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advance training centre

7 replies [Last post]
Mon, 06/04/2012 - 07:38
Mingthegamer's picture
Mingthegamer

There should be like a scarecrow boss in the advance training centre, where everyone used their weapon to kill it. It'll respawn every 30 seconds after defeating it. His attack will be:

swinging his hand( stick, as it is a scarecrow)
Spawn his "minions"(small scare crows)

The boss itself is just for training use, and for fun too :D

Mon, 06/04/2012 - 09:02
#1
Juances's picture
Juances
~

Whats the diference between a scarecrow dummy and the little robots we already have. Details aside, the purpose is the same, test your weapons.

Mon, 06/04/2012 - 09:05
#2
Aumir's picture
Aumir
xP

I still think that they should put Remedy Pills for the sake of newbies.

And if you are going to put a "scarecrow", it should have a selectable Tier, so people can test weaponry and damages. Although then it would need a separate room to set up the depth.

Mon, 06/04/2012 - 10:45
#3
Mingthegamer's picture
Mingthegamer
:O

the reason I created this topic is because the shufflebots are too weak, if it got hit by any type of weapon it will die easily and you own't know how good your weapon is but if there is a "boss" in the ATC, it won't die too easily :P Hope you get what I mean XD

Mon, 06/04/2012 - 11:01
#4
Golgomath's picture
Golgomath
I see what you mean. You

I see what you mean. You want good enemies.

Mon, 06/04/2012 - 13:08
#5
Bluebrawler's picture
Bluebrawler
...

...

Mon, 06/04/2012 - 22:57
#6
Psychodestroyer's picture
Psychodestroyer

A better proposal would be a dummy that doesn't die, but would show the damage dealt by a weapon in it's respective tier, as in no scaling, so you can see how effective it is.

Tue, 06/05/2012 - 00:44
#7
Headsifter's picture
Headsifter
good idea

i hate those block monsters that dont even attack back at u and then the small space they give u to fight them nooooo

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