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airships

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Tue, 07/10/2012 - 09:34
Tjaktjak's picture
Tjaktjak

well, i have been thinking about a new dimension to the game. Since i think there have to be more possibilities. So i was thinking: Airships, because Haven is named Haven for a reason. And i mean, why are there escape pods. They must be escape pods from some kind of ship. So it makes sense at last. My idea was that you can buy an airship for your guild, travelling to other guild halls to visit and challenge them for a fight. I think im going to draw some art to show exactly what i mean. Inspiration comes from the game Allods, and i think the way these ships look is very awesome and i think they fit pretty good in the style of SK. I havent worked out this idea that much so please tell me something about it! You can use it in GvG fights, where 2 ships battle while using energy cannons to destroy the enemies engine, and you can board the ship to grab their treasure and win the game. (or something like that).

Opinions are welcome :)

Tue, 07/10/2012 - 09:46
#1
Angelic-Tear's picture
Angelic-Tear
well, we crashed from the SKYLARK...

¬_¬ read the game storyline

Tue, 07/10/2012 - 09:46
#2
Tohru-Adachi's picture
Tohru-Adachi
The escape pods are from the Skylark, my friend.

If you'd bothered to read several guides, we've crashed from out ship, the skylark. We can't get off. We all escaped via POD.

This COMPLETELY changes the game play.

Tue, 07/10/2012 - 10:05
#3
Tjaktjak's picture
Tjaktjak
thanks for telling me that Angelic-tear/The-Trial

well, didnt know that :) thanks alot.. but this only makes my idea better :) why not ships similar to the "skylark".. but smaller because according to how many people have stranded it must have been a HUGE ship.

and it doesnt have to change the gameplay, its just an addition.

Tue, 07/10/2012 - 10:16
#4
Tohru-Adachi's picture
Tohru-Adachi
Then why have not bothered to escape via these ships?

Why don't Grems Nuke haven using these?

No matter how you can put it, this breaks the lore in every possible way imagined.

Tue, 07/10/2012 - 10:38
#5
Tjaktjak's picture
Tjaktjak
well, the tale is that we are

well, the tale is that we are stranded because the skylark was pulled to the cradle and that resulted in a crash. Why cant it be that spiral knights researchers have found a way to transform energy into propulsion for vehicles? it only works with oxygen (or however they breathe on the cradle) so that it isnt the same as the engine in the skylark. it doesnt go against anything said before. And the reason grems dont nuke haven, well.. why havent they nuked before? they could just drive in a truck with their nuke and kill everyone. and above that the gremlins dont have this technology, so it fits perfectly in the story

Tue, 07/10/2012 - 10:46
#6
Tohru-Adachi's picture
Tohru-Adachi
Then why can't we build our own army of robots.

Grems built a GIANT WEAPON CAPABLE OF NUKING HAVEN! You're probably not up to Built to destroy, but they made the Roarmanlus Twins, look it up. It had the power to destroy haven, but was stopped by the knights.

And we can't make Mecha knights. That guy at the Bazzar is a perfect example. I mean, most of the tech on cradle are from pre existing items( Elevators, Arcade) and the fact that we recently got uplink up as well. If we could make that, gremlins who have the home advantage, factories, Mechas, the more higher advanced weaponry(Flame-throwers, Mending stafs that can rezerect, make healing runes and a bubble), can't make a ship.

How does that fit?

Tue, 07/10/2012 - 10:55
#7
Tjaktjak's picture
Tjaktjak
makes alot of sense, imagination is the thing you need.

well, perhaps with the help of the two gremlins in haven, or just a lucky discovery. And ofcourse we have the technology to build our own ship, havent we made the skylark?? oh yeah. the story for the discovery of these ships: Biotech hahn and a few strangers have found a way to create an engine, by running energy trough various kinds of minerals, if we use this technology to build a new ship we might even be capable of going back home! They are now busy building a prototype ship from scrap metal. we must be careful though.. what if this technology falls into the hands of the gremlins!

Tue, 07/10/2012 - 11:01
#8
Tohru-Adachi's picture
Tohru-Adachi
But, we are stranded.

Our Uplink was down(was back up by the time of Alpha squad's dissapearance). The skylark is destroyed and they don't have the resources from their home planet.

Hahn is a Guy who researches the life on the planet.

I have imagination, but we still need to stick with the lore as this isn't fan-fiction.

