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unbind = stupid

29 replies [Last post]
Fri, 06/29/2012 - 19:39
Thesnipinggod

So I'm saving up my crowns to sell some of my weapons. When I reach the AH it tells me my weapons are bound. So then I search for a way to unbind my weapons. When I found the Unbinding Forge I was happy that I could now sell all the stuff I didn't want. Then I found how I use the forge and thats when I saw the cost. 1,800 ENERGY TO MAKE A 4* WEAPON ABLE TO SELL??????? THAT IS COMPLETE BULLCRAP! IT COSTS WAY WAY WAY WAY TOO MUCH ENERGY. In NO other game have I seen this crap. This is the most greedy a%$ bull&%$# in the history of gaming. Either make it cost less to unbind or make all the prices the same as the energy required to craft the item. This could be the largest flaw in the whole entire game. I thought this game was great until now.

Fri, 06/29/2012 - 19:43
#1
Hungran's picture
Hungran
Well...

I totaly agree in the opposistion of 'binding' and unbinding fees, however there is a reason. If items we're always unbound weapon prices would defalate DRASTICALLY because of people whom leave SK, crashing economy, etc.

But OOO could manage by removing the bind fees with not much problems 'i think'.

Sat, 06/30/2012 - 09:32
#2
Stwhitestorm's picture
Stwhitestorm
Reply

I agree that the unbinding feature is price, but you could sell the items you don't want for a fraction of what you paid for by selling it to the General Goods buy in Bazaar.

IGN: StWhiteStorm

Sat, 06/30/2012 - 13:37
#3
Little-Juances's picture
Little-Juances
---

"In NO other game have I seen this crap. This is the most greedy a%$ bull&%$# in the history of gaming"

You must have played VERY few multiplayer games.

Another free MMO on steam that does it is Crimecraft for example. Champions online does too!
Hell, even WoW, the most popular MMO ever has a complex bind systems on all the top stuff.

In fact we're lucky to have an unbinding option at all.

Sat, 06/30/2012 - 14:28
#4
Misty-Wellington's picture
Misty-Wellington
I try to make sure that I'll

I try to make sure that I'll actually need the weapon and/or armour before I craft it. If I no longer need it, (although I haven't gotten to that point yet, thankfully) I'll probably sell it to an NPC to make back at least some of the cash I put into making it.

The way I see it, the ridiculous prices for unbinding are to dissuade people from unbinding their weapons to sell for an even more ridiculous price on the AH which, at the same time, prevents merchanting of weapons and armour. With this, you're more likely going to spend time upgrading your weapons yourself than to buy overpriced ones on the AH as it's a shedload cheaper (although with CE prices at the moment that could be argued). And if you put the work into upgrading something to 4* then you're then more likely going to keep it.

Sun, 07/01/2012 - 09:11
#5
Forumchat's picture
Forumchat
if there isn't a binding

if there isn't a binding system, there will have a school of stupid players complain about being scammed by lending gears to others

Sun, 07/01/2012 - 11:33
#6
Luguiru's picture
Luguiru
Whining

If I worked for Three Rings and had the authority I would increase all unbinding prices by 10% for a week because of this thread.

Then I would make it permanently +25% just for the original poster out of spite.

Sun, 07/01/2012 - 15:59
#7
Psychorazer

"This is the most greedy a%$ bull&%$# in the history of gaming."

Pray tell how it's greedy, when OOO doesn't get any profit whatsoever on SPENT ce?

It's not like you can't get a profit off unbinding things. You just have to have enough of a brain to calculate the cost difference between the ce used in unbinding and your desired sell price.

If it was so easy to unbind, 5* weapons would lose much of their value: A noob being carried through FSC a few times could buy one.

"This could be the largest flaw in the whole entire game."

It could be. Funnily enough, it's not. Saying the ce market is the biggest flaw of the game is closer to the truth, although still not true.

