Greetings Fellow Knights!
I was just thinking : What would water element monsters be like. (Sorry.....my question mark is not working...). What if there where Under Water levels! Please post if you think this is a good idea.
Greetings Fellow Knights!
I was just thinking : What would water element monsters be like. (Sorry.....my question mark is not working...). What if there where Under Water levels! Please post if you think this is a good idea.
this would be cool add-on. i like the level themes varity of the clockwork and would like to see some more.
but there is unfortunally some stuff to consider since we play now *with air around*:
-will there be any air Problem/ Air Stations where you need to recover some kind of air tank?
-will all weapons work? (e.g. fiery vaporizer under water would be quite strange)
-will each status work the same way? (lightning would cause an effect to all creatures - including yourselfe - if thereis no border between two water tanks /water areas/ you and the monster)
-will physics change? (slow down, [dont know whats the word: streams?] that drag you in certain direction automatically)
As monsters you can take everything that lives underwater. (fish, eel, crabs, etc etc)
Incoming wave of 'use the search bar' posts...
+1, as with all times I see this thread.
You guessed it!
Use the search bar, or allow me to do it for you.
I think under-water lvl are a awsome idea wich I thot about too I hope you get heard :D
From A Fellow Knight.
I dont think UNDERWATER levels would be appropriate for this game. Maybe aquatic, ocean levels, but not underwater ex: Like the water temple from Ocarina of Time, Except no going underwater, you must find a switch that drains water so that you may proceed.
My idea of pipework gates posted in October
Yes, it comes with oxygen rules :-D
Hey look, it's that thread we've seen a thousand times before. Huh? A new one? Jesus use the search option for once in your life.
I'm with these guys on this