(edited up the first post to recap what was said later)
the common situation is this, due to 1 computer, different play times, or something like my wierd internet set-up, energy is shared between two accounts, to prevent a single person from using several accounts
the original idea was to have a 2 account cap per ip, but thats still at least a bit exploitable
a new idea, that while paying some $5+, your energy tab will be kept 100% entirely seperate from the computers limit for another free player, this means that there is no exploit for non-paying players, and for people who payed the $5+, can only exploit with 2 accounts,
this will give a paying incentive, and provide a fix to people who have to use multiple accounts on one computer (or other wierd coincidence in the energy giving system), while only exposing a minor exploit to people who already had to pay
otherwise, if i recall the current system correctly, every person who uses the same computer or other wierd setup will have to pay that limit to get a account that can affect free-accounts energy, but not paying accounts, for 2 people, this means $10 just to fix that problem
whatdoyousay?
edit:post 2-6 are based off the original idea stated earlier
You basically answered your own question.
i know this is obviously to prevent people from making multiple accounts on one computer.
but a temporary fix could be to set a energy cap of 2 accounts instead of 1.
Still very much exploitable, I'm afraid.
Simple enough, either get another computer for your bro, or I'm afraid you'll have to deal with the energy sharing.