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It has finally happened to me! Tripple max!

51 replies [Last post]
Tue, 06/26/2012 - 11:13
Luckyface's picture
Luckyface

So punch usually makes me sad but last night he made up for it.

Piercing - Fire - Shock max on my skolver cap WOOHOOOOOOO.

Time to work on the coat some more.

Anyone else have tripple max luck.

Tue, 06/26/2012 - 11:15
#1
Yukarie's picture
Yukarie
Exactly how many crowns did

Exactly how many crowns did you have to burn to get THAT thing. @.@

Tue, 06/26/2012 - 11:16
#2
Luckyface's picture
Luckyface
Don't know an exact amount

Don't know an exact amount because I was also rolling on the coat but I burned through about 6 million crowns lol.

Tue, 06/26/2012 - 11:18
#3
Yukarie's picture
Yukarie
Any reason you're making

Any reason you're making stuff still, or just messing around with the tons of crowns you have now? Still, in any case, grats on that... very insane cap.

Tue, 06/26/2012 - 11:20
#4
Luckyface's picture
Luckyface
I always wanted a tripple max

I always wanted a tripple max item or set so I sold all my ok stuff to try to make epic stuff!

To ice the cake I put a winter crown on it. Now I just need to make a matching coat :)

Tue, 06/26/2012 - 11:32
#5
Yukarie's picture
Yukarie
On topic, I think the closest

On topic, I think the closest I've seen is someone who, on the day of the "hold UVs" update, crafted a Max Max High of skolver something.

Tue, 06/26/2012 - 11:34
#6
Luckyface's picture
Luckyface
I heard of that too but I

I heard of that too but I heard it was tripple max skolver. Not sure if naming is allowed so I won't post his name here. But hopefully he posts.

Thu, 07/05/2012 - 18:45
#7
Orangeo's picture
Orangeo
Wow, those are good UV's too.

Wow, those are good UV's too. Have fun in LD.

Thu, 07/05/2012 - 20:42
#8
Phaseburst's picture
Phaseburst
Best UVs (for trillionares)

IMO if you have 1trillion+ crowns (which most of us don't have including me but just in case)

1. For armor, keep rolling till you get Elemental max, Shadow max, and Piercing max ALL TOGETHER on 1 helmet or armor (on shield if possible, too lazy to read wiki right now)

2. For Swords and Guns, get general attack bonus eg. Sword Damage bonus Very High, Attack Speed Increase Very High, and Charge time Reduction Very High (Yes, weapon UVs only go up to Very High and bombs are an exception)

3. For Bombs (The special one ;3) Get general damage bonus Very High, and Charge Time Reduction Very High (yes, still a spot left but GM's didn't add Attack Speed Increase to bombs D;)

By the time you've got every 5 star(Divine Avenger, Neutralizer, Wild Hunting Blade) and every 4 star(Radiant Sun Shards, Winmillion, Ionized Salt Bomb) you will probably have spent up your 1trillion and be a 100%er

Now, does anyone have a good suggestion for the third bomb UV?

Thu, 07/05/2012 - 20:48
#9
Demonicsothe's picture
Demonicsothe
1. Status UV's tend to be

1. Status UV's tend to be more useful. Reducing a couple of seconds from a status is better than a bar or 2 from max defence uv's.

2. You can't get general damage bonuses, which is why damage armour and trinkets are very popular. Bombs are not an exception to this rule, nor do their ctr uv's go above vh.

3. Still no general damage bonus, unless something was added a few days ago that I wasn't aware of.

Thu, 07/05/2012 - 23:18
#10
Derpules's picture
Derpules
@Toaster-Overload

Why post about things you know nothing about? Odd.

And yes, you can get damage resist UVs on shields. In fact, they're all you can get from Punching; status resists only appear on shields through crafting.

BTW, if you were going for a triple damage resist armour, I doubt you'd want ele + shadow + pierce. For PvE, you'd want the appropriate defence (e.g. shadow for Snarby), normal, and one of the remaining two. For PvP, you'd want shadow + pierce + normal, because ele is the least common/dangerous damage type used there.

Fri, 07/06/2012 - 15:43
#11
Dukeplatypus's picture
Dukeplatypus
Theoretically, the best

Theoretically, the best Skolver would be Piercing, Shock, and Stun max.

@Toaster-Overload
Yeah, you're just talking out of your hindquarters.

