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Another Gremlin Knockers (buffing this time)

4 replies [Last post]
Mon, 02/27/2012 - 18:56
Culture's picture
Culture

Gremlin Knockers are way too easy.

My suggestion to make them more challenging is for the Knockers to have a Dead Man's Trigger. For those not familiar, after a Knocker dies, there would be a short delay followed by an explosion. The explosion could be like their smash attack - lots of knockback, damage and status, if applicable.

Mon, 02/27/2012 - 19:35
#1
Severage's picture
Severage
Countdown?

Would there be some sort of countdown, like on Blast Cubes? Otherwise it'd be difficult to tell if they were "dead" and counting down to self-destruct, and that unpredictability could get pretty annoying really.

Even though it seems inappropriate for them to have numbers on their heads, there must be some sort of notification.

~Sev

Mon, 02/27/2012 - 20:01
#2
Schattentag's picture
Schattentag
Blast radius indicator?

I'd say that this is actually a good idea, since it would (in my opinion) make these guys much more entertaining. As for a countdown, why not just have a red circle/ring indicator like with gremlin bombs?

Mon, 02/27/2012 - 20:41
#3
Demonicsothe's picture
Demonicsothe
Also allow them to be revived

Also allow them to be revived by menders.

Mon, 02/27/2012 - 23:59
#4
Fehzor's picture
Fehzor
Perhaps if they dropped

Perhaps if they dropped deconstructors when you killed them starting in T2 at one, and then dropped 3-4 in T3? IDK if it would look fitting though. Maybe it would be better if they dropped their sticks, which then would explode like a bomb?

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