Tue, 07/10/2012 - 11:22
#9
Tjaktjak's picture
Tjaktjak
it fits

ah well, i have to admit that it seems kinda unlikely, but actually fits perfectly, according to the lore. you are stranded, ship destroyed, find ways to get off the planet, discover new engine. there is no solid reason why it isnt possible. so lore sure isnt the problem in this case

Tue, 07/10/2012 - 11:53
#10
Tohru-Adachi's picture
Tohru-Adachi
I actually forgotten(I can't find the NPC with that info now...)

They're trying to open the core because they are looking for a new ENERGY SOURCE. Their old one(The tearium Core which exploded, causign the crash)is gone, and the core is eminiting a large energy source, compatable with the ship's. Why else do they talk about the core?

So, no, that doesn't fit, and Lore is the problem. They need a new power source.

http://wiki.spiralknights.com/Skylark

Just remove this. Graveyard this before Lug comes......

Tue, 07/10/2012 - 11:54
#11
Tjaktjak's picture
Tjaktjak
yeah, perhaps they can make

yeah, perhaps they can make the core go open and there it is, new power source for my airships, the lore has to continue! you cant just stop the story! it can go two ways, since your problem is the lore, then continue with the lore so it fits. Or we find an alternative but weaker energy source and build ships with that. Or we open the core, find an energy source and build ships with that, we can go around it that we have to build ships. if you where on an island on your own, wouldnt you try to get away?

and graveyard it? its a perfect idea? there are no downsides, its not bad, its just alternate

Tue, 07/10/2012 - 12:00
#12
Aureate's picture
Aureate
Processing Thoughts of You Always

The day they find the Core will be the day they give out free CE.
I'm pretty sure it would spell the end of the game.

So... no.
Other than the obvious 'if we could build airships, we would build spaceships instead and get off this godforsaken rock' argument alongside everything else, this isn't Steampunk Knights.

Tue, 07/10/2012 - 12:04
#13
Luguiru's picture
Luguiru
What is this

Get rid of this nonsense immediately.

Tue, 07/10/2012 - 12:06
#14
Tjaktjak's picture
Tjaktjak
aureate, its is steampunkish actually

actually, it is very steampunkish, with the mecha knights, the gremlins, the constructs.. so yeah.. it really is steampunk.. and opening the core would just open new possibilities. not just end the game. Just like there are two possibilities in a movies ending, you can finish it off.. or you make a second part.

Tue, 07/10/2012 - 12:10
#15
Tohru-Adachi's picture
Tohru-Adachi
So basically,

You want the game to end on your own fantasy?

This has been suggested SEVERAL times.

And have been all rejected.

Also, Why flying? Why ships? This is a gam which requires you to go underground to find the core(the effing slogon which will never happen due to story) though an everchanging WORLD.

Like flighing in ships fit.

LD and BN takes place in the clockworks(Think about it, rotating maps, the same artifical backgrounds as maps in the CW, Krogmo and Co living in said CW).

Tue, 07/10/2012 - 12:18
#16
Tjaktjak's picture
Tjaktjak
never wanted to end it?

also, it doesnt really seem like underground... the maps look like they are just flying around in some space.. the background is that of the sky.. i have always seen them as islands, because there was no earth around you while you are underground. if i should imagine the cradle as a whole: i see it as a Huge clock with gears and stuff. why not fly INTO the planet itself. because its actually is a hollow planet. as far as i can see.

i'm just trying to get a nice idea on the table, its a little farfetched but when i look at screenshots and cinematics, you can see a hollow planet.

Tue, 07/10/2012 - 12:21
#17
Tohru-Adachi's picture
Tohru-Adachi
Because they're in spheres. Look at the Clockwork Tunnel lvs.

I know it's an hollow planet. It's made up of several others.

Hence I said underground. As in underground the surface.

My effing God(again!?).

If we hace aircrafts, then what's the point of elevators.

Tue, 07/10/2012 - 12:24
#18
Tjaktjak's picture
Tjaktjak
i know you meant with underground: below the surface

but wouldnt it be awesome to fly around in the planet itself? if it was covered in dirt i would have said digging machines or tunnelers. just a way of travelling..

Tue, 07/10/2012 - 12:29
#19
Tohru-Adachi's picture
Tohru-Adachi
Awesome is an opinnion.

Our main concern is the CW, not the surface.

I see no point of aircrafts.

What is the point of taking the energy using elevators when you can use an AIRCRAFT and fly to any depth? Or not use energy?

