Helpers
i wanted the helpers to feel like they are part of the story by making them inter active.
-when a knight click/types "Attack". Helpers responds "Die Scum!"
-when a knight click/types "Follow me". Helpers respond "Yes Sir!" with a salute.
-when a knight click/types "Fall Back". Helpers respond "Shields Up! or Defense Formation" and just follows u. it doesn't have any actual defense formation, just says it. (it would be nice if they had it though.
-when a knight click/types "clap". Unless a target is identified helpers respond "Thank-you very much".
-when a knight click/types "Bye". Unless target is identified, helpers respond "Farewell Good sir."
-when a knight types/click "hello". Helpers respond "Hi "
-more can be applied later on, and to stop players to take advantage of this. when ever they respond, there will be a cooling time before they can respond to an emote again.
this also can be applied to the robot knight that we get sometimes in the dungeons. the only deference is that it would have less responds and would respond in a static voice text style.
-Example: player click/types "Attack". Robot responds "Zz.t.t. destroying tar..pZZ.Ttt..get"
player types/click "Fall Back". Robot responds, "ZtT.tt Retreating...P..zztt."
the ideas i have for new achievements would be:
knight go to the dungeon tier 1, tier 2, tier 3 each separately without using a health pill. tier achievement would be called Rooky tactician. tier 2 would be called Calculative mind, and tier 3 would be called All seeing eye. as if to predict the future for tier 3.
another achievement would be to go through the 3 tiers without having your health fall below half of its total amount. tier could be called Rocky body, tier 2 could be called Steel defense, and tier 3 could be called Diamond skin.
please reply to my thread in a friendly manner. if you like it, tell me wish part you like. if you don't, tell me why and how it could be improved.
any insults that is directed towards me will not be responded to.
1st Idea: -People often just ditch the NPCs or Mechas, as they are close to useless. It could be kind of neat, but it's nothing special. There's no real improvement for this, just the idea lacks importance in my opinion.
2nd Idea (without Capsule): -I don't believe that the game would be able to pick up on if you used a capsule, but I could be wrong. It's interesting, but people rarely go for the achievements because they do nothing for you.
3rd Idea (1/2+ Health): -Same thing as above, it may not be able to pick up on if you're health reaches such a state. Again, I don't believe that people would truly care about it.
These all are valid ideas, but there are many more significant ideas that would go before it in the process of updating this game.