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Daily SK Trivia

9 replies [Last post]
Sat, 06/16/2012 - 20:25
Lucal's picture
Lucal

I thought that, after you log on to SK, you could have the option to complete a daily quiz. (Or single question) 3 levels would be in place, easy, medium, and hard. But to balance out the rewards, perhaps they could cost 5 energy for the single questions, and 10 for the quizzes?

Quizzes

Easy- The basic stuff, value of reward(s) less than 1k cr.

Medium- For your intermediate player. Reward(s) ranging from value of 1k-2k cr.

Hard- Better study, this is for your expert player. Reward(s) range in value from 2.1k-3k cr.

Single Question

Easy- Same, except with reward value of less than 500 cr.

Medium- Same again, reward value ranging from 600-1k cr.

Hard- Same, rewards ranging from 1.1k-1.5k cr.

Tell me what you think. The pros and cons preferably.

Sat, 06/16/2012 - 21:07
#1
Luguiru's picture
Luguiru
Interrogation

Before bothering with specific rewards, what kind of questions are going to create this minigame? Questions about the game would be easy regardless of difficulty, seeing as people know everything down to the names of NPCs; which brings us to the next issue, being able to switch to a search engine for all the questions. Unless the questions can only be answered within ten seconds, anyone could take any question and search it with enough time to take a swig from their mug full of eels.

Sun, 06/17/2012 - 09:08
#2
Little-Juances's picture
Little-Juances
--

Google. Unless they give 5 seconds to reply, you cant lose. You may as well give free rewards without bothering.

Sun, 06/17/2012 - 12:35
#3
Lucal's picture
Lucal
@ Both of you

The questions should probably be about the storyline of the game. 10 seconds would be implemented for each question.

Sun, 06/17/2012 - 12:44
#4
Luguiru's picture
Luguiru
Honk

Now make questions for it.

At least thirty for each tier. No repeats.

Sun, 06/17/2012 - 15:57
#5
Zeddy's picture
Zeddy
@Little-Juances

Google. Unless they give 5 seconds to reply, you cant lose. You may as well give free rewards without bothering.

But the person would still have to make an effort to figure this out, potentially becoming more invested in the game through doing so. I think it sounds like a clever marketing trick.

Sun, 06/17/2012 - 17:27
#6
Juances's picture
Juances
~

Giving money for free withotut any challange, so they dont have to play to get it or at least buy it. Yeah, clever.

Sun, 06/17/2012 - 21:40
#7
Lucal's picture
Lucal
@Juances

You bring up a good point. Perhaps they could add, "Daily Trivia," for a set price. You would probably have to renew it after a month, probably going at $5.99 a month.
OR, if it lasts forever, they could charge $9.99 for it. OOO gets money, players get crowns. Everybody is happy.

Which brings up the trivia pass, bypass trivia costs of 10 energy. Probably $5.99 a month.

Sun, 06/17/2012 - 22:27
#8
Luguiru's picture
Luguiru
Redundancy

You would pay in real dollars for access to a feature of the game to obtain crowns.

Pay to win.

Bad.

Mon, 06/18/2012 - 01:30
#9
Naru-Narusegawa's picture
Naru-Narusegawa
~

Collectively this would be called Spiral trivial pursuit. xD

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