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Special Attacks

19 replies [Last post]
Tue, 08/14/2012 - 02:19
Gxstrike's picture
Gxstrike

Hello eveyone, Gx here. I was wondering - would it be more interesting to play Spiral Knights, when knight can use special attacks? :)

So, here it is:

To begin with, first, it I suggest that a new energy bar could appear ( I don't get the name yet. If you have an idea, write it down below(name should be simple, and short). P.S. That bar wouldn't have numbers.

Ok, knight could have 3 special attacks(not 10, not 75, not 200, just 3) and these attacks would be bould to weapon. When special attack is bound to weapon, it would do a unique attack that only that weapon can so every weapon can do diffrent special attack. Some weapons could be bound with one type(weak, middle, strong) of special attack, some of them could have accesibility to all three, BUT, one weapon could have ONLY one special attack.

Why 3 attacks? 3, because 1st - weakest(would use all energy, but recharge in one day, or more)
2nd - middle power(would use all energy, but recharge in three days, or more)
3rd - strongest (would use all energy but recharge in about one week, or more)

I thought special attacks just for few weapons, so who can think an (NORMAL, not something like kamehame blast) special attack, suggest it! :)

So, first attack is for - Acheron

I think it can be 2nd and 3rd special attack, because it is pretty cool. When knight does Acheron's attack, gameplay would slow down for few seconds, then, in the middle of the screen like looking at characters appearance, players knight would appear in small black "space"(like background), standing calm with his Acheron for 1 second, take it in both hands(like showing into you) and using that special energy, he would rip Acheron into two small daggers, then 5 pointed star(with no inside coloring, just thin white lines, like this:

http://drawinghowtodraw.com/stepbystepdrawinglessons/wp-content/uploads/...

and then, player could select where to mark that star(just has to make it 2-3 seconds) and then players knight would run and slash everything(what's destructable, monsters too) where you marked that star, and and come back to the point he was) P.S. Star radius and power would depend on Special attacks power(2nd or 3rd).

Second, Iron Cold Vanquisher

Special attack power could be on all 3 types. Everything in begining(what I wrote about Acheron) would be the same. Your knight would take ICV, and using his SA(special attack) power would rip then chain of so it would only hold on sword hand holder. The SA is: player marks white lined circle, then knight runs(itself) to the marked place, takes his ICV and starts spining it by holding on the end fo the chain, so sword would spin and slash all the mosters(in his radius). SA's power and radius also depends on SA's level( 1st, 2nd, 3rd).

And the last one - Divine Avenger

DA's SA could be only 3rd level. So the star would be the same as in Acheron's or Iron Cold Vanquisher's SA's.
Divine Avenger's SA: players knight would take divine avenger in both hands and lift it up his head, then player could choose, six tiny circles, and mark then in battlefield, and then, with few dramatic sound and video effects, players knight(lifted his sword), would throw it in the air and after second, six divive avenger swords(like in charge attack) would fall down in marked places and deal LOTS of damage. ( One sword in one circle)

Oh, and all special attacks could be chargable too(like charge attack). So, i suggest that simple charge attack color would become white.
SA charge color would be: 1st - yellow , 2nd - orange , 3rd - red.

Special Attacks could be bould with scrools(if recipes are for crafting) in corner of bazzar, there would be like some kind of Vendor, player could talk to him and then browse the SA scrools.

One last thing, I understand that with special atacks, game can become boring, so I think that the deeper (like Tier 3) you go monsters and bosses become stronger like 10- 20% stronger. I think for some 5* knights Tier 3 is hard, for some, not so much, but I still think that this game with special attacks could be a lot more interesting.

If you have any cool ideas about swords, guns and bombs SA's, and any good suggestions, write it down below. :)

Tue, 08/14/2012 - 02:31
#1
Vaclavv's picture
Vaclavv
eh.

This seems to me like an adaptation of "Final Smashes" from SSBB. I don't think the mini cinematics that work well on a single screen will work well in multiplayer on many screens. It's tricky to implement "gameplay would slow down for few seconds" for the same reason most FPS games don't have bullet time in their multiplayer modes.

Tue, 08/14/2012 - 03:13
#2
Gxstrike's picture
Gxstrike
Special Attacks

Actually, I haven't heard of SSBB Final Smashes... :/
What I had in mind about that "gameplay freezing", that it would freeze when cinematics of Special Attack starts. On the other hand, gameplay freezing can be "deleted" and everything continue normally, anyway, thanks for opinion.

Tue, 08/14/2012 - 03:17
#3
Softhead's picture
Softhead
-_-

CE=Godspam.
Makes things easier.
If uses all energy in one go, a waste and won't be used.