Sat, 07/07/2012 - 07:19
#12
Yukarie's picture
Yukarie
Yeah, I think I'd definitely

Yeah, I think I'd definitely go for pierce shock stun if I had a LD set. The second most would be pierce shock elemental/shadow/normal.

Sun, 07/15/2012 - 13:47
#13
Orangeo's picture
Orangeo
Duke

Elemental is somewhat viable because of those seerus hammers.

Sun, 07/15/2012 - 19:03
#14
Dukeplatypus's picture
Dukeplatypus
Ehh, those hammers are less

Ehh, those hammers are less common and also a much lesser threat than toothpicks.

Mon, 07/16/2012 - 23:46
#15
Sppw's picture
Sppw
@Derpules WRONG Piercing is

@Derpules WRONG Piercing is the least dangerous IMO because beast is **** easy and slime is not that threatening either.
Mecha knights in packs Are REAL annoying Thwackers+Menders are a hard t3 combo.

Unless its for PvP toothpicks are worse then.

¬ Sppw

Tue, 07/17/2012 - 08:44
#16
Dukeplatypus's picture
Dukeplatypus
Piercing would be for PvP.

Piercing would be for PvP. Either way, even if you do get, say, elemental max on your gear, if you don't have any innate elemental defense, you will get the elemental defense of a 2-3* armor instead. It's best to strengthen your innate defense so that that bonus goes into making what you already have better.

Tue, 07/17/2012 - 09:58
#17
Goofio's picture
Goofio
That's an awesome piece of

That's an awesome piece of Lockdown armor Luckyface.

If I had unlimited crowns, my perfect set would be Ice Queen with shock, poison, and fire max, because then I would be immune to all status bombs. =)

Tue, 07/17/2012 - 11:08
#18
Phaseburst's picture
Phaseburst
If you say that, I guess you

If you say that, I guess you dont mind poison (-att + -def + noheal) combined with fire while you're being obliterated by warmaster rocket hammer(yes the dash comes in VERY handy and more an more people buy expansion just for LD)

Also if you group up with 3 other players while wielding VV + AoA, I don't see why you would need heart trinkets which brings me to my second point; TRINKETS!!! Theres one for 3 types of damage (excluding normal but if you read the wiki, it says MOST ARMOR PROVIDES IT), weapon bonuses and everything except stun, EVEN SLEEP!!!!! If you're scared out of your wits because theres a DA or GF recon around, split your armor between 2 sets! Skolver+Almirian Cursader=3 types of damage!

Having All 4 types of damage resistance is much better than Snarby with even more shadow because you don't need to take half a minute switching loadouts and if you complain about statuses, well, I thought you said elemental was WEAK.

Shock and Stun have one purpose; to slow you down and trust me, you're make it back to base without resistances if theres only one opponent around cause theres something called a bomb and they will just think you're kiting.

And you call me dumb, kinda ironic considering your name.

Tue, 07/17/2012 - 11:25
#19
Yukarie's picture
Yukarie
I have no idea who you're

I have no idea who you're even replying to or what you're even trying to say. Also, fire and poison are very rare to see in LD. Hammers are easier to avoid than toothpick spam, as well.

Tue, 07/17/2012 - 20:03
#20
Dukeplatypus's picture
Dukeplatypus
Please, for your sake, stop

Please, for your sake, stop trying to give advice, Toaster. You're no good at it and you sound like a redneck trying to disprove science.

Tue, 07/17/2012 - 20:08
#21
Demonicsothe's picture
Demonicsothe
Dukeplatypus gets a +1

Dukeplatypus gets a +1

Wed, 07/18/2012 - 08:23
#22
Yukarie's picture
Yukarie
Ugh, I'm still trying to wrap

Ugh, I'm still trying to wrap my head around what he's trying to say, and understanding it less and less as I keep reading it.

Wed, 07/18/2012 - 09:07
#23
Demonicsothe's picture
Demonicsothe
I think he is saying tanking

I think he is saying tanking > damage. Or in ld at least.

Cuz we all know tanking those skolver toothpicks while standing on a point wins you the game.

Because tanking skolver toothpicks lets you stand on the point longer than they can after killing you.

