard bomb!

Sat, 11/05/2011 - 15:07
#3
Windsickle's picture
Windsickle
Poision Gas Bomb

How about a poision gas bomb. Releases an explosion of poisonous clouds upon detonation dealing shadow damage as well as a slight chance of moderate poison. Lingers like haze bomb but continuing to deal moderate amounts of shadow damage to victims within cloud. Incredibly small knock-back if at all and only to the lightest targets that get caught in the initial explosion. Very vision obstructing as a drawback?

Sat, 11/05/2011 - 17:01
#4
Coneykrab's picture
Coneykrab
Name Suggestion

"Grim Totem Bomb"
3-star: Grim Grave

"Kat Kage"
3-star: Pet Cemetery
4-star: Feline Ferocity
5-star: Grimalkin Generator

We really do need some shadow bombs, for the jellies!

Sat, 11/05/2011 - 17:12
#5
Heavy-Duty's picture
Heavy-Duty
@ Windsickle

Like the Toxic Vaporizer? :/

Sun, 11/06/2011 - 05:53
#6
Verodius's picture
Verodius
Thanks everyone

Thanks for your support of these ideas and a special thanks to Coneykrab for coming up with some names.

Tue, 11/08/2011 - 19:00
#7
Windsickle's picture
Windsickle
@Heavy-Duty

Um, no. Does shadow instead of elemental, does continuous damage with weaker status instead of just medium status, obstructs vision as additional drawback.

Wed, 11/09/2011 - 10:14
#8
Master-Of's picture
Master-Of
I dunno...

This is totally overpowered.

Wed, 11/09/2011 - 11:49
#9
Windsickle's picture
Windsickle
@Desouler

The Devs could find a way to balance it out. Just a suggestion of course.

Wed, 11/09/2011 - 13:13
#10
Aumir's picture
Aumir
Question...

About the Grim Totem series... those zombie arms would hit only once and all would be visual effect or would that be a multi-hit attack?

Wed, 11/09/2011 - 15:32
#11
Verodius's picture
Verodius
Probably the former

Every time I think this thread is dead it seems to come back...

And to answer your question the arms would probably just be a "one-hit" thing.

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