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The gold island

8 respuestas [Último envío]
Vie, 05/25/2012 - 17:40
#1051
Imagen de Bluebrawler
Bluebrawler
oh please

i have no soul

Vie, 05/25/2012 - 18:11
#1052
Imagen de Varja
Varja
-10

NO.

Never reason with people without a profile pic.

Vie, 05/25/2012 - 18:11
#1053
Imagen de Varja
Varja
DP

DP

Vie, 05/25/2012 - 20:34
#1054
Imagen de Juances
Juances
~

The game is about going down and finding a way to open the core. And floating islands sound too fantasy even for SK universe.

Sáb, 05/26/2012 - 06:58
#1055
Imagen de Pauling
Pauling
Be careful what you wish

Be careful what you wish for.

There used to be gold enemies throughout the game. Far from being a treasure hunter's dream, they were powerful foes... and totally invulnerable against all weapons. Gold enemies were a signal to run away. Fast.

To flesh out this idea, you want more levels... But it seems like you're suggesting a color scheme, rather than what it would be like to play these levels. What would a gold machine make? Why are the islands there, and how do they fit into the mission of reaching the core? And if all the enemies are invulnerable, what's the point of this mission?

Sáb, 05/26/2012 - 08:54
#1056
Imagen de Varminttwotwothree
Varminttwotwothree
Yep,

http://www.quickmeme.com/meme/3pghvl/

Reason: gold mobs can't be killed.

Sáb, 05/26/2012 - 14:48
#1057
Imagen de Bluearceus
Bluearceus
Pauling: Gold Island

Maybe the levels will be for avoiding monsters? Learning to use strong shields? Maybe there is an arena where there are just gold monsters after you and they disappear if you press a certain button, but if you don't, then there will be even more monsters after you.

Dom, 05/27/2012 - 18:55
#1058
Imagen de Blandaxt
Blandaxt
HAHA!

that sounds very crazy cool. its either a doo or Die! mission. that would actually be fun to dodge all those critters and stuff. sounds awesome to me.

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