Tue, 07/10/2012 - 12:44
#20
Tjaktjak's picture
Tjaktjak
we are getting somewhere!

remember where i mentioned the working of the engine? it works on energy, i think it would be used to go to some places with a large amount of players, and play special maps for them (its a huge undertaking i know). and for fighting against other guilds, in arenas or something. thats something else to think about. but in this way you can continue the story line, thinks to think about for players, new dimension of gameplay, new maps/arenas. it will open up so much things. it will take long to develop etc but it really does fit.

Tue, 07/10/2012 - 13:09
#21
Tohru-Adachi's picture
Tohru-Adachi
The engine are not the problems.

It the core of the ship.

Guild fighting. Have you played the PvP yet? It has guild battles with BN and LD.

Spiral knights is ALWAYS stranded, you must band together and delve into the core! Not Travel to different planets.

We all know you're new(the skylark and core is the most obvious signs), but please understand the game before Suggesting.

Tue, 07/10/2012 - 13:17
#22
Tjaktjak's picture
Tjaktjak
please...

new? i was one of the first playing this game, i didnt go that deep into the story thats all, all i knew was that we are stranded and we need to reach the core. and when we fly into the planet, isnt that delving toward the core? i never even mentioned travelling to other planets. i understand the game and i have tought well about this, its a big change. but its a good one.

Tue, 07/10/2012 - 13:24
#23
Tohru-Adachi's picture
Tohru-Adachi
Wait, you're the one of the first playing,

Yet you don't know about the skylark?

Let me just lie down for a bit. I need to laugh about this.

Tell me then, when did you start playing?

But, as you're ONE OF THE FIRST FEW TO PLAY, you know that they use elevator, nothing more, nothing less. This is game breaking.

We can travel to new areas. Stratum Changing in gates, and missions. But as ONE OF THE FIRST PLAYING, you should obviously know that from experience.

Tue, 07/10/2012 - 13:28
#24
Tjaktjak's picture
Tjaktjak
....

no idea when, little more than a year ago i guess? i did know about some spaceship, just didnt know that it was named the skylark. and game breaking? since when is getting more possibilities in the game game breaking? Elevators stay, just use the ships to get to special levels, an alternate to the shadow key.

Tue, 07/10/2012 - 13:36
#25
Tohru-Adachi's picture
Tohru-Adachi
What's the point in it all?

Missions, new arcade content, SL, expansion.

Why ships? Why not missions? What's the flipping point?

And also, waht is this "Special Lvs". In these threads, nada, zilch. You don't make it clear. These donj't fit. I mean, lol. Ever though how ships would fit in a world traveled by elevators? A world pieced together from others? I mean, you don't even stick to the same idea, first Guild battles, then a explore the world, then new areas? You're just winging it aren't you?

NOTHING. Yust the BASIS. What are these Lvs? Why ships? We have elevators, we have missions, expansions, SL, why not bump it there. Yet, what is this content?

Also, you're not the first playing.

Previewers exist. Don't EVER make that claim ever again.

Tue, 07/10/2012 - 13:37
#26
Heavy-Duty's picture
Heavy-Duty
...

How about this?
No.
And I will not elaborate.

Tue, 07/10/2012 - 13:39
#27
Tohru-Adachi's picture
Tohru-Adachi
Heavy, don't waste your breath.

It's like talking to a brick wall.

Tue, 07/10/2012 - 13:43
#28
Tjaktjak's picture
Tjaktjak
sigh

look, it gives possibilities to guild battles+explore the world+new areas, thats all im saying, and im not first playing, i started, found it boring due to the lack of content. after a long time i started playing again. and the content has increased so i liked it? problems with that, look. It not something you do at once, but its a way to continue the story and give the game more content. I just want to have other ways of playing, if you have an alternative.. id be glad to hear it.

Tue, 07/10/2012 - 13:48
#29
Tohru-Adachi's picture
Tohru-Adachi
Let me make a thread tomorrow,

I'll be sure to fit it in with the setting ^_^.

Also, I don't see the point of explore the world. What is there on the surface? Why ships instead of elevators. There are GUILD PvP battles, One of the First few ^_^.

Tue, 07/10/2012 - 13:52
#30
Tjaktjak's picture
Tjaktjak
i meant explore the world

i meant explore the world below the surface, flying around under the surface. since its a hollow world. there must be more to discover, and why not by ships? and we have 2 pvp games, there should be more?!

Tue, 07/10/2012 - 13:56
#31
Tohru-Adachi's picture
Tohru-Adachi
-_-

Yet we have missions, arcade depths and content that do a better job in gameplay.

