I was thinking... What if we chose an option before the match, thats based on what you do in ld. If you're better at caps, choose capture-man. If you're better at damage, choose hit-man. This will then change the team up options and who you get paired with.
(on mobile, will elaborate when i return home)
If the opposing team can see who is best at something they can have who they have that is best at countering them camp that particular player. If only the team can see the organization than it would lose what little team orientation Lockdown has. Learn about people, not glue a class/label on them.
On an unrelated note, I personally would prefer more player versus enemy content than more Lockdown shenanigans; or another minigame which requires teamwork rather than suggesting shyly. Make people learn about teamwork. Make people learn problem solving skills. My belches smell like iguanas.