Wed, 07/18/2012 - 14:03
#24
Phaseburst's picture
Phaseburst
You people must be extremely bored to rant on about this

Poseidon's Post> Do not section> Bullet 1

Wed, 07/18/2012 - 19:07
#25
Dukeplatypus's picture
Dukeplatypus
And you call me dumb, kinda

And you call me dumb, kinda ironic considering your name.
People in glass houses shouldn't throw stones. You don't possess the epitome of moral fabric yourself there, so step down from your podium.

Wed, 07/18/2012 - 23:25
#26
Sppw's picture
Sppw
MY perfect helm would be

MY perfect helm would be Divine Veil
Freeze Max
Stun Max
Poison Max

The ultimate status wall!

Thu, 07/19/2012 - 06:34
#27
Phaseburst's picture
Phaseburst
@Yukarie

Sry, I don't quite understand what you're trying to say there

If you actually play SK, there's these weapons called Dread Venom Striker and Fang of Vog, both have a good chance to give their status in one full combo's worth of hits.

Thu, 07/19/2012 - 07:00
#28
Dukeplatypus's picture
Dukeplatypus
@Toaster

And if you actually played SK, you'd know that there's no reason to use FoV's full combo because the swings are incredibly slow, the damage is poor, and you are incredibly likely to just get counted by anything else ever. And you would also know that DVS triggers invincibility frames and doesn't flinch, meaning that you will hit once, maybe two times while being incredibly vulnerable to countering, or hell even just sidestepping. There are very good reasons why no one actually uses those weapons.

Please stop, condescension and ignorance don't mix, and you just end up looking stupid.

Thu, 07/19/2012 - 07:42
#29
Derpules's picture
Derpules
Actually, condescension and ignorance mix all the time.

See: every one of Toaster's posts.

Thu, 07/19/2012 - 13:56
#30
Phaseburst's picture
Phaseburst
Strikers are not the world

There's these classes called Recon, they can go invisible and do full combos from behind without being noticed and the marker does not have enough time to react and give warning that a recon is nearby

There's also these classes called Guardian, by "locking" shields, can make a player nearly invincible

If you don't know how to play LD, please stop talking about it and btw I said A FULL COMBO'S WORTH OF HITS as in every hit has the same chance so you wont go staggering on the third or fifth swing because you can use shield cancel.

Who said anything about striker? I can troll strikers by being Recon, showing up for a millisecond, hitting and stunning them w/ Magnus line and finish off w/ Polaris line using common aiming sense.

A team wins LD by having Variety, Didn't you think that the large shield of guardian had a purpose other than healing? Or what about the Death marks given by Recon? Striker is only the most popular because people use Heart Pendants and try to forget about needing guardians or recons, well, there's now a new complicated technique called "grouping up"

So if you're obsessed w/ striker, maybe you should see someone else's persective on whats best and quit dissing and forcing others to follow your beliefs

That is all

Thu, 07/19/2012 - 13:37
#31
Yukarie's picture
Yukarie
No, it isn't Nuff Said.

No, it isn't Nuff Said.

What does recon have to do with any of what has been said, at all?

Thu, 07/19/2012 - 13:59
#32
Phaseburst's picture
Phaseburst
If you noticed...

We are all talking from a strikers perspective only because it is easiest to play as, if you would only open up your mind and quit dissing others' comments, maybe you'll understand

Thu, 07/19/2012 - 14:17
#33
Phaseburst's picture
Phaseburst
Drop it

Even though 104/104 of my friends agree w/ me, Lets just say you're right and I'm wrong and get this over with because I'm pretty sure nobody wants to spend an eternity talking about someone's comments

Thu, 07/19/2012 - 14:52
#34
Demonicsothe's picture
Demonicsothe
"Recon, they can go invisible

"Recon, they can go invisible and do full combos"

They can't. You can most certainly have a better chance at unleashing a full combo, but it is not a full combo.

""locking" shields, can make a player nearly invincible"

And yet they can't fight back. They simply sit there and hope you derp or their teammates attack you.

"hitting and stunning them w/ Magnus line and finish off w/ Polaris line using common aiming sense"
Then I will quote something from your earlier posts in this thread.
"Shock and Stun have one purpose; to slow you down and trust me, you're make it back to base without resistances if theres only one opponent around cause theres something called a bomb and they will just think you're kiting." I see a problem here, do you?

