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Water Levels(Re-posted)

8 replies [Last post]
Mon, 08/20/2012 - 08:08
Ghostmantis's picture
Ghostmantis

Greetings fellow knights!

So my latest idea is water levels,as newer players have seen in the first stage(before rescue camp) there is a river,however in the game itself there is no

water! So,i propose water levels with completely new monsters(as there are virtually no aquatic monsters).There would be 2 types only though,one in a

river where you start in a nearby forest and as you go down further,you enter the river and head down to a water fall,or by a different route,the rivers

starting point in a mountain(a series of pools,look it up) and there would be a boss in both routes,waterfall- 3 tadpole like monsters(just a base idea i

know it sucks) and at the river base a frog and toad whose battle would be like Gleeok from legend of zelda phantom hourglass(a bit hard to explain so

look up vid please)then the other type would be an ocean where you start at a shore and proceed down to the dark depths where a viperfish like boss

would await you or no boss at all due to the oceans expanse it could be free roam and you stumble upon monsters and bigger monsters serving as
mini bosses like Trojans.(just an idea)

In general,the levels would be recommended to have 4 star equipment as the monsters would be the size of a wolver and larger posing a bigger threat.My vision for these

monsters would be large freshwater fish as well as aquatic birds like darters and many amphibians,as for the ocean,larger reef fish and other creatures

that dwell in the open ocean as well as aquatic reptiles like the marine iguana,plus many crustacean-esque monsters.I have a large knowledge of marine

animals so if you want examples or have an idea for a monster but want to be realistic,i can help tremendously with this,not so much freshwater fish

though and here would be the UV chart for water,it would be like the slime category as its not a weapon or armour thing but just a category for

monsters,also, when submerged, a knight would be slowed but weapon speed would not be affected.Thanks for your time.

UV:
Shock Vs Water=High damage
Freeze Vs Water=Medium
Poison Vs Water=Low(pollution esque)
Fire Vs Water=Very Low
All other elements would be neutral.

Mon, 08/20/2012 - 09:05
#1
Luguiru's picture
Luguiru
Reposting the same thing changes nothing

Blorp.

Mon, 08/20/2012 - 18:07
#2
Deltatheknight's picture
Deltatheknight
What would happen

This is just a story idea. The spiral knights are chasing after a giant gremlin water ship on a raft. The gremlins shoot the raft and the raft blows up and you crash into the sea. Then you need to find a way to get out of the dark depths underwater. Then, you discover new enemies that seem very dangerous so you defeat their leader, the viperfish. After that you get back on shore than lucky for you, you see the gremlin ship and you climb aboard. Then that mission starts. What I'm basically saying is it would be best to do the sea mission first then do the gremlin pirate ship. Anyways pretty cool idea. It would be cool if they did both of our ideas. I like your idea as well as mine. Maybe we can meet on spiral knights sometime.

Mon, 08/20/2012 - 18:21
#3
Artistbma's picture
Artistbma
The Wild Suggestions Crew

The Wild Suggestions Crew strikes again!

Mon, 08/20/2012 - 22:09
#4
Fehzor's picture
Fehzor

Actually, continuously posting the same idea is the only thing that works! If I post my idea, and it is good and unique, it will get over looked if 1000 other people don't also post the same thing, dramatically increasing the chance that the devs will read it... and then it will be a matter of whether the devs (and to some extent, other people) think that the idea is any good.

Mon, 08/20/2012 - 22:10
#5
Luguiru's picture
Luguiru
Relinking

Boop.

Mon, 08/20/2012 - 22:19
#6
Thunderbog's picture
Thunderbog
If water levels, let's... do

If water levels, let's... do some science research?

Aren't our weapons and armors are made of steel and stuffs? (unless we have already researched stainless steel stuffs)
Won't we knights go like... glorp glorp glorp under the water? (this is my 2 cents if anyone suggested this thing)

Basically, some additional rivers and waterfalls looks okay, but... if underwater... think of getting rusty in here. (I dunno)

Thu, 08/23/2012 - 14:53
#7
Ghostmantis's picture
Ghostmantis
responses

greetings avid readers,thank you for taking the time to read this,but getting to down to buisness,i agree that reposting is the only way to revive lesser known threads,so screw you luguiru,and the armors are made of metallic/ore materials so i would have the armours slowed as mentioned,or perhaps the knights stumble into the sea and sink down into the depths(fighting monsters along the way) until they hit the sea floor and find an old elevator or somethin,but if you just sank it wouldnt be as fun so im considering gameplay moreover than finding logic in games XD and Delta,your idea sounds great! ive yet to think of a plot basis for either of the routes so yours will be my oceanic outline ^^

Thu, 08/23/2012 - 14:57
#8
Luguiru's picture
Luguiru
I was going to add this to my index

Under the name "The last water related thread I ever want to see", but instead I am going to take this thread out of my bookmarks and forget about it.

"so screw you luguiru"

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