Hello everyone. My idea is to have a sword that has a split, kinda like the Divine Avenger and the Gran Faust. This one splits at the 5* form, not the second to last like the other swords I mentioned.
The Skygazer (5*) is an pure elemental sword that deals fire when charged. It would mainly be a heavy (slow) sword, but it looks fast as you swing it. The charge attack is +50% of the regular attack plus, as the special effect, it creates a circle around you at the radius of where the the end of the sword lands. That "circle" around you is made out of random comets that hit the ground. Each comet deals the same damage as the uncharged attack. The attack power would be, on the attack power bar, starting at 9/10, ending at 9.9/10. The sword knocks back enemies hit by the sword itself (not the comets) (both charged and uncharged) The style is a fire colored glow with a fire-colored comet-like shape at the end of the sword.
The Eclipse (5*) is an pure normal sword that deals curse when charged, but like the Gran Faust, it also deals curse back. It would mainly be a heavy (slow) sword, but it looks fast as you swing it. The charge attack is +50% of the regular attack plus, as the special effect, it creates a circle around you at the radius of where the the end of the sword lands. That "circle" around you is made out of random comets that hit the ground. Each comet deals the same damage as the uncharged attack. The attack power would be, on the attack power bar, starting at 9/10, ending at 9.9/10. The sword knocks back enemies hit by the sword itself (not the comets) (both charged and uncharged) The style is a shadow colored glow with a purple comet-like shape at the end of the sword.
The Aurora (5*) is an pure piercing sword that deals freeze when charged. It would mainly be a heavy (slow) sword, but it looks fast as you swing it. The charge attack is +50% of the regular attack plus, as the special effect, it creates a circle around you at the radius of where the the end of the sword lands. That "circle" around you is made out of random comets that hit the ground. Each comet deals the same damage as the uncharged attack. The attack power would be, on the attack power bar, starting at 9/10, ending at 9.7/10. The sword knocks back enemies hit by the sword itself and the comets (both charged and uncharged). The style is a ice colored glow with a light blue comet-like shape at the end of the sword.
All the previous versions (Astroid [2/10-3/10][2*], Meteor Shower [3/10-4/10][3*], then Falling Star [5/10-7/10][4*][Randomly Ice OR Fire]) are Normal damage dealing swords and all have the same type of charge attack (comets gradually getting bigger).
Please consider, thank you. :)
I assume these three share the heavy sword mechanic as Sealed and Troika series already do. Creating an upgrade line for each may be done through an existing sword with a similar/same mechanic (Sealed/Troika in this case) or originate from its own alchemy path.
Explain what it means for it to have a heavy sword mechanic but appear to be fast. I want to know how that makes sense without actually being fast to begin with. For statuses on any weapon there must be rates given. Either research how this works or I will do it for you. Weapons require an independent variable to base further values upon based on the floor used, as damage is not consistent throughout the Clockworks. Weapons require balance the most out of all the types of equipment due to their complex nature.
Skygazer (5*):
Something is wrong here.
"My idea is to have a sword that has a split, kinda like the Divine Avenger and the Gran Faust."
"The Skygazer (5*) is an pure elemental sword"
Its charge attack according to your post delivers comets upon charge damaging in the area of a normal swing; this swing happens to be a radius of two from the user but this charge effects a full circle radius. The charge also deals 150% damage of the normal swings which does not have a defined value. The attack power bar is not an additive value; three bars of two different damage values does not equal six bars of a single damage value against a neutral target. You also state that the damage value is 9~9.9 bars of element making it superior to Troika in every way and offering move area of effect than the Divine Avenger charge with more potential damage. This one is too unbalanced to be allowed to live.
Eclipse (5*)
Stop recycling the same details. The point of having different things is for them to be different. Am I rereading Skygazer or is this the exact same mechanic but with curse added? No. I am not going to analyze the entire thing because the less overpowered version was already far overpowered.
Aurora (5*)
I give up on you. As a forum user you are dead to me.
I procrastinated creating this response only to find out it was horrible to begin with. How disappointing.