Hello
I emailed SK Support yesterday, and their advise was to post it here so that the developers could see the issue, and see whether or not what I'm asking for is doable or not.
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Hello,
I wear Deadly Virulisk pretty much all of the time and it annoys me a little
bit whenever I walk around haven to see my tail poking out of my very sturdy
shield as shown in the picture underneath.
http://img52.imageshack.us/img52/6702/tailpoke.png
Without a shield, or in the Character mode, you can see that the tail is
'springy', and therefore I don't think it's unfeasable for it to kind of fold
(however uncomfortable!), and thus not poke out of the shield, but rather stay
behind it. Is it possible for this to be a 'real world' explanation and to
remedy this, can you make shields always go on top of it?
I assume there is a similar problem for the entire chroma series, but I don't
have any others to check.
Similarly, Skelly's spikes poke through his shield. I can't give you a reason
like the Virulisk tail, because his spikes are assumably rock solid, but it
still doesn't seem quite right that it's able to poke through a shield.
http://img69.imageshack.us/img69/3161/skellyspikepoke.png
I understand that these are not the most pressing of matters, but I still
think it would be nice if a Deadly Virulisk's tail (at the very least) didn't
poke out from behind a shield.
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So, the issue I have is that the Skelly body spikes can be seen over the Skelly shield (I don't mind when it comes out over other shields, but this one in particular should have been designed with the body in mind, I think?) and that a Deadly Virulisk's tail pokes through every shield I have.
Are these 2 fixes doable?
Thanks for your time
The bomber armor also clips with shields on the back.