Forums › English Language Forums › General › The Arsenal

Recherche

offence gears can be maxed out; defense armors cannot be maxed out - True or False ?

8 Réponses [Dernière contribution]
lun, 05/21/2012 - 09:17
Portrait de Leeroyj
Leeroyj

hi all, was reading the wikipedia. it is stated that offence (swords / bombs / guns) can maxed out ("Offensive abilities cap at Maximum; for example, one Very High (4) and one High (3) add to give Maximum, rather than something above Maximum) whereas defense does not ("it appears that two Maximum! piercing protections offer more total protection than one Maximum! piercing protection).

So, am wondering -
(1) with full skolver (freeze resistence) - is there any point in having an additional freeze UV resist at low ?
(2) with full volcanic demo (elemental) - any point in having an elemental defense UV bonus at low ?

appreciate the feedback - thanks !

lun, 05/21/2012 - 09:51
#1
Portrait de Alynn
Alynn
Low UVs are worthless. A 5*

Low UVs are worthless.

A 5* armor/helm's status resistance (fire, freeze, shock, etc) is equivalent/more than a MAX UV. Having status UV to a already existing status is only worth it if you are not planning on using helm and armor that have the same status resists (example, fire MAX on Vog Cub Cap, and poison MAX on Shadow Sun Slicker)

lun, 05/21/2012 - 11:09
#2
Portrait de Bopp
Bopp
if you keep reading

You were reading the wiki page "Abilities", which is the right place to look. You should keep reading. It says that status protections extend beyond +8, even though their displays do not. That's exactly your Skolver freeze + additional freeze scenario. Yes, the extra freeze is useful, at least up to a point.

I agree with Alynn in sentiment, that low status UVs are not really worth talking about, though. The effect is pretty small.

mar, 05/22/2012 - 04:57
#3
Portrait de Leeroyj
Leeroyj
thanks

Hi all, appreciate the comments. originally, intended to add freeze low uv to skolver coat (and maybe fire low uv to volcanic demo), but i guess, as was also mentioned in the wiki, the benefits lessen, as u pile it on. so instead, i decided to pick some other effects (eg poison) for skolver, and then probably enhance the resistence thru trinkets. thanks :)

mar, 05/22/2012 - 05:14
#4
Portrait de Alynn
Alynn
Moo~~

resistance trinkets are just as worthless as low UVs. better get some weapon trinket instead.

mar, 05/22/2012 - 06:47
#5
Portrait de Leeroyj
Leeroyj
can i clarify then - assuming

can i clarify then - assuming one has 2 low UVs (for fire resistence), that gives a medium (2units) for fire resistence - with a soaking wetstone (another 2 units), does it not bring the overall fire resistence up to 4 units (uncertain if that is high or maximum) - which i assume is significant ? or am i mistaken here ? unless the general opinion is status resistence is overrated ? thanks for clarifying.

mar, 05/22/2012 - 06:53
#6
Halifix
There are 4 levels of status

There are 4 levels of status effects, with mild being the lowest. So far, we know you can get immunity to mild status effects with a natural 5* resist, in addition to a high/maximum resistance UV, but no one has managed to resist a strong status effect (2nd level).

Continually stacking resists will reduce the damage dealt, if there is any, and reduce the time. However, I would suggest you go for a health trinket instead, if you want defense.

mar, 05/22/2012 - 06:55
#7
Portrait de Bopp
Bopp
one unit of resistance is pretty small; four is decent

Leeroyj, I think that you're correct in your calculation. On armor, four units is Maximum!. (On weapons, four units is Very High.) And four units of status resistance is decent. One unit of status resistance --- what you get from a Low UV --- is not decent. Low UVs are better than nothing, but not by much, so they're not worth planning your gear around.

I don't want to put words into Alynn's mouth, but I think that when he says "worthless" he just means "of little worth". Defensive trinkets benefit your playing less than offensive trinkets would. Therefore you should get offensive trinkets (when you can), and you should use defensive trinkets (almost) never. In this sense they are "worthless".

mar, 05/22/2012 - 07:27
#8
Portrait de Leeroyj
Leeroyj
thanks Halifix & Bopp

thanks ! i understand some better players tend to value offensive trinkets more. i guess pretty much in the same way some ppl advocate getting chaos cloak, which is fantastic, assuming u can dodge pretty well (or u quickly learn how to). i guess im falling victim to the "collect them all" phenomenon.

i started with a grey feathered cloak, and played with 2 weapon slots, which soon became 3 slots. then, at some point, i decided i wanna get 3 defense sets (piercing, elemental, and shadow). and then, i went back to my weapons, and decided to get 3 weapons for each class (3 swords for my soon-to-be-skolver, 3 bombs for my soon-to-be-volcanic demo, 3 guns for my soon-to-be-shadowsun). and well, status resist (or UV) is the current craze. i guess offensive trinkets will be almost the last set i could see myself getting. as usual, appreciate the clarification much. have a good day, Bopp ^_^

Créé avec l'aide de Drupal, un système de gestion de contenu "opensource"