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Energy refinery

2 replies [Last post]
Sun, 08/19/2012 - 17:49
Lrpaul

I know I speak for a lot of people when I say the energy mechanic is pretty annoying. I mean, who wants to be doing a mission when suddenly "oh wait! I don't have enough energy to go down another level, I guess I'm done playing this game for the day!" People have asked to lower costs, and those are some good ideas, but what I we need is a place to store our mist energy and/or make mist containers; that way, when we run out of energy for the day, we could store it for use the next day.

Sun, 08/19/2012 - 18:16
#1
Little-Juances's picture
Little-Juances

Multiple accounts turns it into an abusable paradise.

Sun, 08/19/2012 - 21:35
#2
Evilnut's picture
Evilnut
"but what I we need is a

"but what I we need is a place to store our mist energy"

You already have it. It's that thin bar beneath your crystal energy meter.

"that way, when we run out of energy for the day, we could store it for use the next day."

If you've already ran out of mist, what do you need to store? Return 22 hours later and you have your full mist tank.

"and/or make mist containers"

When you don't have time to spend the mist? We already have something even better.

It's called rage craft. A 2* weapon, taking 50e, 400cr and some low level materials to make, can get you 10000+ce if you get the right UV on it. If not, you can still sell it for a small profit (like, 1000cr for a flourish that you crafted with 400cr, 5 blue shards, 2 sharp fangs and 2 swordstones plus 50 mist that you are not going to use anyway).

P.S. I don't know where all those people who'd buy all those no-UV or bad-UV flourishes came from; I assume they are newbies that don't know any better. But I am grateful for their existence. :3

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