As the subject says, i would like to suggest a daily prize system. For example, For each day you log in, you get a 'lucky draw' where you get to spin a wheel or something. My Objective here is to make players stay in the game longer and have a better time playing SK.
Lets say the prize wheel has these items: Some crowns, lets say in incremental value of 5, 10, 25, 50, 100, 150... and so on. And even more rarely, a piece of armour; maybe a maximum of 3 star gear. Maybe throwing silver keys and lockboxes for good measure. Obviously, armour and lockboxes will be the rarest.
In my opinion, getting crowns in the game is rather hard without the elevator pass. Having this daily reward system allows players to get an extra boost of crowns so that they can get their gear.( This may possibly reduce the number of beggars ) However, the payout must not be too much or players will get too much crowns and ruin the game's economy.
Furthermore, this will encourage players to log in daily to and to stay in game longer and should reduce the number of people quitting SK.( Milage may vary)
Thank you for reading this post. Please leave your CONSTRUCTIVE, opinionated response in the section below.I would love to hear read them and hopefully they will implement this in the game :D
Sounds alright, because I know a lot of energy based games do this. It should cap at something like, 500 crowns a day.
Measly for later players, but alright for beginners. We get free mist, nothing wrong with adding a lil bit of crowns on top of that for dedicated players.