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Lockdown; ideas

2 replies [Last post]
Thu, 05/24/2012 - 16:08
Mczeno's picture
Mczeno

When Lockdown first came, it attracted many, many people to this exciting slaughter of other knights. I think we need to step it up more.

It's a bore to always play on a random team/random guild team, why not be specific? I'm suggesting that we can make some 1v1 rooms and "Challenge" other players from anywhere really, Haven, Friends List, etc.

New Point System
Every game it always has to be "Capture all the points!" Or "Get point _ and _!" How about a score that counts about kills, rather than control points? This would be more enjoyable to randomize from captures and kills, because I've seen alot of people who don't capture but they do kill alot of players, and it may just be annoying. Maybe 10 points per kill or something, to match up the 500/900, depending on how many people are there.

Guild Vs. Guild; same guild, different players!
I always get mad whenever I want to play against my own guildmates, maybe for the fun of not having anyone I don't know in, or probably just to have the whole guild to be actively enjoying eachother by slaughtering us in attempt to capture all the points. I mean, who wouldn't want to beat your guildmates in a showoff of your ultimate Unique Varianted weapons/armor to do it to your own guild ot prove you're worthy of the best (in the guild)?

Maybe, a new class?
I know this sounds stupid, because I know it is. But I've seen alot of ash tail carrying people who be guardians because they want to be that support. I think there should be a Medic class, that has decreased defense (that are not limited to) Normal, Elemental, Shadow, and Pierce, which would be a personally healing shield (about maybe half the radius for the Guardian shield), which heals 1.5x more than the Guardian shield's healing, but probably a little faster. This can be reference to the Silkwings who always die in about 1-2 hits, and heal some pretty decent damage to the Silkwing's allies.

Why?
•Personally I think having rooms such as 1v1/2v2/3v3/etc. is for practicing in real Lockdown, to gain better skill and knowledge of the player's tactics and to defeat them in the way you choose to.
→An example is say that you're new to Lockdown and someone has a Voltaic Tempest, you may want to use something with a ranged attack such as Brandish Charge lines (don't question me, I use an Acheron in place of a Gran Faust because of the charge), Polaris, or Argent Peacemaker.
→This can be accomplished by asking a friend/guildmate to help you out or so. The Voltaic Tempest and Polaris/AP are just examples.

•Prove yourself worthy of those who say "o hey i am the best at pvp because i came from roonscape trololo" and show them how much they are WEAK at the game (this is taken from a point of view of a tier 3 person to a tier 1 person)

•Practice makes perfect. Ask a friend to help you out on what loadouts to bring, because it will be very hard to do a 1v7 Lockdown 5 Points (which sadly I have came to the one person out of the seven, which I find very unfortunate.)

Please note this is an idea, not an intended "OH EVERYTHING SHOULD BE ADDED" type of thing, but would be nice to consider one.

Thu, 05/24/2012 - 16:23
#1
Scourgenz's picture
Scourgenz
The first idea.

No. Please no. The point of Lockdown is to control the points to win.

I don't play Lockdown, but I personally don't want it turning into Halo:Reach's King Of The Hill or Capture The Flag game types, where players hardly ever bother trying to win, as they can just get lots of kills which effectively earns them more Credits to rank up.
It's not quite the same thing, but in a way it could turn into that sort of thing.

Maybe instead of that, just add a team Deathmatch game type?

Thu, 05/24/2012 - 17:36
#2
Mzculet's picture
Mzculet
I like some

I like the medic idea though the "new point system" might be hard for other knights especially, (jempire would slaughter every one) or other strong lockdown players, also like guild vs guild idea. So far nice job :D

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