Yes you can beat players by inflicting a status of your choice, and capitalizing on that chance. But the majority of the problem people in this thread have is your advice. It isn't exactly good, nor is it as good as others. Suggesting damage uvs that don't exist happens to be the first one. Denying that status uvs are useful, and saying that defence type uvs are better than a status uv of the same type is another. A max and high status resist set keeps you safe from a haze bomb of that sort. A max and high damage type uv gives somewhere around a 2-3* equipment. Which is a hit or two, depending on the weapon.

Thu, 07/19/2012 - 15:45
#35
Yukarie's picture
Yukarie
^

Actually, the problem I have with some of his advice is that it's just plain wrong, like the whole "get damage type resistances" bit.

Thu, 07/19/2012 - 16:20
#36
Demonicsothe's picture
Demonicsothe
To be fair, you will always

To be fair, you will always encounter damage type, but not status all the time. Take the darkfang shield hunters on GD for example. They will be fighting lots of gremlins. So they'll need elemental. But they won't necessarily fight freeze themed stratums everytime, or fire themed. In a way, damage type uvs are more consistent than status in that it will always do what it was meant to do, reduce damage incoming from a type. Status uvs are more situational, in the way that shock may be present in imf, but not at all in rjp.

But this is all theoretical, and cw based. In pvp, you can tell that it will be mostly piercing/shadow. You could sacrifice defence against one type and defend the other, or you can defend from both. But if you were to defend from both, you lose out on bonuses of your own. Unless you are a swordsman going skolver/snarby. And the problem with defence in pvp is that it doesn't defend that much. I may be wrong, but defence seems to be on a flat amount. Either that, or there are diminishing returns on how much you can have. Correct me if I'm wrong, but a 5* striker with no heart trinkets can be killed in a gf combo, whether he wears skelly/skolver/snarby.

If you were to have status resist of a high enough scale, you can reduce the time you spend being shocked and frozen, which cannot be undone by teammates in LD. This arguably saves you more health than a few bars.

Thu, 07/19/2012 - 16:32
#37
Phaseburst's picture
Phaseburst
@Demonicsothe&Yukarie

1. Common sense would tell you you would need to uncloak before combo, then cloak again after combo, I never said "WILL"

2. So you're saying that a striker cannot attack enemies while inside locked guardian shields.

3. Yea, I never said you got the statuses from a damage inducing weapon like magnus, or a movement controlling weapon like kilowatt pulsar, Common sense would tell you that you got it from a bomb, but no, the strategies of recon are too hard for some people to learn and you just have to look at it from the striker's perspective don't you? Strikers don't use bombs and pretty much always assume the status delivery in the method of a sword slash, If you actually played at least 20 rounds w/ each class you would generalize and think of the best way to inflict status; vaporizer

I did not ever suggest that damage UVs did not exist, I said idk if shields could even get UVs

I did not deny status UVs to be useful, I simply said you could replace one of the 3 UVs with a status trinket

I did insist elemental defense was generally more useful because statuses deal elemental damage and you can't have only one UV or trinket that adds resistance to all status damage

A max or high UV cannot defend you from vaporizers because they still have the same chance to give you the status, just not as strongly

That's why I said you should give all your armors the damage type UVs, Because a damage resist UV does not make an armor less effective, only generally more effective in PVP AND PVE and again; There's always a DA recon hiding somewhere UV or not, its 2HKO from behind!

And Yukarie, you can't have a perfect armor that resists everything; that would be gamebreaking, so I'm only stating the best armor, generally, because anything can happen. Like as you said above, pierce/shock/stun,and lets say you had Skolver cap and add freeze and normal WHOOPS! You didn't resist Shadow and either a swarm of grievers from a danger room or a GF recon manage to get to you with dash or invisibility, Sing! Schwing! and its over.

As you people are doing LD, think of damage resistances as a "damage decrease to them rather than a boost to yourself" because its not like they can get their damage bonus higher than maximum which you can cancel out entirely w/ your damage resistance and because skilled strikers only use their first hit then sidestep, you'll take a bit more effort to kill in PVP and PVE

So don't blame me, I have thought this over many times and am only stating the truth and I do partially agree with you people as stun and shock are quite annoying statuses, to me, those are the only threats in statuses as you can walk off fire, poison, curse and shield for freeze.

Thu, 07/19/2012 - 16:34
#38
Yukarie's picture
Yukarie
In PVE, I think I would

In PVE, I think I would rather make separate armor types for separate occasions, like a elemental defense stacking armor set, or a piercing defense stacking armor set. Especially now that they've added in the arsenal stations, you can literally just switch what armor you're wearing to fit the circumstance. At least, whenever I've been in the clockworks, with the exception of the new mission coming out and FSC, status isn't prevalent enough to warrant stacking a status defense.