Also, Zenihd-Rol's got the gist of it. Think a little before demanding that everything be tailored to your needs. The game was not designed to care.

Sun, 07/01/2012 - 16:07
#8
Fehzor's picture
Fehzor

Once upon a time, there was no unbinding system. Gear would unbind when you crafted it up a level, which made for nice industry type things, whereas people could afford to pay other people to make them gear. Then the devs decided that it made gear too common. Rather than increasing the rarity of dropped materials, or otherwise doing something stable and/or subtle that did not mess up the economy, they made all crafted gear bound to your character if it was bound before crafting. After several dozen pages of players quitting, and saying how it hurt the game, nothing was done about it at all.

Good luck trying. I support you.

Sun, 07/01/2012 - 18:22
#9
Awsome-One
agree

I completely agree with this I really don't want to have to spend real world cash on this I want to buy more important things like an ipod and a smartphone. I got into this game for fun and my friends told me it was free to play now initially thats true but once you start wanting to get 4 and 5 star items you obviously you have to pay for the ce otherwise you have to save your crowns FOREVER in order to get a single 4 star item. I definately think they should just make materials harder to find and release a boatload more ce and other stuff (or something to compenstate for the lack of people buying ce with real money

Sun, 07/01/2012 - 18:30
#10
Redlawlsy's picture
Redlawlsy
all I have to say

Thesnipinggod = stupid

(sniped)

Sun, 07/01/2012 - 20:11
#11
Dagunner's picture
Dagunner
well...

i think that the prices for 4 and 5 stars should be reduced. because, with 4,5 stars unless it has an INSANE UV and is a popular item it would not be worth unbinding as it would sell for at least 1000 ce less than what it is payed for just to Unbind forgetting crafting and recipe costs. and with 5 stars you would practically have to sell a 5 star to get the money to sell a 5 star. so really almost no one will buy an unbinding ticket for 4 and 5 stars because no one is going to spend 1800ce to unbind a 4 star when the only sell for 1000ce. so OOO if you want to make money from unbinding set the price for unbinding to a low enough price so that people may be able to sell their 4 and 5 star equipment to get SOME profit without a UV and at a price so MORE people would buy it and the total CE spent would be greater meaning that you (OOO) will make more money from the CE. that would be a good reason to lower the unbinding cost just for 4 and 5 stars.

Sun, 07/01/2012 - 20:36
#12
Maharito's picture
Maharito
Equipment in this game is

Equipment in this game is pretty much the equivalent of progression.

In very few other games can you sell progression. You can sell things meant to accompany a progressed character (i.e. high-level gear), but not the progression itself. The fact that you can poses a challenge to the whole concept of SK as a game. That unbind cost represents your ability to pass your own progression on to somebody else--a very unique and, if you ask me, controversial feature. So Three Rings balanced it out by making it really unappealing to an average seller. Also, you can buy additional things through the mission shop once you have already progressed to the point of having at least one such set. Those items also set a sort of value floor for most high-level equipment in the game.

So you gotta be rich if you want to play Tier 3 right away. Otherwise, get there through experience. This makes sense. Anything else will mean more newbies in my random Tier 3 runs...which isn't very appealing.

Sun, 07/01/2012 - 21:51
#13
Demonicsothe's picture
Demonicsothe
Nope

Don't need more kids rage reviving and yelling in fsc. Or any tier 3 floor, really.

Sun, 07/01/2012 - 22:11
#14
Shadownox's picture
Shadownox
@Awesome-One

"I completely agree with this I really don't want to have to spend real world cash on this I want to buy more important things like an ipod and a smartphone. I got into this game for fun and my friends told me it was free to play now initially thats true but once you start wanting to get 4 and 5 star items you obviously you have to pay for the ce otherwise you have to save your crowns FOREVER in order to get a single 4 star item. I definately think they should just make materials harder to find and release a boatload more ce and other stuff (or something to compenstate for the lack of people buying ce with real money"

First of all, an iPod or a SmartPhone aren't even that "important." iPods are for entertainment which I don't give a crap about, and you can find much cheaper phones with the same basic functions as a SmartPhone, which you only really need.

