I think the Status Alchemers (firo/magma, cryo/hail, volt/storm) should be able to cause STRONG effects on their 5* upgrades.
For example:
Magma Driver:
"Spitting gobs of molten death at an alarming rate, this sublime sidearm is not recommended for use around (or on) anyone (or anything) you happen to care deeply about."
Effect: Good chance of causing MODERATE fire
- the same as the 2* version.
This goes for all the other status alchemers.
This means that the effects' well, effect diminishes over the upgrades.
There are two ways of approaching the balance - the 2* and 3* either have less of a chance or causes MINOR status, or 5* gets bumped up to STRONG.
Why do I suggest bumping up the 5* to STRONG? Because
Seiran flexes. I love being STRONG!
I think it's a little weird that the brandish sword lines get to have STRONG level effects, but the status alchemer lines (being pure elemental) only have MODERATE. It's not like alchemers are in need of nerfs, and swords have enough of a lead already.
REVISION/addition:
- Make it so the main charge hit (the large ball) causes STRONG, and regular shots cause MODERATE.
Sorry, I disagree. The Driver's charge attack can strike around 6 clustered enemies, making it on par with the 5* haze bomb's status capabilities. Not to mention it can be shot from a distance and deals decent damage. However I have yet to use a Volt and a Magma Driver, so I can't say for those two.
Brandishes have a strong status effect because you have to get right up in the enemies face to use them, and they're swords so naturally they deal more damage. Guns are not as powerful because they are to be kited with.
The 2* versions are fine, but maybe the 3* or 4* could do with a buff.