Thu, 07/19/2012 - 16:50
#39
Yukarie's picture
Yukarie
"I did not deny status UVs to

"I did not deny status UVs to be useful, I simply said you could replace one of the 3 UVs with a status trinket"

Even a 5* trinket is only equivalent to a medium status resist UV.

"A max or high UV cannot defend you from vaporizers because they still have the same chance to give you the status, just not as strongly"

This is straight out wrong. A max + a high makes you 100% immune to minor status.

That's why I said you should give all your armors the damage type UVs, Because a damage resist UV does not make an armor less effective, only generally more effective in PVP AND PVE and again; There's always a DA recon hiding somewhere UV or not, its 2HKO from behind!

With health trinkets, I've never been 2hko'd by a sword recon.

And Yukarie, you can't have a perfect armor that resists everything; that would be gamebreaking, so I'm only stating the best armor, generally, because anything can happen. Like as you said above, pierce/shock/stun,and lets say you had Skolver cap and add freeze and normal WHOOPS! You didn't resist Shadow and either a swarm of grievers from a danger room or a GF recon manage to get to you with dash or invisibility, Sing! Schwing! and its over.

Except that in almost all cases, you know what you will be fighting. Also, lolgrievers. You do know how easy they are to interrupt from attacking?

As you people are doing LD, think of damage resistances as a "damage decrease to them rather than a boost to yourself" because its not like they can get their damage bonus higher than maximum which you can cancel out entirely w/ your damage resistance and because skilled strikers only use their first hit then sidestep, you'll take a bit more effort to kill in PVP and PVE

Except that you really can't cancel out the damage increase they do with damage UVs. Even with max + max resists on skolver, it might afford you possibly 1 or 2 extra hits to kill.

So don't blame me, I have thought this over many times and am only stating the truth and I do partially agree with you people as stun and shock are quite annoying statuses, to me, those are the only threats in statuses as you can walk off fire, poison, curse and shield for freeze.

We're not blaming you for anything. We're just saying you are straight-out WRONG about things.

Got bored, so put all my replies in bold.

Thu, 07/19/2012 - 16:45
#40
Phaseburst's picture
Phaseburst
Always come Prepared

I would just stack all defenses on one armor like Skolver because in some danger rooms, the monster type completely changes eg: slime>fiend and
I would rather spend a few million cr and come prepared with shadow defense on my Skolver rather than getting assassinated by devilites.

Thu, 07/19/2012 - 16:52
#41
Yukarie's picture
Yukarie
And if you're worried about

And if you're worried about that, I'd think a set like Divine Veil + Skolver coat will suit your ends just fine. Look, it has defense against ALL FOUR TYPES OF DAMAGE. And now you can defend passibly against everything.

Thu, 07/19/2012 - 17:14
#42
Phaseburst's picture
Phaseburst
To your bolded responses

well, there's no way you can be invincible and I said replace, not compensate

Ok, I didn't know they updated cause Someone w/ Freeze resist max on Skolver got frozen

I said UV or not, not health pendant or not

Not when you're surrounded by 3 layers!!!

Then it's the game's image problem, just like Triglav and DA speed comparison

Thu, 07/19/2012 - 17:25
#43
Demonicsothe's picture
Demonicsothe
1. The way you phrased it was

1. The way you phrased it was that a recon would be able to unleash a combo without retaliation. The only way anyone can do that is either hidden behind terrain, status'd, or cloaked. Naturally, since you were talking about recons, it is implied that a recon can pull it off better than a striker or guardian.

2. I was referring to the guardians doing the shielding. The strikers would be the teammate I mentioned.

3. Bombs are not the only status inflicting weapon. Polaris and alchemers come to mind as heavy players in the status department. You can't just say its common sense status comes from bombs. A large amount of status comes from non-bomb sources too. Indeed bombs are the best for delivering, but actually inflicting? Alchemers are right up there.

"I did not ever suggest that damage UVs did not exist, I said idk if shields could even get UVs"

And yet your first post in this thread seems to say otherwise. "2. For Swords and Guns, get general attack bonus eg. Sword Damage bonus Very High, Attack Speed Increase Very High, and Charge time Reduction Very High (Yes, weapon UVs only go up to Very High and bombs are an exception)" I was never talking about your comment on shield uvs.

