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Speed Battle *edited

13 respuestas [Último envío]
Lun, 05/07/2012 - 13:12
Imagen de Hero-Slayer
Hero-Slayer

You know how there's blast network and lockdown? Well, in this game it requires GUNS. Heres the idea:
Basically there are 2 vertical walkways and the goal is to get to the top, but there would be obstacles (e.g shadow fire, bush, stone, etc.). Each team will spawn in either the left vertical walkway or the right vertical walkway. They start by breaking those obstacles to try to get to the top to win. What do we do with our guns? There's basically a divider in between the two teams (not walls). You basically shoot at the other teammates to stop them from getting to the top. If you die, you will spawn next to the person in your team making the most progress so far. If your whole team dies for some reason, you all spawn at the beginning.
Hope you like mah idea ;D

Lun, 05/07/2012 - 23:18
#1
Imagen de Hexzyle
Hexzyle
Sounds fun. That run through

Sounds fun. That run through the wheels in FSC is always pretty fun.

Mar, 05/08/2012 - 19:06
#2
Imagen de Doctorspacebar
Doctorspacebar
Sounds awesome. I can imagine

Sounds awesome. I can imagine Hail Driver and Trollaris would be great there.

Mar, 05/08/2012 - 23:29
#3
Imagen de Hexzyle
Hexzyle
ZOMG hail driver would rule!

ZOMG hail driver would rule!

Mié, 05/09/2012 - 03:53
#4
Imagen de Blandaxt
Blandaxt
wow.

that sounds like crazy shooting western cowboy style. count me in.

Mié, 05/09/2012 - 05:31
#5
Imagen de Juances
Juances
~

For balancing, every player should get a special gun at the start.

Mié, 05/09/2012 - 05:34
#6
Imagen de Psychodestroyer
Psychodestroyer
Indeed

Class guns?

So like LD, except it loads you up with the 'regulation' guns.

Sounds good to me.

Jue, 05/10/2012 - 16:19
#7
Imagen de Hero-Slayer
Hero-Slayer
Making the game fair, eh?

Maybe something needs to be balanced. KK for those ppl who think"I DA BRING PEACEMAKER OR BLITZ TO PWN ALL:DD", there will be a speed and ctr reduction. Argent peacemaker speed decreased med + ctr decrease med. Same thing goes with the blitz. Oh and feel free to add on to mah idea

Jue, 05/10/2012 - 16:47
#8
Imagen de Soulstaker
Soulstaker
May I ask where you got this

May I ask where you got this idea from?

Jue, 05/10/2012 - 17:04
#9
Imagen de Hero-Slayer
Hero-Slayer
moi

me.

Jue, 05/10/2012 - 18:13
#10
Imagen de Tuhui
Tuhui
@Soulstaker lol

This sounds familiar

Jue, 05/10/2012 - 19:10
#11
Imagen de Zyborg
Zyborg
If you die, shouldn't you

If you die, shouldn't you spawn next to the person making the least progress? If you spawn next to the person making the most progress, killing anyone behind whoever is making the most progress would actually help the other team (unless you manage to kill everyone on the opposing team). I could be misunderstanding the rules, though.

Also, do bullets hinder your opponents movement at all? If not, shooting your opponents won't do much until you finally kill them.

Finally, what will you do about the Quicksilver/Mercurial armor sets? Would they be allowed to keep their movement speed increase for this game, or would the MSI be disabled?

Vie, 05/11/2012 - 12:50
#12
Imagen de Hero-Slayer
Hero-Slayer
^

I'll go with the spawn idea, but for the quicksilver/mercurial sets, they get a movement speed decreased. And for the bullets and guns like Junaces and Phycodestroyer said, you WON'T have any power ups like LD.
@Tuhui : do u remember it from Final Fantasy A2 : The Grimore's Rift?

Sáb, 05/12/2012 - 08:21
#13
Imagen de Hero-Slayer
Hero-Slayer
soooo ummm

IMA FIRIN MAH LAZZZER

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