Tue, 08/14/2012 - 03:30
#4
Gxstrike's picture
Gxstrike
Special Attacks

Hmmmmm... Maybe 1st could be used 3 times a day, 2nd - 2 times a day, and 3rd - one time a day, so 1st would use 1/3 of energy, 2nd - 1/2 energy, 3rd - all bar. Then monsters (at least hp) should be 20-30-40% bigger. And I was talking about special attack power bar, because if you use CE, you kill all mosters only with special attacks (ofcourse, if you have much)...

Tue, 08/14/2012 - 04:05
#5
Softhead's picture
Softhead
Energy bar?

You mean mist?

And it REGENERATES>

Also, 3 times a day?

Oh, I can imagine, boss death, miniboss death, uselessness.

Tue, 08/14/2012 - 04:35
#6
Gxstrike's picture
Gxstrike
Special Attacks

Yes, it would regenerate like mist. 3 times a day - is only 1st (weakest attack). And if you fight for ex. Vanaduke, Divine Avengers SA (3rd - so strongest), it would take of 1/4 his hp. Ofcourse, with other weapons, on other bosses it would be done in seconds. And, SA, won't be cheap. Stronger SA - more expensive SA.... Simple monsters would have more hp too.

And, there is no such thing as mini-bosses.

Tue, 08/14/2012 - 04:44
#7
Softhead's picture
Softhead
Really?

Arkus.

Toxilargo.

Gremlin Incinerator.

Tue, 08/14/2012 - 05:04
#8
Gxstrike's picture
Gxstrike
Spiral knights

They are JUST monsters... -____-
This gets off topic.

Tue, 08/14/2012 - 06:23
#9
Il-Mono-Il's picture
Il-Mono-Il
-1

Why Special Attacks if we have the Charge Attacks?

If you're suggesting something bigger than the charge attacks, imagine the lag ... =O

Tue, 08/14/2012 - 06:37
#10
Softhead's picture
Softhead
My friend.

They are unique level enemies.

They are singnifcantly harder than normal enemies.

They don't have several things like bosses like tokens, or a stratum distruption.

They usually appear in last waves.

Tue, 08/14/2012 - 08:00
#11
Gxstrike's picture
Gxstrike
Lag... And I understand...

What lag man??? The main SK lag is with low connection, PvP with other region players, spaming in ATH and too much action in one place. From now on SA cinematics can be taken out, and if SK team will handle everything, there shouldn be lags(or at least big).

Tohru-Adachi, I know what they are, I know that they are stronger and got more hp, but they are not call mini-bosses... Ofcourse, noone forbids you to not to call them like that, they are just higher level monsters... Now, back to topic.

Tue, 08/14/2012 - 08:39
#12
Luguiru's picture
Luguiru
We already have charge attacks

The full name of Vanquisher is "Cold Iron Vanquisher".

The rest of this is silly.

Tue, 08/14/2012 - 08:51
#13
Juances's picture
Juances

The conceptof 3 attacks is already sloppy. Why do all take full energy but take longer to recharge?

Woudln it make sense if the strongest one took the full bar, while the weakest took 1/3 of it?

Also, do you think it'll be funny to have slowdowns from others attacks in a multiplayer game?
You also ignored LD.

Tue, 08/14/2012 - 09:04
#14
Kazujaxyz's picture
Kazujaxyz
-1

No. Just no. Overpowered charge attacks don't feel right in this game. If they are too weak, nobody bothers using them. If they are too strong, people will one-shot bosses and minibosses with this method->even easier boss farming.

The mini-cinematics don't fit. Neither does bullet time. When did Spiral Knights become the kind of game where this could even fit slightly?

Having to wait DAYS for attacks to load up is a freaking bad idea to begin with. If there really needs to be a new kind of attack besides charge and normal, then it should at least be accessible in normal gameplay. It's almost like you would play some average bullet hell game and to get bombs, you'd need to wait 48 hours. It doesn't make sense to me.

Well, some more points...

"Hello eveyone, Gx here. I was wondering - would it be more interesting to play Spiral Knights, when knight can use special attacks? :)"
No. It would give people some overpowered attacks that they keep for bosses. Don't see anything interesting there. What is the POINT of these attacks anyway? There has to be at least a reason WHY they would add something interesting to gameplay.

"To begin with, first, it I suggest that a new energy bar could appear ( I don't get the name yet. If you have an idea, write it down below(name should be simple, and short). P.S. That bar wouldn't have numbers."
Could you at the very least tell us where you wanted to put it? You don't have a name, a position, nothing. This idea already sounds like it has been ripped out of the womb too early.

