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Unbearable lag on Tier 2 runs

3 replies [Last post]
Mon, 11/14/2011 - 19:31
Leporris's picture
Leporris

Hi, I have been playing SK for over a week now, and have been doing Tier1 runs smoothly with a low amount of lag.
But recently, when I attempt Tier2 runs, the game gets unbearably laggy, sometimes drop to 0.5FPS, now that sucks.

I have tried lowering the game quality to low already but to no avail.
The worst lag I get is at Tier2 arenas and palace runs. On the third palace level, I lagged so badly to like 0.1FPS and then get kicked out of the game. I didn't even get to see the boss appear. The game also freezes for about five seconds when the party button is activated and tons of monsters spawn at the same time.

I play from Asia and I also heard that all servers are based in the US, is that true? I really we have servers in Asia soon since I'm quite useless as a party member with the lag, although I get the loot from my team members, I don't feel good to sit there and 'leech'.

Is there a fix to this? I don't think I can progress to Tier3 anytime soon with this lag.

Tue, 11/15/2011 - 03:40
#1
Ja-Knight
Maybe it's your computer

Do your computer meet the requirements?

Network lag is different from FPS drops.
I am also playing from Asia and it does lag as in party members teleporting.

Tue, 11/15/2011 - 07:49
#2
Juances's picture
Juances
It looks more like your PC is

It looks more like your PC is going to die rather than lag.

Try this http://forums.spiralknights.com/es/node/12849?page=2#comment-199678
Put the files on SK folder, or read the whole thread to know what it's about.

Thu, 11/17/2011 - 18:29
#3
Slartybart
worked for me

Thank you Juances, the linked thread really helped the problem I was having.

I thought I would add I made this attempt after loading the latest patch, which did not improve anything for me

I posted over a week ago describing micro-freezing when monsters spawn, unsure of the logistics of why the more I played Tier2/3 and boss runs, the more lag and freezing occurred. It was non existent on Tier1 with high settings. very frustrating....to say the least. It caused me numerous deaths from trying to shield mainly but also in just trying to kite around a large group, not being able to react properly when large groups spawned, etc.

A few steps in this thread have immensely improved the performance of the game for me. I am even now playing on high settings again. I just did a few arena runs in tier 3 and I had no noticeable video lag from spawning/dying monsters as I typically would. I did not notice any small freezing when switching from areas within a map either, which I would notice before by the time I got to boss stages.

two things, first I upgraded to Java64 bit. That alone may have been the catalyst for my problem -- but for good measure I decided to add some arguments.

I took from this thread what I felt was the most basic argument addition to the javaws.exe based upon my system and the problem I saw and not wanting to be confused by all the XX stuff. I think it is a no brainer that if your computer has the ram, it should be taken advantage of.

"C:\Program Files\Java\jre6\bin\javaw.exe" -server -Xincgc -Xms1g -Xmx4g -jar getdown-pro.jar .
(this says im running in server mode, something to do with the garbage man, minimum ram of 1gb and max ram of 4gb)

I now feel the game performs more like it should on a machine like mine, I will do more play testing to compare video captures with several snapshots of the lag I was having. I am strongly inclined to voice my frustration, I really hope that OOO takes a more detailed look at supporting the creation for the client to scale and configure these types of thing on its own. (or seperate downloads/support/instructions) for 64bit users/high RAM systems, etc.

This game is free (and really cool), there are alot of bored mmo gamers looking for something new, fun and challenging such as SK -- so micro freezing due to RAM and java limitations should not be so invasive for someone to figure out. If i was not tech savvy enough to research a solution here on these forums persistently; I would stop playing.

Here's my specs.

Windows7 pro 64bit
Processor: AMD FX(tm)-6100 Six-Core Processor (6 CPUs), ~3.3GHz
Memory: 8192MB RAM
Available OS Memory: 8138MB RAM
DirectX Version: DirectX 11
Card name: AMD Radeon HD 6700 Series
Chip type: ATI display adapter (0x68BA)
DAC type: Internal DAC(400MHz)

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