A status trinket gives a bar and a half, 2 of them makes 3 bars total. Or 4. I believe that is a high bonus? You are still vulnerable to haze. Alchemers and polaris still deal status to you. And this is all either giving up on offensive bonuses, or heart trinkets.

"I did insist elemental defense was generally more useful because statuses deal elemental damage and you can't have only one UV or trinket that adds resistance to all status damage"

Actually, fire has its own damage table. Check the Ash of Agni table on fire ticks. It does not deal elemental. Shock, on the other hand, does. And the main part of shock is not the damage, which by itself is almost pitiful. Its the immobility/paralyze. Freeze too, but it doesn't deal damage upon thaw in pvp.

I meant that to resist a haze bomb, your 2 pieces of armour needs to have a total of max+high, one on each piece.

If you wish to believe that type defence is better than status, by all means. Other players believe that status is better, especially in the case of pvp. Other knights deal so much damage, and the useful statuses are easily predicted, status resistance is more useful than damage. Perhaps you are better than other players at surviving while under shock/freeze, and other players are better at dodging hits. It depends on which suits your playstyle.

You may wish to have one armour set for all situations, damage type-wise. That is completely up to you. But what many players have discovered and generally agree with is that defence will simply not stand up to a max damage weapon, no matter how much you stack on top of it. It will still hurt, and it will at most save you from a hit or two. So while it would indeed help a boatload in pve, it doesn't stand up as well in pvp.

Recons can't dash with a gf.

Most people, not all, but most knows how to prepare for a danger room. And it isn't as if danger rooms are necessary. If one is confident on facing the mix of enemies within them, they should have thought of the possible enemies that would pop up. And with enough experience, you can tell what a room consists of by the layout, and choose to either continue on the party pad or just ignore it. Or go on the wiki and look through the danger room images to find it. And this only applied in danger rooms, where you are not made aware of enemies before you enter. Missions often state which enemies are present. The elevator screen shows the status. General clockworking also shows the stratum of which you are thinking about joining. The labels themselves tends to give away the enemy content.

You could also spend a million ce, turn it into 12000ce with a 8300cr rate, and craft the armour with corresponding defence. Approximately 1600ce, counting materials, fees, and energy while ignoring heat. Then buy 2 trinket slots, and craft 2 trinkets of your choice, either to keep your previous armour's bonus or add other ones. 1200ce per trinket, 2400 for both. Add on 300ce for trinket slots. The total cost comes to about 2800ce. I think out of your million crowns, you still have some left over. If your lack of defence is killing you in a danger room, then its not defence you should worry about. It would be your playstyle. Even with full armour against an enemy, you really can't afford to take multiple hits in a short amount of time without hearts to keep your bars up. This is an alternative to your "several million cr" for 1 set that has 2 defence types, a 5* and 3* defence.

EDIT: My post was being typed before yukarie's wall of text and basically everything between this post and what its reponding to.

Thu, 07/19/2012 - 17:56
#44
Phaseburst's picture
Phaseburst
Sure

Because I do not have time to read this post,^^^ lets all just say that you're right- which you probably are

Thu, 07/19/2012 - 17:56
#45
Phaseburst's picture
Phaseburst
Sure

Because I do not have time to read this post,^^^ lets all just say that you're right- which you probably are

Thu, 07/19/2012 - 17:57
#46
Phaseburst's picture
Phaseburst
Sure

Because I do not have time to read this post,^^^ lets all just say that you're right- which you probably are

Thu, 07/19/2012 - 17:57
#47
Phaseburst's picture
Phaseburst
Sure

Because I do not have time to read this post,^^^ lets all just say that you're right- which you probably are

Thu, 07/19/2012 - 17:57
#48
Phaseburst's picture
Phaseburst
Sure

Because I do not have time to read this post,^^^ lets all just say that you're right- which you probably are

Thu, 07/19/2012 - 17:57
#49
Phaseburst's picture
Phaseburst
Sure

Because I do not have time to read this post,^^^ lets all just say that you're right- which you probably are

Thu, 07/19/2012 - 17:57
#50
Phaseburst's picture
Phaseburst
Sure

Because I do not have time to read this post,^^^ lets all just say that you're right- which you probably are

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