Good night.

Tue, 07/10/2012 - 14:57
#32
Klipik's picture
Klipik
./sigh

why is this a thread, and not a chatroom...

Tue, 07/10/2012 - 18:27
#33
Doctorspacebar's picture
Doctorspacebar
SUNSHAAAAAAAAARDS

Airships? Get real, we Knights are far beyond such lo-tech creations. Choppers are where it's at. Gigantic choppers.

I don't think helicopter missions are out of the question; the knight's helm and body could be changed to a propeller and copter for the duration of the copter level, and the weapons could be switched for special copter guns and droppable bombs (for blowing up Gremlin compounds/tanks/robots and any shadowy or wild equivalent). Imagine. A battle over Haven, shooting down Gremlin copters and Greaver-riding Devilites, followed by a bombing run over a Crimson Order forward base... IT WOULD BE AWESOME!

Tue, 07/10/2012 - 19:08
#34
Orangeo's picture
Orangeo
I wouldn't mind airships the

I wouldn't mind airships the size of say, a bus. They could have been made post-crash. You could make players join by flying in on one (instead of going "poof!"). It drop off a bunch of useless NPC knights to try to help you in missions. I'm all for creative spawning methods, everything in this game just pops up.

"Greaver-riding Devilites"
I'm not sure if those would be incredibly easy to kill or completly unbeatable. Still, lmao. I can imagine the noise one of those would make getting stuck in my red baron prepeler. Kinda like stepping on a duck.

Wed, 07/11/2012 - 00:37
#35
Aureate's picture
Aureate
Processing Thoughts of You Always

hell why not just go the whole hog
if we have energy for airships we have energy for space shuttles
then boom, we're outta this place.

Wed, 07/11/2012 - 02:03
#36
Tjaktjak's picture
Tjaktjak
yeesshhh!!

@doctorspacebar, i know what you mean but i dont think choppers really fit the scene of the game. But the idea of laying waste to the crimson fortress with your airship(and i dont mean zeppelins with airships, more like this:http://sidxartxa.deviantart.com/art/Hadagan-Cruiser-146116462) sounds cool!
and changing helmet and body to mini choppers? i dont know about that.

@orangeo o totally agree with that, everything just appears out of nowhere. So when you start a party you go to arcade and step on the elevator. but when you join a party via party finder. you are just dropped off by a small airship. Because the airships mainly will be for flying around IN the planet, trough the clockworks. and about also NPC's randomly appearing. the fact that zombies crawl out of the ground and ghosts just appear. i'm fine with that, but that constructs and grems just appear? no thanks. so maybe gremlins can also be dropped off by these ships.

@aureate ofcourse not, same as IRL, we had planes around 100 years ago, but it took 60 years before we even could go in to space, and we still cant fly to other solar systems. there could be so much limitation on why airships but not space shuttles. engine doesnt work in space due to no oxygen. Cant go fast enough because it isnt strong enough. easy as that

Wed, 07/11/2012 - 06:04
#37
Thunderbog's picture
Thunderbog
There used to be a thread of

There used to be a thread of people drawing the Skylark airship, people remember that?

Wed, 07/11/2012 - 06:29
#38
Extribble's picture
Extribble
"same as IRL, we had planes

"same as IRL, we had planes around 100 years ago, but it took 60 years before we even could go in to space, and we still cant fly to other solar systems. there could be so much limitation on why airships but not space shuttles. engine doesnt work in space due to no oxygen. Cant go fast enough because it isnt strong enough. easy as that"

Umm... The reason it took 60 years (didn't care to check the validity) is because we hadn't yet developed the technology. Spiral Knights already HAVE THE TECHNOLOGY. Reason humans can't fly to other systems, we don't yet have the tech. To quote you, "easy as that". And engines do work in space, it's called chemically mixing the oxygen with the fuel, also known as using an oxidizer.

Learn a bit: http://www.nasa.gov/returntoflight/system/system_SRB.html
If you're too lazy to read the whole thing, just read the last paragraph. These rocket-boosters work in extremely high altitudes where there is little to no oxygen without a single hiccup.

Plus, why would we waste limited amounts of weaker energy/fuel sources when we could just stockpile it to finally launch off of the planet in one shot? Think of getting one gallon of gas and being stranded on a highway versus a full tank and getting out of the city. Just doesn't make sense.

Sorry, but this entire suggestion just does not make sense unless the IQ of the Spiral Knights is in the negative range.