"Why 3 attacks? 3, because 1st - weakest(would use all energy, but recharge in one day, or more)
2nd - middle power(would use all energy, but recharge in three days, or more)
3rd - strongest (would use all energy but recharge in about one week, or more)"
The idea officially died there. Attacks that you can only use once every few days? And then have 3 different attack tiers? Why the heck would I use something other than the tier 1, anyway, as it probably one-shots anything on its way(if not, than it's way too underpowered), anyway? Heck, why would I even bother to use them AT ALL?

"I thought special attacks just for few weapons, so who can think an (NORMAL, not something like kamehame blast) special attack, suggest it! :)"
*Already imagines OP being a hypocrite and one of the first things being something completely overpowered*
What's normal, anyway? It's a frikkin' special attack. Isn't it supposed to be as flashy as possible. That's the point of overpowered attacks that take up to a week to recharge. It makes no sense!

"So, first attack is for - Acheron
I think it can be 2nd and 3rd special attack, because it is pretty cool. "
You want to assign some overpowered attacks to a weapon just because it's cool?
...
Kazujaxyz is appalled of that display of Epic Fail

"When knight does Acheron's attack, gameplay would slow down for few seconds, then, in the middle of the screen like looking at characters appearance, players knight would appear in small black "space"(like background), standing calm with his Acheron for 1 second, take it in both hands(like showing into you) and using that special energy, he would rip Acheron into two small daggers, then 5 pointed star(with no inside coloring, just thin white lines, like this: "
He would rip the sword in two daggers, then into a 5-pointed star? That's nonsense! But just in case you meant that some star would show up on the screen(like a crosshair):
Slow-mo might be extremely annoying to other knights. Same for cinematics.

"and then, player could select where to mark that star(just has to make it 2-3 seconds) and then players knight would run and slash everything(what's destructable, monsters too) where you marked that star, and and come back to the point he was) P.S. Star radius and power would depend on Special attacks power(2nd or 3rd)."
Basically rushing through the enemys, penetrating them, and then rushing back? What would the star radius be for, then? Isn't it more like a straight line rather than just inside that star?

"Every other special attack."
ICV: Dunno.
Avenger: Cinematic effects. Sounds? NOOOOO.
Also interesting how bombs and guns don't get any special attack from you.

"Oh, and all special attacks could be chargable too(like charge attack). So, i suggest that simple charge attack color would become white.
SA charge color would be: 1st - yellow , 2nd - orange , 3rd - red."
You want a special attack, that already is something like a limit break only usable every few days, be chargeable?
Seems legit.

"One last thing, I understand that with special atacks, game can become boring, so I think that the deeper (like Tier 3) you go monsters and bosses become stronger like 10- 20% stronger. I think for some 5* knights Tier 3 is hard, for some, not so much, but I still think that this game with special attacks could be a lot more interesting."
I have nothing against adding some difficulty to the game, as the harder the game, the more fun is the same. Forced rhyme, I know. I'm sorry.
However, enhancing difficulty only for a single addition, no, an addition that is only usable every few days? This is completely silly.

"Everything in general."
You write like an illiteral moron. If people are polite enough to read this suggestion before complaining, then you should as well be polite enough to put noun markers before every noun.

In other words: The idea sucks for me, it isn't very well thought out, you should use noun markers more frequently and... I don#t like the suggestion.
-1

Tue, 08/14/2012 - 09:49
#15
Softhead's picture
Softhead
:D

They are. it's refered to as such bycertain people, and it kinda stuck.

And Also,

This idea, if implemented, would break the game, or be the next useless thing since Windmillion.

Tue, 08/14/2012 - 16:47
#16
Rommil's picture
Rommil
-1

I'm all for special attacks, just not in spiral knights. Sorry, not trying to be negative. It wouldn't be better, just different. And potentially worse (well, decidedly worse IMO, but that's just an opinion.)

Tue, 08/14/2012 - 17:43
#17
Trollingyou's picture
Trollingyou
-1

Blitz Needle Special attack.... *shudders*

Tue, 08/14/2012 - 17:50
#18
Skyguarder's picture
Skyguarder
-1

My comment gets removed too often. I should be a bit more nicer.

Ok, we can't have special attacks. Imagine how big the problem would if we had special lag. I'm happy with the currently attack.

Tue, 08/14/2012 - 23:18
#19
Gxstrike's picture
Gxstrike
End

Everyone, thanks for your opinion.
Special attack plan - over.
No need to write anymore.

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