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Slow increase in mission replay costs

4 replies [Last post]
Sat, 06/02/2012 - 22:58
Nurdell's picture
Nurdell

Have a replay mission fee, that increases every time you go to the lobby in increments of 100 crowns. Only party leader pays it.

Well, since everyone in general discussion is so concerned about it at the moment, I decided to propose this (it has been suggested a couple of times already but not the same way as me)
So, you can freely help newer players finish all their shenanigans in the missions, while the more popular missions will eventually break even with arcade versions and stop this awful practice of farming only first 1-2 levels. Also, this will help with player interacting a bit.
I think, crowns payout should be placed where currently materials in research daily missions is.
This raises the issue of not being able to finish the levels before the fee gets high enough (a - not enough energy for elevators, b - having beaten up or disconnected and returning to heaven, c - you just like to play this particular mission solo over and over again)
a) well, this can only be solved by employing the mission map somewhere on the mission screen.
b) tough luck, you got to find someone to help you (duh, this is what spiral knights is all about) or ask someone to be a party leader for you (finding someone of the same mission completion is always good).
c) pay the price, it's not that big, right?
This will only require using (№ of missions * size of int) memory space for each player - not that much; and simple coding.
I also think that expansion missions (OCH) doesn't need this, since we paid money for it, but it's up to developers to decide.
One more thing: if this system is to be implemented, please make sure to send an announcement mail, describing it in full detail.

Sun, 06/03/2012 - 12:03
#1
Metoxys's picture
Metoxys
REJECTION!

tl;dr everything except for thread title

No.

Sun, 06/10/2012 - 11:55
#2
Nurdell's picture
Nurdell
I want more responses!

I can not take seriously one guy, who couldn't read one medium paragraph of text. I think this system will work and this is what this game needs. So, please, can you give me some more responses?
Here is a little plan for you:
1) Do you think changing in mission payouts needed at the moment in spiral knights? (you know, I am a selfish bastard, deal with it)
2) Do you think this system will work in lowering inflation and/or CE prices?
3) Why it will or will not work?
4) Can this particular idea be improved or modified to better suit the needs of SK economy?
P. S. I would really like it, if every post on every forum had a clear plan and idea, but it usually don't work this way, so you can completely disregard this plan and write all you have on mind.

Sun, 06/10/2012 - 13:55
#3
Theopholis's picture
Theopholis
Jumping up to tier 3 in the arcade costs 500 crowns.

So maybe missions should have something too? The arcade is pretty empty nowadays . . .

Sun, 06/10/2012 - 20:15
#4
Trashcat's picture
Trashcat
just no

No! Trashcat disagrees!

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