Second, sure it takes a long time to upgrade to 4* 5*, but the game isn't meant to be finished in a day or two. I've spent more than a year playing the game so far, and it still hasn't lost any of it's lust. Call me slow, as I haven't even done my first SL yet, but still; take your time.

Third, why should the game give free to play players free CE and stuff for free, just because we don't buy? It's your own fault you aren't buying CE. Deal with it.

@Thesnipingod

Are you really that stupid? You really need to understand the economy better, sonny boy.

The Sniping God just got sniped. Ouch.

Mon, 07/02/2012 - 04:30
#15
Redlawlsy's picture
Redlawlsy
@Shadownox

Read my above post, you copycat :P

Mon, 07/02/2012 - 06:10
#16
Dagunner's picture
Dagunner
although

I dont see how lowering unbind costs will cause more noobs in T3, it would just cause THE noobs in T3 to be able to buy stuff a bit cheaper and the seller to get a reason to actually unbind.

Mon, 07/02/2012 - 08:26
#17
Demonicsothe's picture
Demonicsothe
For example

I'm in T2, and it's getting boring for me. Let's use some money, buy some ce, and sell for crowns. Oh look, auction house has cheap 5* sets for me to use! Let me just buy a couple and start T3, because it honestly can't be that hard. T1 and T2 are a joke, T3 won't have much increase in difficulty, since I can use my 5* weapons now. What. What. More than half my total health in 1 hit? Screw this, this game is stupid, the gear doesn't scale as well as it should. I'll just go on forum, demand monster nerf and armour buff. Lol these forum noobs, they don't know how imba a freaking wolver is. There's so many! And the gremlins, how come they can have flamethrowers but we can't? This game is stupid. Bad gear, bad monsters, bad community. I'm a paying customer, and I should get everything I want. @!# this game, I'm leaving and you can enjoy your broken game.

That clear enough?

Mon, 07/02/2012 - 08:49
#18
Luguiru's picture
Luguiru
Dat example

The most amusing part is how that happens at least once every couple weeks.

Mon, 07/02/2012 - 11:43
#19
Danjen
I think its a good idea, if

I think its a good idea, if only because its an energy sink. It helps balance the economy.

Mon, 07/02/2012 - 19:33
#20
Dagunner's picture
Dagunner
a 5 star is supposed to be

a 5 star is supposed to be expensive so that people CAN'T just skip to T3 demonicsothe if someone is really struggling with the amount of enemies and type of attacks you deffinetely won't want to skip to T3 untill you get more skill, the enemies just shoot 5 bullets at a time, more status effects and the flame throwers are 5 times bigger (no joke), there is a BIG jump in difficulty, I once let a friend of mine play T3 on my account, i have full 5 star equip with good UV's and everything but he died very quick. the point of the actual 5 stars, unbinding costs,etc is so that noobs don't come into T3 and piss off all the people who can actually play the game properly. although the point of selling the actual 5 stars is for other people with 5 stars not the new people looking for a shortcut.

I am for reducing the unbind price for 4 and 5 stars but not getting rid of it. i think it will be good and increase the amount of stuff sold. although with decreased unbind prices it is more likely to increase the profit from sold weapons not decrease the price of them

Mon, 07/02/2012 - 19:35
#21
Demonicsothe's picture
Demonicsothe
^

Not sure if...

Mon, 07/02/2012 - 19:37
#22
Dagunner's picture
Dagunner
...

if what?

Mon, 07/02/2012 - 19:40
#23
Zeddy's picture
Zeddy
I'll be that guy

Dagunner, you're making the same argument as sonic, not countering him.

Mon, 07/02/2012 - 19:41
#24
Dukeplatypus's picture
Dukeplatypus
...If you just said the exact

...If you just said the exact same thing at Demonic but worded it as if you were disagreeing with him.

