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New status effect- Doom and a mini-boss idea

2 replies [Last post]
Fri, 06/29/2012 - 16:21
Spooky-Nights's picture
Spooky-Nights

I just came up with this idea so I'm just thinking as I write. Anyway I just thought of a new status effect, Doom, and if you've played any RPG like Final Fantasy, you probably know what this status effect will do. Once Doom is inflicted on a knight, a black skull will appear over that knight behind a counter counting down; and when it reaches zero that knight dies (the count down lasts 1 min). Since it is so powerful though, it has a very small chance of ever being inflicted and can be cured with a remedy capsule like all the other status effects. Only undead can inflict this status, particularly a new undead enemy I thought of, a Reaper. It is basically a mini-boss like enemy that you can fight in a graveyard style arena depth in the last round.

Looks:
Tier 1
The Reaper looks essentially like this http://www.colourbox.com/preview/2470725-348467-cute-cartoon-grim-reaper... except with the face looking more like a Droul (forgive me, I'd draw him myself but I'm just to lazy). It also has a spooky aura surrounding it.

Tier 2
Looks more menacing, scythe is slightly bigger, bones are darker, eyes are purple instead of green

Tier 3
Looks even scarier, bones are black and cracked with glowing purple come from the cracks, eyes are glowing fiercely purple

Attacks:
Tier 1
Slash- inflicts normal and shadow
Rise- slams scythe down to summon zombies
Shadow bomb- shadow orbs circle the Reaper and then are shot out and explode on contact like the catalyzer http://wiki.spiralknights.com/Catalyzer.

Tier 2
Slash- inflicts normal and shadow
Rise- slams scythe down to summon zombies (slightly more zombies are risen)
Shadow bomb(more orbs)- shadow orbs circle the Reaper and then are shot out and explode on contact like the catalyzer
Soul reap (may cause Doom)- disappears and then appears circling an unlucky knight and slashes straight through them and disappears.
*I'll update more later*

Fri, 06/29/2012 - 16:54
#1
Juances's picture
Juances
~

"Since it is so powerful though, it has a very small chance of ever being inflicted"

Making something overpowered, but then giving it a very small chance of ever happening isnt a good balance.

Fri, 06/29/2012 - 17:07
#2
Luguiru's picture
Luguiru
What is this nonsense

The status guarantees death if not cured. It is significantly more threatening yet approximately as common as curse if it were implemented. The status is too overpowered.

The enemy looks like something found in a Build-a-Bear.

The creation of this thread also gave the order to turn one hundred starving children in Africa inside out and have them thrown into piranha infested waters.

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