Missions are supposed to be 1 time anyways Spiral order just gave the order(mission) ONCE -.- I hate how it is repeatable... Except HoH since the guy there says you can visit it anytime.
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Missions are supposed to be 1 time anyways Spiral order just gave the order(mission) ONCE -.- I hate how it is repeatable... Except HoH since the guy there says you can visit it anytime.
-- Summary ^
"I don't know how the Energy system works"
This thread has already commit suicide. If anyone needs me I will be hiding in the ceiling while rolling around. It is very dusty up here.
DURRR The Sentence KILLED MEH!
Wait I'll write an alternate idea hurp.
"100% Arcade Revive"
100% disgruntled players, more like. The best way to revive the 'Cade is to make players WANT to go there, not by placing big men in black suits and sunglasses to block you way into the Mission system and say "You want to play this game? Go play in the arcade you fat %&*#$@ [bucket] #$%@^bag *&@%head $#!+face [rust bolt]."
The "-.-" was the final nail in the coffin. Emoticons like that are overused. I am tired of seeing them over and over again.
/Graveyard.
Hmm... Good point...
Oh I know...
How about ..
Friend 1 needs help in a hard mission but Friend 2 already done it so...
-Cut payouts
-Should be with a friend who didn't finished it..
-The mission will be inaccessible to both if it is finished..)
There. I can't edit my post... to be longer... -.-
No I wont add People with suits there..
But you have a point tho...
But for me it doesn't make sense to repeat those missions just for grinding...
Since the patch..
I think OOO is trying to think Newbies that Missions are just one-time.
If you don't like the main one, what about the other Alternate? They did it in RoF anyway...
People will stop farming Vana mission... only to farm Vana's gate.
Arcade wont be truly revived. Only a small portion of it.
Also:
"Friend 1 needs help in a hard mission but Friend 2 already done it so...
-Cut payouts
-Should be with a friend who didn't finished it..
-The mission will be inaccessible to both if it is finished..)"
Friend 1 is actually an alt account. Alt account is kicked after the invite.
Atleast they will not skip the 5th stratum due to the mission, and more cost of energy.
And at your "Also"...
I think I read at the wiki that there can be only 3 accounts per computer,
And you should be a paid account to have an alt to have a separate mist.
And doing the effort to reach the mission too.
*hidden.*
--SIG=H
Get out. Go directly to jail. Do not pass go. Do not collect 200 dollars. No you cannot have free parking. No you cannot have hotels on your railroads.
This isn't Monopoly(though I do love it)
Think about it.... We run around in circles... We collect money... We buy fancy things... And keep running in circles.
The vicious cycle of grinding you mean?
So vicious...*fans myself with my two stacked elevator passes*
Whatever shall i do to survive?
Just go do something fun >.>
This is getting off topic...
I am doing somthing fun :D
*keeps fanning*
I recommend considering player satisfaction before you ever make another suggestion.
EVER.
I got to go and bump this the next 3 hours...
Yes, I mean Midnight at U.S HAHAHA!!
I'm a ... nevermind.
What is it your doing.?
+1 to pladypus.
CAN'T GET NO SATISFACTIOOON! *dances horribly*
Some of the missions are rather fun (the arena based ones) there is so little to on the game as it is, no reason not to be able to do a few fun and challenging missions when u get tired of endless vana grinds.
lol.
I'd +1 to not being able to revisit HoH, so those intermediate players could go back to making profit on recipe runs, and there'd be a touch more incentive to head back into clockworks XD
If there were alternative mission mainstreams this might work, but as it currently stands it would limit access to entertaining missions which users play through for recreation such as Rotting Metropolis and Silent Legion. Limiting boss mission access would force users to run through the Clockworks but inconveniences users from speed running. See this thread before attempting to continue this subject, original poster and their supporters.
"CAN'T GET NO SATISFACTIOOON! *dances horribly*"
You impersonated big lip jagger perfectly.
~Sev
Thank you thank you. I just need to squeeze into a pair of barbie doll leather pants and then i can tour.
Each time a mission is redone within a set period of time (24 hours, one gate cycle?), the crowns and heat from repeating that mission should go down by a set percentage.
This way, it remains possible to farm, but if you farm the same content too heavily there's a diminished return until it becomes more efficient for you to run other missions or just use the arcade.
This would curb the market impact of excessive farming, without turning it into too much of a grind for everyone else, and in particular, would target the people that do 20-30 boss missions in a row without making a long grind even longer for casual players that can only manage 2-3 runs in a day.
100% it is SUGGESTED.
Pros and CONS:
Pro?!
- 100% Arcade revive!!
- This will stop the mindless grinders(Grinding is no fun.) to stop grinding
- With that they will spend mist/CE more
- More often they will buy CE...
- Profit?!
- The Missions will now make sense!!!(sorta)
CON?!
-This will delay the Player conversion of tiers(Tier 1 to Tier 2 etc.) Counter? This game is a game of patience...
-Players will have a hard time getting the items they want? Counter? Atleast this will make the items they want more you know.. worthwhile?
-Endless nagging of the grinders... (Maybe not a CON but meh..)
Energy System : ME and CE... I can't explain because my laptop won't let me post longer posts..
Alternate IDEA
-Cut the payouts in missions by half
I am insane right now so there might be flaws.... (Sorry didn't search..)