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Would normal dmg weapons with bonuses be OP if they became special?

2 Réponses [Dernière contribution]
jeu, 03/08/2012 - 03:56
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Metagenic

- Cold Iron Vanquisher and Heavy Deconstructor to elemental

- Ionized Salt Bomb and Cautery Sword to shadow

- Wild Hunting Blade to piercing

and so on…

jeu, 03/08/2012 - 08:22
#1
Portrait de Juances
Juances
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It always depends on how they do it. A raw direct convertion of normal to elemental may be OP, but they can balance and reduce the damage a bit and it will work.

Ap and sentenza have bonuses for example.

jeu, 03/08/2012 - 16:40
#2
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Antistone
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Compared to pure normal weapons, I believe the weapons with inherent bonuses vs. a specific monster type currently do about 5% more damage versus that type and 10% less damage to the other 5 types. And they can't stack as many damage bonuses from other sources before they hit the cap.

Compared to pure normal weapons, I believe special damage weapons are basically the same except with the damage type changed. For example, I believe the Acheron and the Leviathan Blade do the same damage (with the same normal attack pattern) versus shadow-neutral monsters.

I honestly have no clue what they were thinking when they balanced either of these. In certain cases, you might be able to argue that a normal-damage weapon has some inherent advantages that compensate for the lousy damage type and would be overpowered if it became special. But if you're prepared to accept that a straight conversion of normal damage weapons into special damage weapons is balanced, I think converting the "vs. one monster type" branches into special is probably also fine. They already have their base damage reduced enough that I would still recommend most players not use them.

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