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battlepod idea.

7 replies [Last post]
Tue, 05/29/2012 - 19:14
Leafblader's picture
Leafblader

How about making it so that very rarely a battlepod will be in a Deconstruction zone level.

Tue, 05/29/2012 - 20:51
#1
Dukeplatypus's picture
Dukeplatypus
You get a battlepod in a

You get a battlepod in a decon zone in High Temperature Hostages.

Wed, 05/30/2012 - 13:11
#2
Leafblader's picture
Leafblader
moo

I mean in the clockworks.

Wed, 05/30/2012 - 16:23
#3
Doctorspacebar's picture
Doctorspacebar
SUNSHAAAAAAAAARDS

Makes things harder and more entertaining. +1.

Wed, 05/30/2012 - 16:43
#4
Leafblader's picture
Leafblader
It can be any kind type of battlepod.

From the one that Razwog attacks you with to the one in OCH.

Sat, 06/02/2012 - 13:05
#5
Leafblader's picture
Leafblader
moo

The harder Battlepods only appear in later stratums.
Example: The Battlepod from "Silence the Guns" only appears in Stratum 6.
And the easy Battlepods only appear in early stratums.
Example: The Battlepod that Razwog tries to kill you with only appears in stratum 1.

Sat, 06/02/2012 - 16:59
#6
Juances's picture
Juances
~

Battlepdos themselves are easy. They follow a pattern and have pretty limited abilities. The only annoying ones are those that can release a mist bomb effect (but again, that doesnt really kill you, just another obstacle so a monster can finish you off)

The difficulty comes from the enemies that respawn and interrupt you. Just throwing a battlepod out in the open of a Decon Zone means nothing. Now, a special closed room with respawn pads is another story.

Sun, 06/03/2012 - 07:12
#7
Leafblader's picture
Leafblader
moo

Then maybe we can put them in a key room with one spawner that spaws either a scuttlebot, a Mecha knight or a retrode.

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