I am just going to do a giant listing of stuff I want to change. It is greatly appreciated if you post below, with two categories: agree and disagree. List the numbers of the balances that you agree on under "agree", then list the numbers of the balances that you disagree on under "disagree". Little comments after each number as to why you disagree would be great.
Goal: give players more options than just the regular bomb / sword / gunner specific gear.
Any feedback is appreciated :)
___________________________________________
1. Vog Cub, Nameless, and Volcanic Demo armor receive negative Shock resistance. ----- |These three will all
2. Justifier, Skolver, and Mercurial Demo receive negative Fire resistance. -------------------| have half of the bar (or a max UV)
EDIT: 3. Bombastic Demo now gives Piercing defense instead of Elemental.-------------------|
4. Shadowsun, Snarbolax, and Bombastic receive negative Stun resistance.------------------| in negative resistance.
EDIT: 5. Mad Bomber now gives Shadow defense instead of Elemental.
EDIT: 6. All Cobalt line gear will now give +6 health bonus per piece fully heated, instead of +4 per piece.
EDIT: 7. Ancient Plate armor + shield will now give shadow defense as well. In order to make each piece of plate armor truly defensive against its appropriate defense type, all plate armors will now receive as much specialized defense as it has normal defense. The +7 health bonus on Ancient will remain in order to make up for MSI low reduction (MSI reduction will remain in order to keep this game not dumbed down + keep armor unique). Ironmight and Volcanic will jump up to a +6 health bonus each piece. This is because Plate not only has 0 offensive bonuses, but it has actual negative offensive bonuses.
8. Fallen gear will now give medium ASI per piece instead of low ASI per piece.
EDIT: 9. Chaos gear will now give ASI low in addition to its current bonuses.
EDIT: 10. Divine Mantle now receives medium damage bonus vs. fiend. Divine Veil's medium damage bonus vs. fiend is retained
11. Dread Skelly will now give damage bonus vs. undead medium per piece.
12. Grey Feather will now give damage bonus vs. construct medium per piece.
13. Royal Jelly will now give damage bonus vs. beast low per piece, as well as CTR low per piece (This is to help give more bomber options).
14. Heavenly Iron gear will now let its sword damage bonus low per piece instead apply to all types of weapons.
15. Ice Queen Mail now receives a damage bonus vs. beast low, and a damage bonus vs. slime low.
16. Arcane Salamander will swap its damage bonuses against beast and slime for damage bonuses against construct and gremlins.
17. Radiant Silvermail will swap its curse resistance for fire resistance, or possibly just add fire resistance without touching the curse resistance.
18. Valkyrie will remain that fire weak armor to keep it unique, but gain shock resistance to help differenciate it from Snarbolax a bit more.
19. Volcanic Salamander will swap its slime damage bonus for a gremlin damage bonus.
"[...] Skolver [...] receive negative Fire resistance."
Go away and take your ideas with you. As long as there is oxygen in my lungs, Skolver shall not receive any such egregious debuffs.