As an end gamer I play a lot of LD, if I'm logged on that is normally what I'm doing. Lately though I have been getting tired of how unbalanced LD is. So here are a few musings on what I think could benefit LD.
#1. Why does the striker class cater to the strongest weapon in game? Swords are heavy, heavier than guns and bombs and hit harder than the other weapon types so why have they been give the fastest moving class in LD, it would make much more sense to make the guardian class cater to the sword users and have the striker class cater to gunners.
Proposal: Remove all negatives to weapon types across classes with the exception of -VH bomb CTR on strikers. Make the striker class give gun ASI med and gun DMG med. Make the guardian give sword ASI med, sword DMG med and a general CTR med. Give the recon general ASI med and general CTR vh.
#2. Why does the recon cloak break when hit? This seems out of place when compared to the striker boost and the guardian shield where neither break on a single hit.
Proposal: Make striker boost and recon cloak like the guardian shield, they take damage but don't instantly break. In the case of fighting a recon, if they are hit just show the life bars dropping to the ground so you have an idea of where they are and have their cloak take damage. Same thing goes for striker make his boost take damage. Mind you, this would only happen if the cloak and boost were in use at the time of taking damage.
#3. Why is there rarely balance between teams? This is ridiculous and hugely frustrating to the outmatched team.
Proposal: Take damage from previous game played and dibby up players based off of that. In the case of new players joining a match keep it random. At least this way there would be some sense of balance.
#4. In the case of an unbalanced game, even with the proposal in #3 there will still be unbalanced games, why is base camping allowed?
Proposal: Set up pylons 5 squares out from the base entrances that if crossed remove all buffs just like the deathmark does. Nobody likes a game where it feels nearly impossible to get out of your base and this would help.
#5. Why were invincibility frames added back in? In the week that they weren't there LD was an awesome fast paced game with less than admirable weapons being used.
Proposal: Ditch invincibility frames on all but the guardian shield. This way weapons deal the damage they were meant to without making the guardian useless. I would love to see people be able to enjoy what they crafted in LD as well as PVE.
These are my thoughts if you like them, great, if not please give constructive criticism. All in all I feel these changes would make LD a much more balanced and enjoyable experience.
I like all of it with the exception of the CTR VH for recons, don't you think that is OP?