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Set up camp at Clockwork Terminals/Moorcraft or Emberlight

5 replies [Last post]
Tue, 04/17/2012 - 10:56
Solaris-Draco's picture
Solaris-Draco

My idea is that players will be able to specialy sign out (set up camp) at Clockwork Terminals and both Moorcraft Manor and Emberlight should they need to go do something while keeping the knights location for the next time they sign in (you will be alone if you were with a party but will be able to invite friends to you or if you set open to all, joined by random players) however should the arcade gate they are in no longer be present when they sign back on the player will be put back at the Ready Room, from there being only able to start a new journey or to go to Haven.

Heres a Example: 4 friends play intill the Tier 3 Terminal from Emberlight and plan to go for the Shadow Lair, however two of them have to go and do real life stuff and will be back in a hour so the other two deside to do some other things as well during this hour so all 4 of them set up camp. An hour later they are all back and even though they have been separted they all join back together (as they are friends and they lose no en as joining into the Terminal costs 0 energy) and then go into the Shadow Lair together.

Tue, 04/17/2012 - 11:21
#1
Bluebrawler's picture
Bluebrawler
Anwser to your problem

click on social tab. click on the online friend or guildmate. click join. boom problem solved

Tue, 04/17/2012 - 11:29
#2
Pokenuevo's picture
Pokenuevo
+1

@Bluebrawler That's not what OP is asking. Please read again.

I like this idea, a section of a terminal reserved for setting up camp. I've had similar situations.
So, I say that when you set up camp, you can logoff or return to haven. Then, next time you go to the arcade, you can go to a part (arcade is pretty empty so this could fit) that would bring you to the camp. However, if you go somewhere else in the clockworks, or do a mission, your camp disappears. Sounds right?

You have my full support.

Tue, 04/17/2012 - 11:32
#3
Softhead's picture
Softhead
+1?

A bit consfused. Like as save for a Terminal/Subtown?

I would like this.

Tue, 04/17/2012 - 11:41
#4
Schattentag's picture
Schattentag
Question:

Will Basil have the same recipes as when you left?

Tue, 04/17/2012 - 11:48
#5
Alpha-Stevo's picture
Alpha-Stevo
Emberlight and Moorcraft

Emberlight and Moorcraft Manor both used to be instances of which people could join in, along with Haven. Or so I hear, at least...

The problem with the idea, and why it was eventually removed, is that it divided the userbase quite a bit, since all the Tier 3ers would reside in Emberlight, all the Tier 2ers in Moorcraft Manor, and the new guys kickin' it up in Haven.

Now, if it DOES get reimplemented, Clockwork Terminals should probably have the same effect with Basil as joining a party already in there; all recipes will be "sold out" when ya get there.

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