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Mission replay fee

4 replies [Last post]
Sun, 05/20/2012 - 09:54
Ztephanie's picture
Ztephanie

Rather than the seemingly endless mission nerfs, I have a suggestion...

The clockworks gates already have fees for joining at t2 and t3 without having previously cleared to that point from above. With the mission system, these fees have become largely pointless - people just skip to the content they want via the mission interface.

Since it's really the extremes of farming that the nerfs aim to correct, why not charge players in CR to replay missions.

The way this would work is that each time a mission is replayed, a small fee in crowns is charged based on the mission tier and the number of times that mission has been replayed in the last 24 hours. This way, we can still help our friends in missions, and replay enjoyable missions often, but playing RJP, twins, and FSC over and over and over eventually won't be any more profitable than just playing levels through a gate.

I'd suggest 10 CR per run for tier 1, 50 CR per run in tier 2, and 100 CR per run in tier 3. With this system, I estimate it would take roughly 15-20 runs before a particular boss mission becomes less profitable than other content at the same tier, so farming's still possible, it just would have less of an impact than it does now.

Sun, 05/20/2012 - 11:34
#1
Luguiru's picture
Luguiru
Gates

The gates already have a way to bypass the T2 and T3 fees; do the tiers before where you want to join, leave for shenanigans, come back later to the same gate, free entry. To be more specific: you clear T1 on a Roarmulus gate and have cleared the warden. For whatever reason you have to leave for a while. You come back later while the same gate is still active. You open up the Clockworks menu, select to start at the beginning of T2, no entry cost because you already cleared it on that gate. Does no one else know about this?

Charging for replaying missions means punishing all mission replays.

Sun, 05/20/2012 - 20:55
#2
Ztephanie's picture
Ztephanie
The gates still require a

The gates still require a time investment to bypass the fees, which has to be repeated every 2 days or so as gates cycle. Missions really don't, and this suggestion is really about fixing the game economy before it gets nerfed to the point where it costs more in energy costs to run anything than the crown rewards can make up for, which is where we're headed right now

At this point without an elevator pass, only T2 and above bosses are profitable, and the two T2 ones only barely so. FSC is obviously next, and will likely see cuts of 2000-4000 crowns before its all over. I'm trying to present another way - by charging a gradually increasing fee to repeatedly rerun the same content in a short time, the nerfs won't have to be as severe - I'd rather be able to run RJP twins, or FSC 3-4 times and get decent crowns for my efforts the first few times through than see 1200 CR RJP / twins and 4000CR FSC happen, which is the direction we're rapidly moving towards.

Sun, 05/20/2012 - 21:18
#3
Icyvampire's picture
Icyvampire
energy

once the energy goes higher, it wont matter cause when ce is like 10k per floor the entire game is gonna crumble and breakdown

Mon, 05/21/2012 - 00:49
#4
Psychodestroyer's picture
Psychodestroyer
^

If you mean the CE price going higher than 10K...

It's exceeded that before and the game lives on.

It's silly to think the game would kill itself over such a small matter. There WILL be a lot of whiners and quitters, but the game WILL live on.

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