Mon, 07/02/2012 - 19:49
#25
Awsome-One
@shadownox

First of all ipods and smartphones are a whole lot more important than made up money in a made up place.
Second of all why would you play this game if you dont care about entertainment quote from your post "ipods are for entertainment which I dont give a crap about".
Lastly, looking at it from a business perspective it doesn't make sense to give away free ce BUT what they could do is release a boatload of DLC and that kind of stuff to offset their losses in getting rid of the unbinding thing

Mon, 07/02/2012 - 19:57
#26
Nechrome's picture
Nechrome
._. @Awsome-One "I got into

._.

@Awsome-One

"I got into this game for fun and my friends told me it was free to play now initially thats true but once you start wanting to get 4 and 5 star items you obviously you have to pay for the ce otherwise you have to save your crowns FOREVER in order to get a single 4 star item."

Interesting. I told my friend about SK, and he started playing it. He got full 5* after about a month, and he was complete F2P. So... What you said, DATS A LIE. :P

@Thesnipinggod

I don't see why people would want to sell stuff that they earned after lots of hard work... IMO they should just remove Vise. Unbinding messes up the game. If some guy is a T1 noob and get a bajillion crowns for some reason, but has only been playing the game for 2 minutes, and he instantly buys his way into T3, he'll think it's too hard. He'd think that with all his pro gear he can solo Shadow Fire Vanaduke, and thus end up constantly dieing in T3, since he didn't do T1 or T2. He'd have no idea what traps and monsters work, have no practice at anything (except for what you do in the crash site and rescue camp), keep dying, spam energy rev, cry, think the game is too hard, rage, and quit the game forever.

All because they've been playing for several minutes and go immediately to hardcore endgame content.

Mon, 07/02/2012 - 20:03
#27
Shadownox's picture
Shadownox
@Dammasta

:P

@Awsome-One

Technically, you can still get through the game without spending a dime, and, tell me, how are iPods and SmartPhones more important? And, also, let me re-phrase that; "iPods are entertaiment that cost money, which I don't give a crap about." Honestly, I rather play a game that is free and has good content, then buy an iPod that costs several hundred dollars. And, if I decided to spend money on SK because I support it, I wouldn't spend that much money. Also, you're right. It is made up money in a made up place. So that means, it doesn't effect me at all, unlike buying an iPod, which is pretty expensive. Lastly, if releasing a boatload of DLC (whatever that is) and stuff to offset their losses would make it back to normal, why change it at all? No point. Btw, work on your grammer and punctuation please.

Mon, 07/02/2012 - 20:47
#28
Luguiru's picture
Luguiru
Why is this thread still here

Apparently entertainment is a waste of money, so instead money would be better spent on entertainment.

Both options have merit for different reasons. A phone or music device can be taken with you because it is a real object, however that also means it can be destroyed and/or stolen easier and be more difficult to replace. Virtual products are easier to keep track of and are easier to replace so long as there is evidence proving that it should be replaced and you are not scamming the business for free stuff. An iPod can come with you in the car or at work, but the virtual product requires more commitment to enjoy. Either sit down and play the game or go listen to moozik in the corner.

"DLC", downloadable content. Expansions.

MMO games in particular always require commitment to the game to progress. If you want to get further you have to work for it, though most games try to get a few bucks out of you either by buying access to the game or having premium features in the game. In my experience the only MMO games which do not have a means to make a profit die off due to lack of funding. Games which make you pay up front for access tend to have a more limited community, excluding the common fodder who only play for something to do. This meant the community actually wanted to be there rather than fiddle with something for the moment. This also tends to happen with newer or underrated games, such as Wakfu. You have to want to play the game to enjoy it.

Tue, 07/03/2012 - 13:58
#29
Serell's picture
Serell
ipod? iphone?

Wooooow..
I knew there was a link between people making stupid threads and liking icrap...

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