I noticed there are not so many players playing lockdown in tier 2.
Often there are 0 people waiting and 0 people playing, depending on time of day.
If there was gear progression based on PvP, then more people would play it, and the game would be more fun generally speaking.
Right now there is one kind of gear progression: Crystal energy progression: You buy CE and then you get better gear. Both PvE and PvP are almost pointless (unless you want to spend a lifetime playing a game to get 5 star equipment).
There are PvP tokens but they do not give you any advantage. With these tokens you buy recipes. Then you have to spend the same amount of CE and crowns to craft those weapons or equipment.
In order to still provide incentive for people to buy CE, PvP gear could for example only provide 2 star and 4 star equipment. Or perhaps 2, 3 and 4 star gear (only certain sets and weapons, not all sets or weapons).
In short, I am proposing that players could buy certain items with PvP tokens, instead of just recipes.
This will never happen. If players could just get around crafting and get their weapons with tokens, less CE would be bought (A big part of it is used for crafting), Three Rings would lose their pofits and CE prices would go skyrocket. Bad for everybody. Game ruined. Of course that depends on which weapons would be available for tokens, but the idea itself is selfish and destined to ruin SK. -1