So you're going through the clockworks, and you run into a random AI directed knight, say, at a gate or something waiting with a recon hacking a lock, and he may or may not have a randomized name to give him style. BUT- heres the best part- he has a weapon from arms appropriation! Thats right! A weapon that YOU gave him! Here is how it should work-
You donate your stuff to arms appropriations and researching of mats and all of that fun stuff. The more you donate, the higher the chances get that you find a random knight- the chance would be very small to find one, but would max out at about 1/25th of all levels after a large amount of donations, though the first encounter should have a higher chance, to help showcase the feature.
Donating weapons/equipment = more knights/gear for knights
Donating minerals/materials = higher chances of a knight appearing on a stratum that you donated for.
To make this work, allow for ALL weapons to be donated by any rank of knight- I should be able to donate a 2* item on occasion, not just straight up log in> make 5* gear> give to knights in need. That doesn't work, as people have continuously said.
Optimally, the game would save the knights you find, and add them in as random characters. Then, once you donate more stuff, you can get another random character wearing your old items that is attached to your account. By "attached" I mean that the new AI character will only appear when you're in a party, although others will still be able to meet them. perhaps even have a few dozen different personalities- which would be defined by selections of text that the knight would say. The first knight to have an item should probably greet the player with a nice "Oh hey, you're [name]! You gave me my [X]", obviously, the knights should be able to fill in some of the items that you haven't given them, like armor/shields etc... they'd get it appropriate to the stratum, or appropriate to the weapon.
What do you guys think????
Pros-
-Fits into the game easily as a scenario room type situation
-Fixes or helps to fix arms appropriation being a complete scam
-Adds charm to the arcade gates to help them fit in with the story intensive
Cons-
-require further development of AI software for knights, as they'd have to use strange items like pepperbox and polaris, although most would be simple alterations of code.
-Arms appropriation wants YOUR nitronome/Annoying weapon! > Knight: "THANKS FOR THE NITRO :]" > Players: "Nuuuuuuu"
TL;DR
-Equipment donated becomes knights in the clockworks that help you
-Minerals and equipment donated raise the chance
-Somewhat like scenario rooms, but on all non-boss levels
Beautiful, just beautfiul.
The server could have say, 300 stored knights. Everytime a player donates an item, it goes and get's equipped to a random one of these knights. If a knight has not yet recieved a corresponding weapon, he will use the cobalt version that matches the strata instead (cobalt for strata 3, solid for strata 4, Mighty for strata 5 and Azure Guardian for strata 6. Weaker versions of the weapons/armour would appear for Tier 1)
Then, out of these 300 knights, one that holds an item given by either you or one of your party members will appear.