Three OOO should makea version of PVP without any special load outs or capture points just pvp.
the way it would work would be by lives or points and there would be free for all, random teams and guild teams. safe area's have a limmit to how long players are inside a safe zone, the timer doesnt reset when u exit but only in combat. staying in safe zont too long and timing out would result in instant kicking.
pure PVP
Why don't they just make a pvp where the arsenal doesn't matter? Each player gets a set of training armor, sword, helm, shield, and gun.
I suppose that lockdown would help get more money. You think, "I need better equipment to crush the enemy. Ill just buy some ce to craft some 5* swords."
Why not just make a pvp where ARMOR doesn't matter and OOO decides what damage every weapon has with everyone having some sort of "training armor"?
(Also, Juances, remember that Pulsar guns have a "safety" and once you arrive to mid distance won't push/explode you away. Unless charged.)
And this suggestion is something that has been asked repeatedly but still we got only Lockdown... Oh, well, I am a PvE player ( : C ) And, of course, +1.
Imagine trying to take out a guy with 5 penta heart pendants only using proto gear. No thanks.
The reason we have lockdown with classes and all is because of balance (even more problems than striker skolvers with pendants)
A polaris would easily push you away without super speed or a guardian covering you.
A regular shield may break pretty quickly.
Those that have less popular armors won't have a chance (lockdown classes at least gives them some bonus)
Capturing points means you need something more than brute force. Also adds some skills and team coordination.
Clasess give you tactical choices and different ways to play.
A mode like this can be interesting if only they add an option for custom matches, because random groups will be easily dominated.