Not sure if suggested before, but:
Since we already have trinkets which increase damage of swords/bombs/guns, why not create a new class of trinkets which gives damage bonus against ?
4*: Damage bonus against low.
5* Damage bonus against medium.
For example, when I hunt jelly gems, I constantly switch between my biohazard and my nightblade. Instead of having to use 1 sword damage increase trinket, and 1 gun damage increase trinket, if I have such a trinket, that would make my life much easier.
Granted, it has a rather niche use, but I'm sure some people would also like to have damage bonus against undead in FSC, or something.
Also, instead of mod calibrators, I think the specific crafting material should be those little defense trinkets we get from exchanging sparks.
Suggestions are welcome!
If they have damage against something specificaly that meens that all wepons even if it were bomb, gun or sword would get that bonus and its just takeing out punch..... would you like your job taken away from you.
In all respect of course.. but I don't think punch wants his job taken over by a machine...
Plus then people would farm vana more.. and with their shiv and strike needle both with undead vana would be the one in trouble.