Wed, 07/11/2012 - 06:31
#39
Canine-Vladmir's picture
Canine-Vladmir
Random Thought

i didnt read the posts above me just the topic so no idea how the verdict goes...
anyway...
it can look like the Jabba the Hutt's ship the sail barge. i think it looks very Spiral Knight-y like
http://www.obh.snafu.de/~madley/starwars/dataimg/jabba_the_hutts_sail_ba...

um cool thing is it cant fly away so we cant just get on it and fly away (and cuz it got open views). it just barely hovers over all that sand! best thing about it is being from Tatooine. it was probally made from scrap and junk. same deal with the Spiral Robots. we got scraps from the clockworks to use....

again JUST a random thought

Wed, 07/11/2012 - 07:44
#40
Tjaktjak's picture
Tjaktjak
extribble

i wasnt talking about RL rocket/jet engines, i perfectly know how these work (will not explain that). I was just trying to make clear that it is perfectly possible that you can have airships without immediatly transforming these in space shuttles. One of these reason might be that the engines dont work without oxygen or something, just for an example. I know you can just take tanks of oxygen with you. but i didnt tought of that :-). or because the engines are different from the ones on the skylark, they just dont deliver enough thrust to fly these immense distances in such a short period of time.

If we are talking about how these engines are going to work: i was thinking that you can run energy through minerals, each with different effects (for example, luminite lighting up, valestone expanding, crimsonite delivering thrust and moonstone hovering or something)
so you use moonstoneto hover your craft, and it cant get higher than the surface of the planet , only deeper. so you can fly around the clockworks and inside the planet itself. Everything can be explained better but as you know.. i am lazy :)

Wed, 07/11/2012 - 10:28
#41
Nechrome's picture
Nechrome
._. No comment.

._.

No comment.

Wed, 07/11/2012 - 10:30
#42
Skyguarder's picture
Skyguarder
Theres no way they can build

Theres no way they can build a airship. If they build a airship, then the game would end and bring them back to there planet. I wouldnt play a game where you crash from a escape pod and then in haven the goal is to find airship parts and poof! The adventure and story ends!

Wed, 07/11/2012 - 10:48
#43
Skyguarder's picture
Skyguarder
Theres no way they can build

Unless you mean that you would like to know what airship. That part wont be important

Wed, 07/11/2012 - 19:06
#44
Extribble's picture
Extribble
The key part in that

The key part in that statement you quoted is "waste resources", not "PvP". Yes, crowns are used to enter LD/BN, but not fuel that could power some sort of craft. Either way, LD and BN can be interpreted as combat practice that would help us in delving in the clockworks, so that would make at least some sense. Having guilds build/use airships that consume some sort of limited (assuming since there's no confirmation that mineral supply is unlimited) fuel is an excessive waste IMO.

Since you insist on airships and I'm not likely to convince you that it's a beaten to death failure of an idea, here's one question:
Where's the OOO profit?
Unlike BN and LD, where essentially all you need are maps, this idea would require an entirely new gameplay format. An entirely new game thrown into SK is what you're asking for, not simply a mini-game. A simple LD/BN-style entry fee would no longer justify the development cost of this suggestion since it would entail ship skins, combat interface, weapon skins, more complex maps since you'd have an aerial view, etc. It would be better sold by OOO as a separate game since that's essentially what it is you're asking for. If it were to be a part of SK, the entry fee would likely have to be 50CE+ or be a paid expansion content, neither of which the general playerbase would be happy with.

And with that, I quit. If you care to search next time before making a suggestion, you might just save yourself and others some valuable time ;)

Thu, 07/12/2012 - 00:04
#45
Elpeo-Kasshu's picture
Elpeo-Kasshu
Why would they waste there time building airships

When they can use those resources to build a new spaceship? Also, I'm not too convinced that we knights NEED oxygen or if there's even oxygen on Cradle. Also, I see no point in flying around a hollow planet, we could just skip all the levels and head to the not open core which wr have complained about not being open and a airship wouldn't help open it. Run on sentence complete.

Thu, 07/12/2012 - 02:44
#46
Kellnox's picture
Kellnox
As The-Trial said, it dun werk.

Also, "yeah, perhaps they can make the core go open and there it is, new power source for my airships, the lore has to continue!" The point of getting to the core is to get a power source (Tearium) for the Skylark. I highly doubt we'd hang around for a bit to use up the Tearium on battleships for killing each other with, when we can just go home. Cradle is nice and all, but still.

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